Player Matchup

Scylla
Scylla
ALLZeus858_
Scylla
Level 16
God Stats
3W - 2L
1,659 SR
Queue Stats
37W - 25L
1,409 Elo+
Party 3
Ganesha
Ganesha
DuSk_NEOhunter72
Ganesha
Level 26
God Stats
1W - 2L
1,270 SR
Queue Stats
81W - 86L
1,317 Elo+
Party 2
Kali
Kali
ElMolokoto
Kali
Level 13
God Stats
1W - 1L
1,737 SR
Queue Stats
27W - 15L
1,442 Elo+
Party 3
Artemis
Artemis
Exo0tech_LeVraii
Artemis
Level 3
God Stats
0W - 1L
1,294 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
carrot-2169
Morgan Le Fay
Level 13
God Stats
2W - 1L
1,659 SR
Queue Stats
18W - 24L
1,298 Elo+
Party 2
Team Averages
Level 14
1,524 SR
1,393 Elo+

VS

Team Averages
Level 28
1,430 SR
1,366 Elo+
Da Ji
Da Ji
BigMomMilk
Da Ji
Level 28
God Stats
3W - 4L
1,424 SR
Queue Stats
93W - 90L
1,380 Elo+
Party 1
Merlin
Merlin
DeadlyJosh2010
Merlin
Level 53
God Stats
10W - 14L
1,482 SR
Queue Stats
343W - 383L
1,356 Elo+
Party 1
Erlang Shen
Erlang Shen
Snuhtred
Erlang Shen
Level 18
God Stats
3W - 4L
1,160 SR
Queue Stats
75W - 96L
1,306 Elo+
Solo
Artio
Artio
Zedoctors
Artio
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
197W - 217L
1,382 Elo+
Party 1
Neith
Neith
bi9 monster
Neith
Level 14
God Stats
34W - 28L
1,585 SR
Queue Stats
75W - 75L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 5 / 1
5,309
442
989
5,700
1,776
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 2
5,860
488
2,981
10,734
6,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
3 / 2 / 0
6,591
549
3,597
8,440
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 9 / 1
5,059
422
3,107
8,485
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
carrot-2169
Morgan Le Fay
10
4 / 5 / 0
6,483
540
6,045
7,811
2,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
9 / 0 / 4
7,630
636
7,902
6,506
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
7 / 1 / 2
7,899
658
8,928
5,424
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Snuhtred
Erlang Shen
11
3 / 4 / 4
6,821
568
5,859
10,105
3,583
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Zedoctors
Artio
10
5 / 0 / 6
7,474
623
2,856
5,144
3,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 2 / 7
7,214
601
5,584
5,729
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
27
27
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
5
1
0.1
W
Da Ji
9
0
4
11
W
7
1
2
8
L
0
6
2
0.17
L
3
2
0
1.5
L
0
9
1
0.06
W
Erlang Shen
Snuhtred
Erlang Shen
3
4
4
1.25
W
Artio
Zedoctors
Artio
5
0
6
8
W
3
2
7
3.25
L
Morgan Le Fay
carrot-2169
Morgan Le Fay
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,719
Damage
31,129
41,170
Taken
32,908
15,856
Mitigated
12,790
5,933
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
989
140
0
880
5,700
1,776
0
3,296
2,038
13,375
0
W
Da Ji
7,902
2,889
0
2,284
6,506
2,238
168
679
5,827
0
28,295
W
8,928
413
92
797
5,424
1,762
568
1,460
3,964
46,612
0
L
2,981
1,058
0
810
10,734
6,023
252
2,751
7,843
16,740
0
L
3,597
1,447
0
2,664
8,440
3,503
0
1,173
7,235
0
39,501
L
3,107
1,705
0
256
8,485
1,966
159
1,717
6,720
0
12,098
W
Erlang Shen
Snuhtred
Erlang Shen
5,859
3,350
0
1,909
10,105
3,583
0
7,332
2,773
0
25,012
W
Artio
Zedoctors
Artio
2,856
637
343
1,730
5,144
3,462
104
379
4,765
13,858
0
W
5,584
3,622
0
1,371
5,729
1,745
2,556
408
5,321
0
35,785
L
Morgan Le Fay
carrot-2169
Morgan Le Fay
6,045
1,537
76
1,247
7,811
2,588
712
2,177
5,550
25,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,302
Gold Earned
37,038
198
Minions Killed
267
0
Camps Cleared
0
974,423
Distance Traveled
1,150,976
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,309
442
19
2
0
155,020
0
W
Da Ji
7,630
636
50
4
0
250,807
0
W
Merlin
7,899
658
93
8
0
248,922
2
L
Ganesha
5,860
488
5
0
0
214,347
2
L
Kali
6,591
549
81
7
0
244,333
0
L
Artemis
5,059
422
30
3
0
192,948
1
W
Erlang Shen
6,821
568
46
4
0
203,060
0
W
Artio
7,474
623
19
2
0
233,729
0
W
Neith
7,214
601
59
5
0
214,458
1
L
Morgan Le Fay
6,483
540
63
5
0
167,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role