Player Matchup

Khepri
Khepri
AGRIDDU69
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,336 Elo+
Party 1
Pele
Pele
Baamboozles
Pele
Level 8
God Stats
5W - 5L
1,464 SR
Queue Stats
12W - 8L
1,635 Elo+
Solo
Cerberus
Cerberus
GANDALFDU699
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,348 Elo+
Party 1
Hades
Hades
NRG_Crusty_Anus
Hades
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 17L
1,633 Elo+
Solo
Arachne
Arachne
TripleThreat246
Arachne
Level 28
God Stats
12W - 6L
1,761 SR
Queue Stats
91W - 84L
1,544 Elo+
Solo
Team Averages
Level 12
1,545 SR
1,499 Elo+

VS

Team Averages
Level 18
1,494 SR
1,443 Elo+
Cerberus
Cerberus
AGustin6134
Cerberus
Level 20
God Stats
3W - 2L
1,422 SR
Queue Stats
119W - 134L
1,259 Elo+
Solo
Hera
Hera
Bakugou_2020
Hera
Level 28
God Stats
13W - 15L
1,533 SR
Queue Stats
92W - 102L
1,495 Elo+
Solo
Apollo
Apollo
DrippyClown4878
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,447 Elo+
Solo
Mercury
Mercury
MoscoAmable
Mercury
Level 24
God Stats
2W - 2L
1,600 SR
Queue Stats
9W - 8L
1,652 Elo+
Solo
Set
Set
phobos365
Set
Level 15
God Stats
3W - 5L
1,417 SR
Queue Stats
46W - 56L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AGRIDDU69
Khepri
14
2 / 3 / 5
9,587
417
4,488
13,558
16,013
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
14 / 2 / 5
13,502
587
14,738
18,849
14,088
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
GANDALFDU699
Cerberus
14
1 / 3 / 10
9,485
412
3,287
12,682
9,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
23 / 3 / 5
13,956
607
35,887
21,055
13,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 1 / 5
12,763
555
12,254
16,205
6,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AGustin6134
Cerberus
13
2 / 10 / 3
9,038
393
10,047
20,550
11,972
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
3 / 10 / 2
9,668
420
9,800
15,341
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 10 / 3
9,257
402
5,595
19,193
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
MoscoAmable
Mercury
15
2 / 7 / 4
9,317
405
6,966
17,995
6,585
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 12 / 2
8,975
390
12,170
21,213
11,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
49
Kills
12
12
Deaths
49
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
AGRIDDU69
Khepri
2
3
5
1.5
L
Cerberus
AGustin6134
Cerberus
2
10
3
0.35
W
14
2
5
8.25
L
3
10
2
0.4
L
3
10
3
0.45
W
Cerberus
GANDALFDU699
Cerberus
1
3
10
2
L
Mercury
MoscoAmable
Mercury
2
7
4
0.57
W
23
3
5
8.5
W
9
1
5
11.5
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,654
Damage
44,578
82,349
Taken
94,292
59,998
Mitigated
39,798
22,801
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AGRIDDU69
Khepri
4,488
1,841
0
0
13,558
16,013
549
1,985
10,504
29,631
0
L
Cerberus
AGustin6134
Cerberus
10,047
1,183
29
4,571
20,550
11,972
775
7,750
12,800
36,877
0
W
14,738
4,008
0
5,643
18,849
14,088
554
2,826
15,752
0
100,646
L
9,800
2,629
0
2,038
15,341
3,748
0
11,279
4,062
43,272
0
L
5,595
2,957
0
3,305
19,193
5,882
802
10,589
8,604
0
33,261
W
Cerberus
GANDALFDU699
Cerberus
3,287
64
0
932
12,682
9,434
207
5,253
7,086
17,201
0
L
Mercury
MoscoAmable
Mercury
6,966
3,578
0
602
17,995
6,585
0
4,652
13,343
0
67,738
W
35,887
1,454
359
11,691
21,055
13,661
590
6,588
14,245
119,703
0
W
12,254
9,292
0
4,176
16,205
6,802
1,040
2,468
13,649
0
110,435
L
12,170
5,834
0
3,150
21,213
11,611
18
9,392
11,821
0
40,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,293
Gold Earned
46,255
545
Minions Killed
394
0
Camps Cleared
0
2,138,377
Distance Traveled
1,860,357
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,587
417
44
2
0
357,038
1
L
Cerberus
9,038
393
90
4
0
373,689
7
W
Pele
13,502
587
157
7
0
454,019
5
L
Hera
9,668
420
84
4
0
355,633
4
L
Apollo
9,257
402
53
2
0
386,989
0
W
Cerberus
9,485
412
25
1
0
370,909
0
L
Mercury
9,317
405
95
4
0
424,670
3
W
Hades
13,956
607
165
7
0
423,556
0
W
Arachne
12,763
555
154
7
0
532,855
4
L
Set
8,975
390
72
3
0
319,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role