Player Matchup

Yemoja
Yemoja
CrioIsDumb
Yemoja
Level 26
God Stats
30W - 15L
1,757 SR
Queue Stats
77W - 58L
1,453 Elo+
Party 3
Zeus
Zeus
GamerCatch
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,515 Elo+
Solo
Medusa
Medusa
SamTheTanker
Medusa
Level 11
God Stats
5W - 5L
1,531 SR
Queue Stats
18W - 30L
1,477 Elo+
Party 2
Ymir
Ymir
TryNotToCry69
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,562 Elo+
Party 3
Osiris
Osiris
darnit man
Osiris
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 52L
1,466 Elo+
Party 2
Team Averages
Level 24
1,558 SR
1,494 Elo+

VS

Team Averages
Level 24
1,548 SR
1,512 Elo+
Athena
Athena
DIGSSET
Athena
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,223 Elo+
Solo
Anubis
Anubis
HentiaMarioNxgga
Anubis
Level 28
God Stats
7W - 8L
1,633 SR
Queue Stats
56W - 42L
1,569 Elo+
Solo
Izanami
Izanami
MoonSultan
Izanami
Level 18
God Stats
11W - 7L
1,582 SR
Queue Stats
16W - 9L
1,595 Elo+
Party 1
Nike
Nike
Zahrify
Nike
Level 50
God Stats
2W - 0L
1,494 SR
Queue Stats
20W - 12L
1,590 Elo+
Party 1
Thanatos
Thanatos
iTimal
Thanatos
Level 22
God Stats
7W - 4L
1,533 SR
Queue Stats
20W - 16L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CrioIsDumb
Yemoja
11
0 / 4 / 2
7,324
458
2,318
8,436
7,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 8 / 1
7,031
439
1,799
8,716
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
12
1 / 4 / 1
7,127
445
4,815
8,817
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 3 / 3
8,796
550
9,826
12,567
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
darnit man
Osiris
13
4 / 6 / 0
8,297
519
4,286
12,908
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DIGSSET
Athena
7
1 / 2 / 2
6,457
404
573
4,631
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
8 / 2 / 0
10,345
647
8,444
5,820
2,940
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MoonSultan
Izanami
15
6 / 1 / 2
9,293
581
10,827
9,449
3,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Zahrify
Nike
14
5 / 4 / 3
8,870
554
11,001
12,266
8,313
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
iTimal
Thanatos
14
5 / 3 / 4
8,815
551
6,273
11,845
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
11
Kills
25
25
Deaths
12
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CrioIsDumb
Yemoja
0
4
2
0.25
W
Athena
DIGSSET
Athena
1
2
2
1
L
0
8
1
0.06
W
8
2
0
4
W
Izanami
MoonSultan
Izanami
6
1
2
7
L
Medusa
1
4
1
0.38
L
6
3
3
2.5
W
Nike
Zahrify
Nike
5
4
3
1.63
L
Osiris
darnit man
Osiris
4
6
0
0.67
W
Thanatos
iTimal
Thanatos
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,044
Damage
37,118
51,444
Taken
44,011
23,820
Mitigated
20,532
9,543
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CrioIsDumb
Yemoja
2,318
263
1,233
320
8,436
7,181
269
419
8,017
13,439
0
W
Athena
DIGSSET
Athena
573
336
0
1,662
4,631
2,154
0
1,070
3,561
2,953
0
L
1,799
0
0
258
8,716
960
360
5,901
2,815
25,454
0
W
8,444
565
0
3,447
5,820
2,940
344
3,521
2,045
70,996
0
W
Izanami
MoonSultan
Izanami
10,827
6,995
0
2,042
9,449
3,114
376
3,559
5,890
0
76,238
L
Medusa
4,815
1,764
0
1,953
8,817
2,542
817
647
8,170
0
50,957
L
9,826
3,755
0
1,501
12,567
5,159
0
3,067
9,500
44,322
5,469
W
Nike
Zahrify
Nike
11,001
3,498
0
2,575
12,266
8,313
536
2,516
9,750
6,369
50,153
L
Osiris
darnit man
Osiris
4,286
1,810
0
4,278
12,908
7,978
858
630
12,278
0
39,345
W
Thanatos
iTimal
Thanatos
6,273
1,844
0
7,569
11,845
4,011
200
2,575
9,208
0
60,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,575
Gold Earned
43,780
363
Minions Killed
486
0
Camps Cleared
0
1,424,790
Distance Traveled
1,350,114
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,324
458
28
2
0
285,313
0
W
Athena
6,457
404
4
0
0
151,614
0
L
Zeus
7,031
439
76
5
0
238,419
1
W
Anubis
10,345
647
141
9
0
300,296
2
W
Izanami
9,293
581
151
9
0
288,217
2
L
Medusa
7,127
445
94
6
0
265,637
0
L
Ymir
8,796
550
89
6
0
331,408
1
W
Nike
8,870
554
97
6
0
297,094
1
L
Osiris
8,297
519
76
5
0
304,013
2
W
Thanatos
8,815
551
93
6
0
312,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role