Player Matchup

Hercules
Hercules
DDCMWARMACHINE
Hercules
Level 59
God Stats
8W - 19L
1,501 SR
Queue Stats
122W - 127L
1,410 Elo+
Party 1
Scylla
Scylla
DutchSwordMan
Scylla
Level 101
God Stats
44W - 46L
1,605 SR
Queue Stats
193W - 277L
1,385 Elo+
Solo
Artemis
Artemis
ZeroSensey
Artemis
Level 63
God Stats
5W - 6L
1,619 SR
Queue Stats
58W - 48L
1,547 Elo+
Party 1
Team Averages
Level 74
1,575 SR
1,447 Elo+

VS

Team Averages
Level 63
1,500 SR
1,586 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Arn_El_Spicy
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 2
Scylla
Scylla
OWNDbyCAPPY
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
5 / 1 / 8
7,427
825
4,630
8,871
5,074
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
6 / 0 / 5
7,654
850
7,551
3,532
996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ZeroSensey
Artemis
9
2 / 1 / 4
6,740
749
2,762
1,616
431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 2 / 2
5,544
616
2,340
3,231
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 4 / 1
5,509
612
933
9,210
4,631
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
8
0 / 7 / 2
5,582
620
638
6,856
2,938
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
0
2
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
2
0.5
L
0
4
1
0.13
W
Hercules
5
1
8
9
W
6
0
5
8.5
L
Scylla
0
7
2
0.14
W
Artemis
ZeroSensey
Artemis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,943
Damage
3,911
14,019
Taken
19,297
6,501
Mitigated
8,644
3,943
Healing
917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,340
1,032
131
336
3,231
1,075
78
610
2,621
8,204
1,102
L
933
306
0
450
9,210
4,631
0
3,624
5,586
9,153
0
W
Hercules
4,630
1,924
0
2,487
8,871
5,074
930
2,409
6,462
0
15,281
W
7,551
463
0
1,275
3,532
996
1,216
1,092
2,440
25,265
0
L
Scylla
638
321
0
0
6,856
2,938
0
3,317
3,539
11,083
0
W
Artemis
ZeroSensey
Artemis
2,762
1,464
0
181
1,616
431
502
80
1,536
0
16,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,821
Gold Earned
16,635
81
Minions Killed
50
0
Camps Cleared
0
396,398
Distance Traveled
378,333
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,544
616
16
2
0
157,021
0
L
Ymir
5,509
612
15
2
0
122,759
0
W
Hercules
7,427
825
13
1
0
173,454
1
W
Scylla
7,654
850
44
5
0
145,731
0
L
Scylla
5,582
620
19
2
0
98,553
1
W
Artemis
6,740
749
24
3
0
77,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role