Player Matchup

Kukulkan
Kukulkan
Falcorn69
Kukulkan
Level 27
God Stats
55W - 54L
1,586 SR
Queue Stats
123W - 112L
1,473 Elo+
Party 1
Ullr
Ullr
Ixsander34
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,388 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
StUnT2600
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 171L
1,429 Elo+
Party 1
Cupid
Cupid
Sürmenaj
Cupid
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,378 Elo+
Party 3
Ares
Ares
Venusasaboyy
Ares
Level 23
God Stats
2W - 6L
1,500 SR
Queue Stats
354W - 365L
1,504 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,434 Elo+

VS

Team Averages
Level 12
1,530 SR
1,453 Elo+
Anubis
Anubis
Anonymph
Anubis
Level 29
God Stats
5W - 2L
1,235 SR
Queue Stats
44W - 44L
1,432 Elo+
Party 2
Bakasura
Bakasura
BORIStheANIMAL2
Bakasura
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,357 Elo+
Party 2
Zeus
Zeus
DiabeticTruth
Zeus
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 6L
1,339 Elo+
Solo
Tiamat
Tiamat
MidTrench
Tiamat
Level 7
God Stats
14W - 6L
1,823 SR
Queue Stats
20W - 9L
1,780 Elo+
Solo
Odin
Odin
SlyStalloney
Odin
Level 9
God Stats
9W - 4L
1,593 SR
Queue Stats
19W - 26L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Falcorn69
Kukulkan
16
4 / 10 / 5
10,499
1,050
12,829
17,806
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 10 / 7
9,315
932
9,586
21,341
6,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
StUnT2600
Ah Muzen Cab
17
1 / 10 / 9
9,621
962
9,866
20,209
6,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Sürmenaj
Cupid
16
5 / 5 / 6
10,771
1,077
5,594
18,637
5,555
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 7 / 6
9,389
939
6,093
19,091
19,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

34

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anonymph
Anubis
19
9 / 0 / 17
12,408
1,241
18,254
5,635
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
16
1 / 6 / 11
9,362
936
4,418
14,021
5,386
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 5 / 18
10,510
1,051
14,797
8,374
2,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
MidTrench
Tiamat
19
16 / 1 / 14
13,968
1,397
33,465
9,542
10,038
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 2 / 16
12,909
1,291
21,056
15,265
10,547
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
118
14
Kills
42
42
Deaths
14
33
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Anubis
Anonymph
Anubis
9
0
17
17.5
W
Bakasura
1
6
11
1.08
W
3
5
18
2.4
L
Kukulkan
Falcorn69
Kukulkan
4
10
5
0.65
L
2
10
7
0.55
W
Tiamat
MidTrench
Tiamat
16
1
14
23
W
13
2
16
10.5
L
Ah Muzen Cab
StUnT2600
Ah Muzen Cab
1
10
9
0.55
L
Cupid
Sürmenaj
Cupid
5
5
6
1.6
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,968
Damage
91,990
97,084
Taken
52,837
42,327
Mitigated
32,236
4,000
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Anonymph
Anubis
18,254
210
556
3,451
5,635
3,426
0
2,729
2,906
51,584
0
W
Bakasura
4,418
2,783
0
214
14,021
5,386
0
4,940
9,081
0
5,988
W
14,797
3,240
0
65
8,374
2,839
0
4,935
3,439
25,054
0
L
Kukulkan
Falcorn69
Kukulkan
12,829
252
0
70
17,806
4,878
0
14,754
2,799
33,639
0
L
9,586
5,707
0
870
21,341
6,514
0
14,379
6,237
0
16,708
W
Tiamat
MidTrench
Tiamat
33,465
2,927
0
5,340
9,542
10,038
0
2,419
7,123
61,887
0
W
21,056
5,652
0
1,279
15,265
10,547
0
3,899
11,366
5,274
22,457
L
Ah Muzen Cab
StUnT2600
Ah Muzen Cab
9,866
3,626
0
1,200
20,209
6,295
0
15,336
4,754
0
21,457
L
Cupid
Sürmenaj
Cupid
5,594
1,893
1,026
624
18,637
5,555
0
13,627
4,702
0
33,641
L
6,093
851
0
210
19,091
19,085
0
11,236
6,864
10,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,595
Gold Earned
59,157
151
Minions Killed
224
3
Camps Cleared
8
833,852
Distance Traveled
991,797
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,408
1,241
88
9
0
206,414
0
W
Bakasura
9,362
936
7
1
0
206,704
0
W
Zeus
10,510
1,051
28
3
0
132,840
0
L
Kukulkan
10,499
1,050
47
5
0
187,395
1
L
Ullr
9,315
932
9
1
1
146,504
1
W
Tiamat
13,968
1,397
70
7
6
221,831
0
W
Odin
12,909
1,291
31
3
2
224,008
0
L
Ah Muzen Cab
9,621
962
28
3
1
149,417
0
L
Cupid
10,771
1,077
62
6
0
187,045
0
L
Ares
9,389
939
5
1
1
163,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role