Player Matchup

Sylvanus
Sylvanus
Gold I
Chickn_Ysh
Sylvanus
Gold I
Level 126
God Stats
1W - 3L
1,232 SR
Queue Stats
30W - 29L
1,789 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
JULIO1717741
Erlang Shen
Platinum III
Level 128
God Stats
7W - 8L
1,493 SR
Queue Stats
709W - 702L
1,819 MMR
Solo
Hachiman
Hachiman
Platinum II
Sw1sh3rs
Hachiman
Platinum II
Level 145
God Stats
5W - 5L
1,839 SR
Queue Stats
258W - 271L
1,822 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
l D a a x
Zhong Kui
Platinum III
Level 147
God Stats
7W - 11L
1,476 SR
Queue Stats
477W - 470L
1,825 MMR
Party 1
Merlin
Merlin
Platinum III
l J u x y
Merlin
Platinum III
Level 144
God Stats
77W - 47L
1,715 SR
Queue Stats
420W - 428L
1,822 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,551 SR
1,815 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,567 SR
1,816 MMR
Baron Samedi
Baron Samedi
Platinum I
Guzman1552
Baron Samedi
Platinum I
Level 146
God Stats
9W - 8L
1,538 SR
Queue Stats
402W - 399L
1,880 MMR
Solo
Rama
Rama
Platinum III
S1LLy-
Rama
Platinum III
Level 160
God Stats
15W - 15L
1,506 SR
Queue Stats
402W - 386L
1,812 MMR
Solo
Loki
Loki
Platinum III
Warchi Omar
Loki
Platinum III
Level 128
God Stats
9W - 10L
1,516 SR
Queue Stats
334W - 340L
1,791 MMR
Solo
Xing Tian
Xing Tian
Gold II
Y2KBabyJoker
Xing Tian
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,746 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
chuck greene64
Gilgamesh
Platinum III
Level 124
God Stats
4W - 2L
1,774 SR
Queue Stats
132W - 121L
1,849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chickn_Ysh
Sylvanus
20
3 / 7 / 13
18,904
540
19,050
39,980
50,092
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
JULIO1717741
Erlang Shen
20
8 / 7 / 10
19,390
554
21,308
31,855
23,891
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
Sw1sh3rs
Hachiman
20
5 / 5 / 12
20,230
578
26,453
32,577
14,046
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
l D a a x
Zhong Kui
20
6 / 8 / 10
17,373
496
25,330
35,480
54,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
l J u x y
Merlin
20
6 / 7 / 7
17,942
513
27,858
25,103
11,630
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Morgan Le FayTiamatSetCthulhuAthena

VS

Bans
DanzaburouCu ChulainnApolloKumbhakarnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Guzman1552
Baron Samedi
20
7 / 7 / 15
17,525
501
26,575
30,512
18,877
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
S1LLy-
Rama
20
5 / 5 / 9
18,074
516
23,803
27,816
13,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 6 / 13
19,075
545
27,826
29,770
13,522
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
Y2KBabyJoker
Xing Tian
20
1 / 2 / 23
17,577
502
12,843
41,825
61,788
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
chuck greene64
Gilgamesh
20
9 / 8 / 13
17,789
508
32,751
34,256
34,523
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
107
28
Kills
34
34
Deaths
28
52
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chickn_Ysh
Sylvanus
3
7
13
1.36
W
Baron Samedi
Guzman1552
Baron Samedi
7
7
15
2.07
L
Erlang Shen
JULIO1717741
Erlang Shen
8
7
10
1.86
W
Rama
S1LLy-
Rama
5
5
9
1.9
L
Hachiman
Sw1sh3rs
Hachiman
5
5
12
2.2
W
12
6
13
3.08
W
Xing Tian
Y2KBabyJoker
Xing Tian
1
2
23
6.25
W
Gilgamesh
chuck greene64
Gilgamesh
9
8
13
1.94
L
Zhong Kui
l D a a x
Zhong Kui
6
8
10
1.38
L
Merlin
l J u x y
Merlin
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,999
Damage
123,798
164,995
Taken
164,179
153,957
Mitigated
141,906
69,365
Healing
50,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chickn_Ysh
Sylvanus
19,050
3,947
10,550
14,039
39,980
50,092
668
11,836
28,144
75,768
0
W
Baron Samedi
Guzman1552
Baron Samedi
26,575
820
4,960
13,700
30,512
18,877
1,567
16,953
13,559
148,700
0
L
Erlang Shen
JULIO1717741
Erlang Shen
21,308
8,976
0
12,227
31,855
23,891
2,805
7,268
24,587
0
166,041
W
Rama
S1LLy-
Rama
23,803
19,907
0
15,221
27,816
13,196
4,477
6,618
21,198
0
182,125
L
Hachiman
Sw1sh3rs
Hachiman
26,453
19,495
0
13,421
32,577
14,046
2,895
6,008
26,569
0
206,676
W
27,826
6,335
0
8,499
29,770
13,522
1,701
13,151
16,619
0
152,755
W
Xing Tian
Y2KBabyJoker
Xing Tian
12,843
1,409
0
3,037
41,825
61,788
365
17,854
23,971
46,721
0
W
Gilgamesh
chuck greene64
Gilgamesh
32,751
8,543
0
5,250
34,256
34,523
2,038
17,927
16,329
0
116,751
L
Zhong Kui
l D a a x
Zhong Kui
25,330
2,717
0
10,917
35,480
54,298
979
8,203
27,277
94,598
0
L
Merlin
l J u x y
Merlin
27,858
1,877
1,200
7,011
25,103
11,630
2,027
7,373
17,730
137,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,839
Gold Earned
90,040
877
Minions Killed
835
0
Camps Cleared
0
3,068,494
Distance Traveled
3,120,981
53
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
18,904
540
73
2
0
573,544
13
W
Baron Samedi
17,525
501
209
6
0
614,148
2
L
Erlang Shen
19,390
554
184
5
0
763,972
6
W
Rama
18,074
516
249
7
0
589,873
18
L
Hachiman
20,230
578
234
7
0
594,104
7
W
Loki
19,075
545
179
5
0
725,966
3
W
Xing Tian
17,577
502
45
1
0
670,709
7
W
Gilgamesh
17,789
508
153
4
0
520,285
3
L
Zhong Kui
17,373
496
176
5
0
573,497
9
L
Merlin
17,942
513
210
6
0
563,377
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role