Player Matchup

Kukulkan
Kukulkan
Fidelnipstro
Kukulkan
Level 10
God Stats
6W - 10L
1,671 SR
Queue Stats
6W - 13L
1,370 Elo+
Party 1
Ganesha
Ganesha
IeatBOOTYholez
Ganesha
Level 10
God Stats
1W - 0L
1,522 SR
Queue Stats
3W - 6L
1,370 Elo+
Party 1
Neith
Neith
iluvpawgs
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,414 Elo+
Party 1
Team Averages
Level 10
1,564 SR
1,385 Elo+

VS

Team Averages
Level 60
1,444 SR
1,536 Elo+
Gilgamesh
Gilgamesh
GawkyJ
Gilgamesh
Level 106
God Stats
0W - 6L
1,500 SR
Queue Stats
134W - 164L
1,505 Elo+
Party 2
Medusa
Medusa
PhatJonnie
Medusa
Level 29
God Stats
0W - 5L
1,235 SR
Queue Stats
130W - 153L
1,512 Elo+
Party 2
Bacchus
Bacchus
isupertimmy
Bacchus
Level 44
God Stats
88W - 93L
1,599 SR
Queue Stats
88W - 95L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fidelnipstro
Kukulkan
14
7 / 0 / 10
10,408
743
13,779
4,697
2,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 18
10,129
724
9,069
13,738
20,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
iluvpawgs
Neith
15
11 / 2 / 7
11,034
788
26,249
10,300
4,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GawkyJ
Gilgamesh
13
2 / 5 / 2
8,897
636
7,483
21,713
11,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
PhatJonnie
Medusa
11
1 / 7 / 3
8,302
593
6,634
14,460
4,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
isupertimmy
Bacchus
11
1 / 6 / 1
8,324
595
4,523
21,301
26,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
18
Kills
4
5
Deaths
18
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fidelnipstro
Kukulkan
7
0
10
12
L
Gilgamesh
GawkyJ
Gilgamesh
2
5
2
0.6
W
0
3
18
3
L
Medusa
PhatJonnie
Medusa
1
7
3
0.36
W
Neith
iluvpawgs
Neith
11
2
7
7.25
L
Bacchus
isupertimmy
Bacchus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,097
Damage
18,640
28,735
Taken
57,474
27,213
Mitigated
43,099
4,672
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fidelnipstro
Kukulkan
13,779
1,718
0
0
4,697
2,020
595
289
4,408
37,940
0
L
Gilgamesh
GawkyJ
Gilgamesh
7,483
1,879
296
5,321
21,713
11,514
0
6,814
14,899
0
39,955
W
9,069
827
0
1,324
13,738
20,284
452
2,175
11,563
26,162
0
L
Medusa
PhatJonnie
Medusa
6,634
2,862
0
2,272
14,460
4,864
0
8,909
5,551
0
34,226
W
Neith
iluvpawgs
Neith
26,249
14,335
0
3,348
10,300
4,909
1,494
2,059
8,241
0
57,437
L
Bacchus
isupertimmy
Bacchus
4,523
424
314
3,809
21,301
26,721
120
7,125
14,176
11,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
25,523
149
Minions Killed
123
0
Camps Cleared
0
699,793
Distance Traveled
697,714
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,408
743
67
5
0
234,533
1
L
Gilgamesh
8,897
636
61
4
0
242,318
1
W
Ganesha
10,129
724
5
0
0
232,234
3
L
Medusa
8,302
593
47
3
0
233,845
5
W
Neith
11,034
788
77
6
0
233,026
2
L
Bacchus
8,324
595
15
1
0
221,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role