Player Matchup

Vulcan
Vulcan
Bananapodre_200
Vulcan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 24L
1,471 Elo+
Party 1
Ymir
Ymir
CRAZY_MATIiwnl
Ymir
Level 31
God Stats
22W - 22L
1,550 SR
Queue Stats
178W - 248L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
F2L_juani
Ah Muzen Cab
Level 19
God Stats
8W - 4L
1,591 SR
Queue Stats
29W - 37L
1,411 Elo+
Solo
Sol
Sol
MiaBril
Sol
Level 29
God Stats
78W - 61L
1,641 SR
Queue Stats
321W - 336L
1,524 Elo+
Solo
Da Ji
Da Ji
yCryyZz_-
Da Ji
Level 39
God Stats
2W - 1L
1,545 SR
Queue Stats
168W - 147L
1,468 Elo+
Party 1
Team Averages
Level 27
1,565 SR
1,452 Elo+

VS

Team Averages
Level 20
1,720 SR
1,503 Elo+
Neith
Neith
Kusanagi_Blood
Neith
Level 29
God Stats
5W - 3L
1,965 SR
Queue Stats
79W - 65L
1,488 Elo+
Solo
Nemesis
Nemesis
OdinsonOri
Nemesis
Level 28
God Stats
4W - 2L
1,899 SR
Queue Stats
115W - 87L
1,473 Elo+
Solo
Aphrodite
Aphrodite
Otsuuky
Aphrodite
Level 26
God Stats
31W - 20L
1,681 SR
Queue Stats
41W - 28L
1,622 Elo+
Solo
Medusa
Medusa
RaposaX1
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,426 Elo+
Solo
Discordia
Discordia
excution44
Discordia
Level 11
God Stats
0W - 1L
1,555 SR
Queue Stats
17W - 18L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
10,310
606
13,646
10,924
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 0
7,519
442
2,965
10,037
5,640
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
F2L_juani
Ah Muzen Cab
10
0 / 2 / 0
6,503
383
410
6,351
1,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
16
5 / 1 / 4
10,057
592
11,404
12,073
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
yCryyZz_-
Da Ji
17
10 / 3 / 3
10,574
622
9,126
12,821
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,464
498
7,080
12,730
4,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
OdinsonOri
Nemesis
15
2 / 4 / 4
9,356
550
6,812
13,091
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Otsuuky
Aphrodite
13
2 / 1 / 4
8,530
502
6,608
8,552
3,210
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
RaposaX1
Medusa
12
3 / 6 / 3
7,368
433
4,644
11,877
3,991
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
excution44
Discordia
12
4 / 5 / 1
7,756
456
5,855
9,088
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
21
Kills
12
12
Deaths
21
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
2
3
0
0.67
W
Ah Muzen Cab
F2L_juani
Ah Muzen Cab
0
2
0
0
L
1
5
2
0.4
W
Sol
5
1
4
7
L
Nemesis
OdinsonOri
Nemesis
2
4
4
1
L
Aphrodite
Otsuuky
Aphrodite
2
1
4
4
L
Medusa
RaposaX1
Medusa
3
6
3
0.75
L
Discordia
excution44
Discordia
4
5
1
0.9
W
Da Ji
yCryyZz_-
Da Ji
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,551
Damage
30,999
52,206
Taken
55,338
21,340
Mitigated
19,421
20,036
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,646
1,544
0
2,309
10,924
3,855
1,512
4,471
5,957
78,243
0
W
2,965
481
222
2,854
10,037
5,640
1,076
4,089
5,908
26,278
0
W
Ah Muzen Cab
F2L_juani
Ah Muzen Cab
410
77
0
1,979
6,351
1,800
1,482
1,184
5,167
0
27,695
L
7,080
3,412
0
4,521
12,730
4,388
0
7,527
5,191
0
44,736
W
Sol
11,404
2,635
0
8,256
12,073
5,049
1,276
1,038
10,973
53,759
6,671
L
Nemesis
OdinsonOri
Nemesis
6,812
3,549
0
632
13,091
4,930
1,168
3,102
9,877
0
59,528
L
Aphrodite
Otsuuky
Aphrodite
6,608
1,946
2,939
5,344
8,552
3,210
779
4,649
3,827
46,889
0
L
Medusa
RaposaX1
Medusa
4,644
1,788
0
771
11,877
3,991
1,040
5,042
6,723
0
29,210
L
Discordia
excution44
Discordia
5,855
396
0
1,250
9,088
2,902
212
6,471
2,253
23,611
0
W
Da Ji
yCryyZz_-
Da Ji
9,126
2,091
0
4,416
12,821
4,996
0
1,329
11,382
0
69,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,963
Gold Earned
41,474
457
Minions Killed
386
0
Camps Cleared
0
1,439,869
Distance Traveled
1,471,156
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,310
606
150
9
0
321,759
2
W
Ymir
7,519
442
38
2
0
314,765
3
W
Ah Muzen Cab
6,503
383
40
2
0
151,972
1
L
Neith
8,464
498
85
5
0
240,732
3
W
Sol
10,057
592
127
7
0
318,185
5
L
Nemesis
9,356
550
110
6
0
353,542
3
L
Aphrodite
8,530
502
84
5
0
283,511
0
L
Medusa
7,368
433
63
4
0
283,742
0
L
Discordia
7,756
456
44
3
0
309,629
4
W
Da Ji
10,574
622
102
6
0
333,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role