Player Matchup

Anubis
Anubis
BlorgChorg
Anubis
Level 59
God Stats
11W - 7L
1,538 SR
Queue Stats
108W - 96L
1,534 Elo+
Party 2
Jormungandr
Jormungandr
MathiasMkIV
Jormungandr
Level 25
God Stats
1W - 0L
1,601 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
buttttz
Bellona
Level 64
God Stats
10W - 5L
1,618 SR
Queue Stats
199W - 182L
1,567 Elo+
Party 2
Izanami
Izanami
dawng
Izanami
Level 42
God Stats
17W - 9L
1,668 SR
Queue Stats
94W - 90L
1,532 Elo+
Party 2
Fenrir
Fenrir
sasukejutsu
Fenrir
Level 155
God Stats
2W - 1L
1,792 SR
Queue Stats
32W - 48L
1,465 Elo+
Party 3
Team Averages
Level 69
1,643 SR
1,520 Elo+

VS

Team Averages
Level 70
1,550 SR
1,461 Elo+
Xing Tian
Xing Tian
ExitLate
Xing Tian
Level 11
God Stats
3W - 2L
1,795 SR
Queue Stats
14W - 11L
1,545 Elo+
Party 1
Janus
Janus
HiipowerHybrid
Janus
Level 142
God Stats
8W - 4L
1,610 SR
Queue Stats
362W - 387L
1,477 Elo+
Party 1
Cupid
Cupid
MOOKS218
Cupid
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 146L
1,435 Elo+
Party 1
Loki
Loki
YABKiddTrax
Loki
Level 66
God Stats
38W - 33L
1,442 SR
Queue Stats
362W - 372L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sDharshanEDj
Tsukuyomi
Level 66
God Stats
1W - 3L
1,405 SR
Queue Stats
75W - 94L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlorgChorg
Anubis
15
5 / 6 / 5
10,229
511
14,584
11,567
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
MathiasMkIV
Jormungandr
12
1 / 5 / 9
8,110
406
4,520
8,428
8,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
buttttz
Bellona
18
5 / 1 / 3
12,785
639
11,018
11,702
10,069
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
dawng
Izanami
17
3 / 2 / 3
11,017
551
4,061
12,461
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
9 / 0 / 8
11,482
574
12,583
13,160
9,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ExitLate
Xing Tian
13
2 / 4 / 6
7,915
396
2,893
12,340
9,496
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 3 / 5
9,252
463
6,506
10,002
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
MOOKS218
Cupid
12
3 / 5 / 3
7,800
390
5,363
10,092
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 7 / 5
10,265
513
14,637
17,231
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
sDharshanEDj
Tsukuyomi
14
0 / 4 / 1
8,741
437
3,789
15,385
6,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
23
Kills
14
14
Deaths
23
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
BlorgChorg
Anubis
5
6
5
1.25
L
Xing Tian
ExitLate
Xing Tian
2
4
6
1.25
L
1
3
5
1.17
L
Cupid
MOOKS218
Cupid
3
5
3
0.9
W
Jormungandr
MathiasMkIV
Jormungandr
1
5
9
1.1
L
8
7
5
1.5
W
Bellona
buttttz
Bellona
5
1
3
6.5
W
Izanami
dawng
Izanami
3
2
3
2.25
L
Tsukuyomi
sDharshanEDj
Tsukuyomi
0
4
1
0.13
W
Fenrir
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,766
Damage
33,188
57,318
Taken
65,050
35,755
Mitigated
26,201
12,692
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BlorgChorg
Anubis
14,584
42
0
2,598
11,567
3,995
738
3,150
8,165
52,613
0
L
Xing Tian
ExitLate
Xing Tian
2,893
263
0
1,000
12,340
9,496
0
5,214
7,016
17,456
0
L
6,506
205
0
1,419
10,002
2,015
1,478
5,565
3,895
59,497
0
L
Cupid
MOOKS218
Cupid
5,363
1,888
1,424
2,448
10,092
2,622
0
2,893
7,135
0
40,160
W
Jormungandr
MathiasMkIV
Jormungandr
4,520
493
0
0
8,428
8,518
31
1,169
7,257
17,771
0
L
14,637
4,388
0
587
17,231
5,119
0
4,388
12,543
0
64,987
W
Bellona
buttttz
Bellona
11,018
1,873
0
3,514
11,702
10,069
766
1,038
10,650
457
74,009
W
Izanami
dawng
Izanami
4,061
1,869
0
5,148
12,461
3,443
4,727
769
11,666
0
89,565
L
Tsukuyomi
sDharshanEDj
Tsukuyomi
3,789
442
0
6,179
15,385
6,949
0
724
14,661
0
48,196
W
Fenrir
12,583
3,124
0
1,432
13,160
9,730
0
2,982
10,004
0
87,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,623
Gold Earned
43,973
555
Minions Killed
394
0
Camps Cleared
0
1,902,909
Distance Traveled
1,880,143
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,229
511
106
5
0
330,190
4
L
Xing Tian
7,915
396
27
1
0
363,552
6
L
Janus
9,252
463
117
6
0
384,084
4
L
Cupid
7,800
390
64
3
0
352,413
9
W
Jormungandr
8,110
406
23
1
0
359,741
0
L
Loki
10,265
513
86
4
0
406,291
3
W
Bellona
12,785
639
154
8
0
418,238
5
W
Izanami
11,017
551
156
8
0
353,295
3
L
Tsukuyomi
8,741
437
100
5
0
373,803
7
W
Fenrir
11,482
574
116
6
0
441,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role