Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EsCe
Heimdallr
Level 136
God Stats
5W - 7L
1,390 SR
Queue Stats
386W - 369L
1,534 Elo+
Solo
Poseidon
Poseidon
SACRoland
Poseidon
Level 105
God Stats
2W - 0L
1,707 SR
Queue Stats
48W - 38L
1,592 Elo+
Solo
Vamana
Vamana
Sota55
Vamana
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 199L
1,559 Elo+
Solo
Team Averages
Level 130
1,519 SR
1,537 Elo+

VS

Team Averages
Level 135
1,424 SR
1,667 Elo+
Da Ji
Da Ji
HungryVVolf
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,656 Elo+
Solo
Chaac
Chaac
SwearImNotAnElk
Chaac
Level 160
God Stats
2W - 4L
1,656 SR
Queue Stats
351W - 314L
1,617 Elo+
Solo
Terra
Terra
TomahawkArbiter
Terra
Level 140
God Stats
3W - 3L
1,307 SR
Queue Stats
123W - 125L
1,699 Elo+
Party 1
Freya
Freya
memeci
Freya
Level 149
God Stats
7W - 10L
1,434 SR
Queue Stats
446W - 463L
1,556 Elo+
Solo
Hun Batz
Hun Batz
piuliv
Hun Batz
Level 159
God Stats
0W - 1L
1,223 SR
Queue Stats
15W - 12L
1,807 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 3 / 17
8,657
962
10,658
15,099
14,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
 
Horus
13
3 / 2 / 14
8,094
899
4,793
11,633
9,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
EsCe
Heimdallr
15
10 / 2 / 11
9,436
1,048
16,015
12,407
5,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
SACRoland
Poseidon
14
1 / 2 / 20
8,274
919
11,493
9,575
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Sota55
Vamana
15
9 / 1 / 12
9,060
1,007
13,414
14,367
17,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
6,539
727
4,236
9,814
3,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 5 / 1
6,973
775
10,910
17,056
14,821
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 4 / 6
8,449
939
7,762
16,666
9,212
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Freya
memeci
Freya
13
2 / 4 / 3
7,194
799
7,859
9,140
3,650
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
piuliv
Hun Batz
14
2 / 5 / 7
7,614
846
10,962
11,280
4,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
24
Kills
10
10
Deaths
25
74
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
17
3.17
W
Horus
 
Horus
3
2
14
5
W
Heimdallr
EsCe
Heimdallr
10
2
11
7.75
L
0
7
5
0.36
W
Poseidon
SACRoland
Poseidon
1
2
20
5.5
W
Vamana
Sota55
Vamana
9
1
12
15
L
3
5
1
0.7
L
3
4
6
1.5
L
Freya
memeci
Freya
2
4
3
0.88
L
Hun Batz
piuliv
Hun Batz
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,373
Damage
41,729
63,081
Taken
63,956
50,910
Mitigated
36,459
31,517
Healing
22,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,658
431
2,613
4,040
15,099
14,791
299
4,512
10,587
21,303
0
W
Horus
 
Horus
4,793
2,424
9,385
4,865
11,633
9,855
539
2,378
9,255
0
10,309
W
Heimdallr
EsCe
Heimdallr
16,015
8,704
414
1,565
12,407
5,977
2,343
2,120
10,287
0
33,797
L
4,236
482
705
210
9,814
3,975
0
3,852
5,818
0
6,539
W
Poseidon
SACRoland
Poseidon
11,493
926
2,126
1,185
9,575
3,241
1,288
2,030
7,545
21,638
0
W
Vamana
Sota55
Vamana
13,414
5,553
1,925
3,399
14,367
17,046
213
4,581
9,786
0
18,345
L
10,910
980
1,394
3,900
17,056
14,821
0
5,852
11,006
0
19,256
L
7,762
421
7,110
6,304
16,666
9,212
148
5,568
10,886
10,518
0
L
Freya
memeci
Freya
7,859
2,225
618
1,049
9,140
3,650
0
3,167
5,868
15,363
0
L
Hun Batz
piuliv
Hun Batz
10,962
2,533
162
1,045
11,280
4,801
0
2,899
8,227
0
26,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,521
Gold Earned
36,769
98
Minions Killed
74
0
Camps Cleared
0
912,418
Distance Traveled
947,745
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,657
962
28
3
0
181,934
4
W
Horus
8,094
899
3
0
0
181,399
1
W
Heimdallr
9,436
1,048
42
5
0
182,342
3
L
Da Ji
6,539
727
6
1
0
148,001
2
W
Poseidon
8,274
919
24
3
0
169,883
1
W
Vamana
9,060
1,007
1
0
0
196,860
1
L
Chaac
6,973
775
11
1
0
227,841
0
L
Terra
8,449
939
5
1
0
222,111
1
L
Freya
7,194
799
26
3
0
150,129
0
L
Hun Batz
7,614
846
26
3
0
199,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role