Player Matchup

Vulcan
Vulcan
BJSnatchHammer
Vulcan
Level 16
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KRITICALITY
Baron Samedi
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Mulan
Mulan
PotatoHead048
Mulan
Level 29
God Stats
1W - 4L
1,483 SR
Queue Stats
16W - 23L
1,668 Elo+
Solo
Da Ji
Da Ji
Uzumakifourdath
Da Ji
Level 25
God Stats
9W - 17L
1,597 SR
Queue Stats
116W - 120L
1,467 Elo+
Solo
Medusa
Medusa
kenet0106
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,126 Elo+
Solo
Team Averages
Level 21
1,559 SR
1,452 Elo+

VS

Team Averages
Level 26
1,679 SR
1,455 Elo+
Bellona
Bellona
BhB-Subie
Bellona
Level 29
God Stats
10W - 13L
1,559 SR
Queue Stats
158W - 166L
1,571 Elo+
Solo
Skadi
Skadi
ChucaLodbrok
Skadi
Level 28
God Stats
21W - 27L
1,550 SR
Queue Stats
52W - 68L
1,347 Elo+
Party 1
Sol
Sol
Nara Medusa
Sol
Level 18
God Stats
7W - 2L
1,878 SR
Queue Stats
122W - 153L
1,337 Elo+
Party 1
Izanami
Izanami
Nara Revenge
Izanami
Level 27
God Stats
17W - 13L
1,907 SR
Queue Stats
214W - 249L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
VikingRazor
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 26L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 2
17,166
490
24,307
22,403
9,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
KRITICALITY
Baron Samedi
20
4 / 3 / 14
17,368
496
26,130
30,514
42,595
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 8 / 5
19,493
557
28,304
35,824
36,687
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
14 / 7 / 8
20,360
582
23,574
32,403
24,062
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
kenet0106
Medusa
20
0 / 9 / 11
14,853
424
10,322
32,071
12,705
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BhB-Subie
Bellona
5
0 / 0 / 0
9,836
281
0
353
143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 9 / 13
16,410
469
19,487
29,179
11,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 12 / 5
16,907
483
25,902
38,166
17,550
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Nara Revenge
Izanami
20
14 / 7 / 2
19,728
564
23,568
25,813
10,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
VikingRazor
Sun Wukong
20
10 / 7 / 9
19,328
552
41,767
43,346
24,387
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
65
35
Kills
36
37
Deaths
35
40
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
10
2
0.8
W
Bellona
BhB-Subie
Bellona
0
0
0
0
W
6
9
13
1.39
L
Baron Samedi
KRITICALITY
Baron Samedi
4
3
14
3.67
W
6
12
5
0.71
W
Izanami
Nara Revenge
Izanami
14
7
2
2.14
L
10
8
5
1.56
L
14
7
8
2.57
W
Sun Wukong
VikingRazor
Sun Wukong
10
7
9
2.07
L
Medusa
kenet0106
Medusa
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,637
Damage
110,724
153,215
Taken
136,857
125,578
Mitigated
64,258
45,949
Healing
38,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,307
8,465
536
2,830
22,403
9,529
1,958
1,593
20,810
83,894
0
W
Bellona
BhB-Subie
Bellona
0
0
0
138
353
143
0
170
183
0
1,692
W
19,487
9,454
0
1,947
29,179
11,459
3,152
13,212
15,916
0
88,230
L
Baron Samedi
KRITICALITY
Baron Samedi
26,130
2,204
3,899
9,336
30,514
42,595
179
5,299
25,215
102,798
0
W
25,902
9,126
0
13,534
38,166
17,550
1,889
8,333
28,953
111,044
0
W
Izanami
Nara Revenge
Izanami
23,568
19,135
0
6,637
25,813
10,719
11,753
8,025
17,683
0
187,478
L
28,304
5,797
1,526
11,242
35,824
36,687
2,428
17,111
18,713
0
153,056
L
23,574
5,832
0
7,020
32,403
24,062
0
4,301
28,102
72
161,500
W
Sun Wukong
VikingRazor
Sun Wukong
41,767
8,357
0
15,950
43,346
24,387
3,314
21,032
22,154
0
150,660
L
Medusa
kenet0106
Medusa
10,322
7,295
0
9,560
32,071
12,705
786
1,583
30,488
0
105,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,240
Gold Earned
82,209
776
Minions Killed
766
0
Camps Cleared
0
3,023,552
Distance Traveled
2,344,392
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
17,166
490
139
4
0
519,508
7
W
Bellona
9,836
281
7
0
0
28,030
0
W
Skadi
16,410
469
90
3
0
571,168
0
L
Baron Samedi
17,368
496
123
4
0
644,676
11
W
Sol
16,907
483
161
5
0
496,219
0
W
Izanami
19,728
564
279
8
0
597,930
0
L
Mulan
19,493
557
209
6
0
649,833
1
L
Da Ji
20,360
582
181
5
0
644,823
4
W
Sun Wukong
19,328
552
229
7
0
651,045
5
L
Medusa
14,853
424
124
4
0
564,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role