Player Matchup

Hades
Hades
Aniswilliam
Hades
Level 68
God Stats
11W - 6L
1,973 SR
Queue Stats
304W - 296L
1,554 Elo+
Party 2
Ymir
Ymir
CaptainForge100
Ymir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,524 Elo+
Party 1
Ra
Ra
DisobeyedHades5
Ra
Level 141
God Stats
2W - 2L
1,256 SR
Queue Stats
101W - 101L
1,474 Elo+
Party 1
Nemesis
Nemesis
MadaraCannon
Nemesis
Level 88
God Stats
17W - 11L
1,770 SR
Queue Stats
102W - 101L
1,473 Elo+
Party 1
Izanami
Izanami
XX_flemard95_XX
Izanami
Level 36
God Stats
14W - 7L
1,563 SR
Queue Stats
106W - 105L
1,482 Elo+
Party 2
Team Averages
Level 83
1,613 SR
1,501 Elo+

VS

Team Averages
Level 64
1,483 SR
1,444 Elo+
Heimdallr
Heimdallr
Enklimax
Heimdallr
Level 65
God Stats
20W - 21L
1,562 SR
Queue Stats
190W - 237L
1,405 Elo+
Party 3
Hel
Hel
I am fatbo1
Hel
Level 98
God Stats
2W - 2L
1,455 SR
Queue Stats
716W - 773L
1,450 Elo+
Party 3
Hercules
Hercules
Iilililliill2
Hercules
Level 26
God Stats
4W - 6L
1,584 SR
Queue Stats
20W - 23L
1,462 Elo+
Party 3
Janus
Janus
MasterOogway668
Janus
Level 65
God Stats
7W - 13L
1,343 SR
Queue Stats
344W - 359L
1,443 Elo+
Party 3
Sol
Sol
shepsterboy123
Sol
Level 66
God Stats
23W - 25L
1,469 SR
Queue Stats
332W - 405L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
7,760
597
7,794
8,836
4,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 5
6,376
490
3,647
7,642
4,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 2 / 3
7,786
599
7,950
6,380
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MadaraCannon
Nemesis
12
2 / 2 / 4
6,993
538
4,437
7,999
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 5 / 1
6,212
478
3,980
7,456
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Enklimax
Heimdallr
11
2 / 2 / 5
6,653
512
3,830
6,467
1,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 2 / 1
6,815
524
5,556
11,031
7,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Iilililliill2
Hercules
10
6 / 1 / 2
6,401
492
5,561
8,851
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 3 / 3
5,748
442
3,385
7,496
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 4
6,741
519
6,108
7,682
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
12
Kills
10
10
Deaths
12
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
0
1
5
2.5
W
5
2
3
3.25
L
Heimdallr
Enklimax
Heimdallr
2
2
5
2.25
L
0
2
1
0.25
L
Hercules
Iilililliill2
Hercules
6
1
2
7
W
Nemesis
MadaraCannon
Nemesis
2
2
4
2
L
0
3
3
0.5
W
4
5
1
0.9
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,808
Damage
24,440
38,313
Taken
41,527
16,074
Mitigated
20,013
15,028
Healing
17,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,794
858
0
6,598
8,836
4,341
26
5,560
3,276
52,849
0
W
3,647
895
0
870
7,642
4,232
0
1,891
5,475
14,012
0
W
7,950
727
331
2,710
6,380
2,336
0
3,269
3,111
47,185
0
L
Heimdallr
Enklimax
Heimdallr
3,830
2,368
657
2,204
6,467
1,915
562
2,702
3,671
0
38,123
L
5,556
118
62
6,602
11,031
7,236
0
7,836
3,163
44,724
0
L
Hercules
Iilililliill2
Hercules
5,561
1,314
0
3,117
8,851
6,242
0
2,084
6,723
0
16,132
W
Nemesis
MadaraCannon
Nemesis
4,437
1,942
0
3,386
7,999
3,276
0
1,735
6,150
0
39,336
L
3,385
197
421
2,320
7,496
1,894
156
2,456
4,884
29,390
0
W
3,980
1,836
0
1,133
7,456
1,889
0
2,280
4,977
0
24,843
L
6,108
1,907
0
2,315
7,682
2,726
1,577
3,797
3,695
28,381
3,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,127
Gold Earned
32,358
358
Minions Killed
311
0
Camps Cleared
0
1,241,521
Distance Traveled
1,181,828
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,760
597
119
9
0
228,152
3
W
Ymir
6,376
490
20
2
0
230,897
0
W
Ra
7,786
599
101
8
0
267,423
5
L
Heimdallr
6,653
512
77
6
0
226,287
3
L
Hel
6,815
524
97
7
0
213,678
1
L
Hercules
6,401
492
26
2
0
245,872
0
W
Nemesis
6,993
538
76
6
0
275,035
2
L
Janus
5,748
442
51
4
0
261,723
0
W
Izanami
6,212
478
42
3
0
240,014
1
L
Sol
6,741
519
60
5
0
234,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role