Player Matchup

Chiron
Chiron
Acajoeharazinga
Chiron
Level 141
God Stats
4W - 5L
1,615 SR
Queue Stats
311W - 225L
1,560 Elo+
Solo
Fenrir
Fenrir
JaGGeN_SaMa
Fenrir
Level 70
God Stats
19W - 24L
1,502 SR
Queue Stats
438W - 543L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
MeatTrainWOOT
Gilgamesh
Level 109
God Stats
0W - 2L
1,717 SR
Queue Stats
217W - 242L
1,424 Elo+
Solo
Osiris
Osiris
Shmelkor
Osiris
Level 100
God Stats
10W - 10L
1,518 SR
Queue Stats
374W - 344L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ca-saintete
Morgan Le Fay
Level 124
God Stats
32W - 36L
1,514 SR
Queue Stats
830W - 895L
1,417 Elo+
Solo
Team Averages
Level 109
1,573 SR
1,461 Elo+

VS

Team Averages
Level 116
1,488 SR
1,421 Elo+
Hun Batz
Hun Batz
Araii-9
Hun Batz
Level 108
God Stats
1W - 0L
1,317 SR
Queue Stats
7W - 11L
1,396 Elo+
Solo
Eset
Eset
KiingRichHard
Eset
Level 149
God Stats
2W - 2L
1,478 SR
Queue Stats
612W - 583L
1,378 Elo+
Solo
Artio
Artio
TheNutSnacker
Artio
Level 84
God Stats
9W - 4L
1,661 SR
Queue Stats
49W - 51L
1,450 Elo+
Solo
Artemis
Artemis
desecho_opcional
Artemis
Level 110
God Stats
25W - 28L
1,510 SR
Queue Stats
583W - 590L
1,475 Elo+
Solo
Nu Wa
Nu Wa
ehh squidwarddd
Nu Wa
Level 128
God Stats
15W - 15L
1,475 SR
Queue Stats
460W - 459L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 0
11,335
515
10,919
17,815
6,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
18
2 / 4 / 4
10,907
496
3,847
18,685
6,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
MeatTrainWOOT
Gilgamesh
14
1 / 6 / 5
8,906
405
7,895
19,815
8,998
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Shmelkor
Osiris
16
2 / 4 / 2
10,653
484
10,180
16,808
11,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
ca-saintete
Morgan Le Fay
17
4 / 4 / 3
10,624
483
18,744
20,652
8,492
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Araii-9
Hun Batz
19
2 / 4 / 6
11,314
514
11,864
20,125
8,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 0 / 5
13,250
602
13,383
10,163
8,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 10
11,651
530
11,899
20,229
19,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
7 / 0 / 1
13,107
596
16,236
13,976
5,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 8
10,343
470
15,502
14,536
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
12
Kills
23
23
Deaths
12
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Hun Batz
Araii-9
Hun Batz
2
4
6
1.25
L
Fenrir
2
4
4
1
W
9
0
5
11.5
L
Gilgamesh
MeatTrainWOOT
Gilgamesh
1
6
5
0.58
L
Osiris
Shmelkor
Osiris
2
4
2
0.75
W
3
3
10
2.67
L
Morgan Le Fay
ca-saintete
Morgan Le Fay
4
4
3
1.38
W
7
0
1
7.5
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,585
Damage
68,884
93,775
Taken
79,029
43,027
Mitigated
47,219
32,073
Healing
24,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,919
5,214
701
6,168
17,815
6,727
204
4,486
12,950
0
91,315
W
Hun Batz
Araii-9
Hun Batz
11,864
2,975
0
4,856
20,125
8,748
1,107
7,015
13,110
0
95,384
L
Fenrir
3,847
861
0
7,800
18,685
6,890
0
7,339
10,848
0
79,642
W
13,383
1,847
1,497
4,073
10,163
8,528
941
1,286
8,877
83,401
0
L
Gilgamesh
MeatTrainWOOT
Gilgamesh
7,895
1,222
191
2,950
19,815
8,998
397
8,276
11,294
0
49,805
L
Osiris
Shmelkor
Osiris
10,180
4,331
0
5,162
16,808
11,920
836
7,406
8,378
0
64,554
W
11,899
142
450
2,574
20,229
19,599
835
4,640
15,589
33,526
0
L
Morgan Le Fay
ca-saintete
Morgan Le Fay
18,744
1,519
0
9,101
20,652
8,492
513
10,578
9,402
86,510
0
W
16,236
7,586
0
7,928
13,976
5,340
3,712
74
13,902
0
118,301
W
15,502
2,487
0
2,822
14,536
5,004
0
5,950
8,586
68,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,425
Gold Earned
59,665
639
Minions Killed
676
0
Camps Cleared
0
2,003,151
Distance Traveled
2,040,438
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,335
515
177
8
0
376,300
8
W
Hun Batz
11,314
514
150
7
0
442,849
0
L
Fenrir
10,907
496
136
6
0
438,597
1
W
Eset
13,250
602
189
9
0
398,694
4
L
Gilgamesh
8,906
405
61
3
0
408,509
1
L
Osiris
10,653
484
120
5
0
400,266
1
W
Artio
11,651
530
37
2
0
454,388
8
L
Morgan Le Fay
10,624
483
145
7
0
379,479
3
W
Artemis
13,107
596
196
9
0
392,585
6
W
Nu Wa
10,343
470
104
5
0
351,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role