Player Matchup

Artio
Artio
Diamond II
JRbeyblade
Artio
Diamond II
Level 128
God Stats
8W - 7L
1,632 SR
Queue Stats
77W - 57L
2,411 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Lowkey Jumpman
Sun Wukong
Diamond IV
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 23L
2,428 MMR
Party 3
Zhong Kui
Zhong Kui
Diamond I
Qazjj
Zhong Kui
Diamond I
Level 135
God Stats
35W - 31L
1,716 SR
Queue Stats
313W - 311L
2,482 MMR
Solo
Arachne
Arachne
Diamond II
SoapyStick
Arachne
Diamond II
Level 125
God Stats
4W - 0L
1,704 SR
Queue Stats
65W - 42L
2,239 MMR
Party 3
Rama
Rama
Diamond II
ZippityDuda
Rama
Diamond II
Level 77
God Stats
2W - 0L
1,303 SR
Queue Stats
95W - 82L
2,348 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,571 SR
2,381 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,618 SR
2,379 MMR
Xing Tian
Xing Tian
Diamond I
BalloutBentleyTV
Xing Tian
Diamond I
Level 138
God Stats
4W - 2L
1,841 SR
Queue Stats
461W - 428L
2,482 MMR
Party 2
King Arthur
King Arthur
Masters
Difficult ok
King Arthur
Masters
Level 160
God Stats
5W - 15L
1,521 SR
Queue Stats
534W - 508L
2,298 MMR
Solo
Artemis
Artemis
Masters
TheOnlyManimal
Artemis
Masters
Level 149
God Stats
12W - 9L
1,878 SR
Queue Stats
282W - 263L
2,488 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond III
Too_Tall_Taye
Baba Yaga
Diamond III
Level 147
God Stats
4W - 4L
1,572 SR
Queue Stats
606W - 602L
2,242 MMR
Party 2
Da Ji
Da Ji
Masters
trizzleyates
Da Ji
Masters
Level 157
God Stats
1W - 4L
1,280 SR
Queue Stats
220W - 195L
2,386 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
2 / 1 / 18
12,708
578
5,865
25,916
40,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Lowkey Jumpman
Sun Wukong
20
6 / 2 / 11
14,925
678
20,282
23,109
22,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Qazjj
Zhong Kui
20
11 / 0 / 12
15,457
703
25,105
18,440
14,581
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
SoapyStick
Arachne
20
5 / 4 / 6
14,232
647
11,667
19,376
10,160
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 1 / 5
14,489
659
12,865
17,013
6,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bans
TiamatMorgan Le FaySetGilgameshSol

VS

Bans
AthenaYmirLokiSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
12
0 / 7 / 3
9,288
422
6,823
25,420
17,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Difficult ok
King Arthur
17
0 / 7 / 2
10,596
482
11,134
22,938
24,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 4 / 3
10,211
464
9,369
17,076
5,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Too_Tall_Taye
Baba Yaga
18
1 / 4 / 4
11,026
501
14,670
15,273
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 7 / 1
10,459
475
12,465
16,190
8,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
29
Kills
8
8
Deaths
29
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
0
7
3
0.21
L
King Arthur
Difficult ok
King Arthur
0
7
2
0.14
W
Artio
2
1
18
11
W
Sun Wukong
Lowkey Jumpman
Sun Wukong
6
2
11
5.75
W
Zhong Kui
Qazjj
Zhong Kui
11
0
12
17
W
Arachne
SoapyStick
Arachne
5
4
6
2
L
0
4
3
0.38
L
Baba Yaga
Too_Tall_Taye
Baba Yaga
1
4
4
0.75
W
5
1
5
7.5
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,784
Damage
54,461
103,854
Taken
96,897
93,944
Mitigated
63,328
62,581
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
6,823
264
0
1,505
25,420
17,820
0
13,469
11,951
18,258
0
L
King Arthur
Difficult ok
King Arthur
11,134
1,041
0
3,991
22,938
24,549
0
5,265
17,636
562
84,005
W
Artio
5,865
855
3,112
10,646
25,916
40,665
297
3,823
22,093
25,847
0
W
Sun Wukong
Lowkey Jumpman
Sun Wukong
20,282
4,723
0
13,269
23,109
22,086
2,387
3,592
19,154
0
107,361
W
Zhong Kui
Qazjj
Zhong Kui
25,105
4,158
0
11,656
18,440
14,581
3,481
7,999
10,441
123,485
0
W
Arachne
SoapyStick
Arachne
11,667
6,500
0
11,777
19,376
10,160
2,909
5,004
14,372
0
138,911
L
9,369
3,871
0
6,190
17,076
5,444
0
4,221
12,855
0
89,246
L
Baba Yaga
Too_Tall_Taye
Baba Yaga
14,670
895
129
3,780
15,273
7,309
611
4,926
10,291
97,841
0
W
12,865
10,951
0
12,121
17,013
6,452
9,081
3,135
13,878
0
127,567
L
12,465
2,806
0
1,726
16,190
8,206
0
3,275
12,806
0
65,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,811
Gold Earned
51,580
786
Minions Killed
618
0
Camps Cleared
0
2,308,162
Distance Traveled
2,081,030
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,288
422
28
1
0
421,088
5
L
King Arthur
10,596
482
170
8
0
420,757
4
W
Artio
12,708
578
32
1
0
469,332
4
W
Sun Wukong
14,925
678
198
9
0
448,353
0
W
Zhong Kui
15,457
703
192
9
0
446,022
6
W
Arachne
14,232
647
167
8
0
532,583
4
L
Artemis
10,211
464
144
7
0
373,985
9
L
Baba Yaga
11,026
501
173
8
0
441,861
2
W
Rama
14,489
659
197
9
0
411,872
10
L
Da Ji
10,459
475
103
5
0
423,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role