Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Henword
Sobek
Level 138
God Stats
2W - 0L
1,478 SR
Queue Stats
172W - 159L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rapture_Kyng93_
Tsukuyomi
Level 160
God Stats
6W - 7L
1,571 SR
Queue Stats
202W - 169L
1,672 Elo+
Party 4
Heimdallr
Heimdallr
Tagggy
Heimdallr
Level 160
God Stats
10W - 10L
1,492 SR
Queue Stats
231W - 218L
1,621 Elo+
Party 2
Team Averages
Level 141
1,508 SR
1,572 Elo+

VS

Team Averages
Level 108
1,595 SR
1,582 Elo+
Sol
Sol
AceTfUp
Sol
Level 96
God Stats
2W - 2L
1,549 SR
Queue Stats
97W - 80L
1,616 Elo+
Party 3
Bellona
Bellona
FishKami
Bellona
Level 117
God Stats
5W - 4L
1,424 SR
Queue Stats
70W - 79L
1,548 Elo+
Solo
Artemis
Artemis
SebZeShark
Artemis
Level 98
God Stats
99W - 65L
1,645 SR
Queue Stats
406W - 389L
1,572 Elo+
Party 1
Fenrir
Fenrir
Stanithamonkey
Fenrir
Level 107
God Stats
15W - 10L
1,709 SR
Queue Stats
231W - 210L
1,592 Elo+
Party 1
Geb
Geb
lR DubZ
Geb
Level 123
God Stats
9W - 8L
1,647 SR
Queue Stats
749W - 737L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 7
7,293
561
7,175
4,945
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
9
1 / 1 / 7
6,518
501
4,180
9,261
3,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
Henword
Sobek
13
3 / 0 / 2
7,558
581
5,980
12,226
14,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Rapture_Kyng93_
Tsukuyomi
13
6 / 3 / 2
7,714
593
6,806
10,260
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Tagggy
Heimdallr
13
1 / 2 / 0
6,987
537
4,427
6,832
2,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 1 / 2
7,387
568
5,727
7,111
2,750
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
FishKami
Bellona
12
0 / 2 / 0
6,721
517
6,425
8,297
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
SebZeShark
Artemis
12
2 / 1 / 0
7,183
553
4,526
4,993
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 6 / 1
7,118
548
4,920
10,908
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
11
0 / 2 / 4
7,033
541
3,986
10,290
7,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
7
7
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
7
4.5
W
Fenrir
 
Fenrir
1
1
7
4.5
L
Sol
2
1
2
3
L
Bellona
FishKami
Bellona
0
2
0
0
W
Sobek
Henword
Sobek
3
0
2
4
W
Tsukuyomi
Rapture_Kyng93_
Tsukuyomi
6
3
2
2.33
L
Artemis
SebZeShark
Artemis
2
1
0
2
L
3
6
1
0.58
W
Heimdallr
Tagggy
Heimdallr
1
2
0
0.5
L
Geb
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
25,584
43,524
Taken
41,599
24,373
Mitigated
22,018
18,892
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,175
2,098
0
1,273
4,945
1,460
61
1,448
3,497
46,531
0
W
Fenrir
 
Fenrir
4,180
1,143
0
2,321
9,261
3,058
0
2,293
6,929
0
14,200
L
Sol
5,727
1,799
0
3,198
7,111
2,750
622
2,123
4,894
50,896
0
L
Bellona
FishKami
Bellona
6,425
3,200
0
2,970
8,297
7,010
0
4,578
3,645
0
37,187
W
Sobek
Henword
Sobek
5,980
749
0
8,442
12,226
14,135
0
752
11,474
38,556
0
W
Tsukuyomi
Rapture_Kyng93_
Tsukuyomi
6,806
2,008
0
4,113
10,260
3,359
0
3,717
6,543
0
49,228
L
Artemis
SebZeShark
Artemis
4,526
1,922
0
2,028
4,993
1,409
1,060
729
4,190
0
40,987
L
4,920
1,157
0
2,046
10,908
3,391
0
3,280
7,444
0
34,178
W
Heimdallr
Tagggy
Heimdallr
4,427
1,713
0
2,743
6,832
2,361
0
1,464
5,368
0
49,950
L
Geb
3,986
636
0
1,000
10,290
7,458
0
1,883
8,271
26,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
35,442
393
Minions Killed
377
0
Camps Cleared
0
1,315,649
Distance Traveled
1,220,659
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,293
561
95
7
0
251,280
0
W
Fenrir
6,518
501
21
2
0
289,226
2
L
Sol
7,387
568
112
9
0
234,822
4
L
Bellona
6,721
517
78
6
0
243,259
4
W
Sobek
7,558
581
84
6
0
268,567
1
W
Tsukuyomi
7,714
593
99
8
0
278,929
4
L
Artemis
7,183
553
95
7
0
242,015
2
L
Fenrir
7,118
548
66
5
0
238,666
1
W
Heimdallr
6,987
537
94
7
0
227,647
2
L
Geb
7,033
541
26
2
0
261,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role