Player Matchup

Izanami
Izanami
MrDepression587
Izanami
Level 49
God Stats
5W - 5L
1,688 SR
Queue Stats
174W - 191L
1,411 Elo+
Party 1
Olorun
Olorun
THICCBOI8038
Olorun
Level 45
God Stats
22W - 14L
1,559 SR
Queue Stats
494W - 510L
1,439 Elo+
Party 1
Arachne
Arachne
TypicalPolarGuY
Arachne
Level 28
God Stats
61W - 34L
1,722 SR
Queue Stats
329W - 329L
1,431 Elo+
Party 1
Vamana
Vamana
eliRAGE4U
Vamana
Level 23
God Stats
9W - 7L
1,570 SR
Queue Stats
42W - 46L
1,407 Elo+
Party 2
Chronos
Chronos
lilBangin
Chronos
Level 89
God Stats
7W - 9L
1,511 SR
Queue Stats
642W - 609L
1,468 Elo+
Party 2
Team Averages
Level 47
1,610 SR
1,431 Elo+

VS

Team Averages
Level 81
1,424 SR
1,453 Elo+
Jormungandr
Jormungandr
ExitLate
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,507 Elo+
Party 3
Anhur
Anhur
HiipowerHybrid
Anhur
Level 142
God Stats
3W - 3L
1,403 SR
Queue Stats
362W - 387L
1,467 Elo+
Party 3
Hercules
Hercules
MOOKS218
Hercules
Level 67
God Stats
3W - 0L
1,474 SR
Queue Stats
130W - 146L
1,424 Elo+
Party 3
Hades
Hades
YABKiddTrax
Hades
Level 66
God Stats
11W - 12L
1,317 SR
Queue Stats
362W - 372L
1,468 Elo+
Party 3
Awilix
Awilix
stonerbear2442
Awilix
Level 119
God Stats
20W - 21L
1,428 SR
Queue Stats
159W - 175L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 0
13,028
543
15,731
15,932
5,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
15
2 / 13 / 3
10,348
431
7,345
20,287
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 8 / 1
12,383
516
17,661
24,580
11,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
eliRAGE4U
Vamana
14
2 / 6 / 5
9,685
404
11,287
20,518
17,631
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
lilBangin
Chronos
18
1 / 3 / 1
11,804
492
7,424
16,192
14,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ExitLate
Jormungandr
16
2 / 5 / 12
10,186
424
8,674
14,248
12,375
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 5 / 10
12,911
538
7,493
16,971
6,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
MOOKS218
Hercules
17
0 / 3 / 10
10,813
451
7,929
19,217
12,877
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
12 / 4 / 8
12,847
535
24,128
20,359
10,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 0 / 7
13,893
579
20,157
14,806
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
17
Kills
34
34
Deaths
17
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ExitLate
Jormungandr
2
5
12
1.6
W
6
5
10
2.2
W
Hercules
MOOKS218
Hercules
0
3
10
1.67
L
6
4
0
1.5
L
Olorun
2
13
3
0.27
L
6
8
1
0.81
W
12
4
8
4
L
Vamana
eliRAGE4U
Vamana
2
6
5
0.75
L
Chronos
lilBangin
Chronos
1
3
1
0.5
W
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,448
Damage
68,381
97,509
Taken
85,601
55,501
Mitigated
48,604
25,388
Healing
29,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ExitLate
Jormungandr
8,674
2,906
0
510
14,248
12,375
0
1,699
12,549
32,311
0
W
7,493
2,853
0
5,938
16,971
6,754
3,146
501
16,470
0
85,597
W
Hercules
MOOKS218
Hercules
7,929
2,495
0
6,356
19,217
12,877
1,002
4,635
14,582
0
45,898
L
15,731
8,868
0
4,278
15,932
5,833
4,468
3,606
12,326
0
110,251
L
Olorun
7,345
3,360
0
3,105
20,287
5,586
396
12,256
8,031
51,108
6,115
L
17,661
10,405
0
6,721
24,580
11,913
0
9,435
15,145
0
84,175
W
24,128
1,052
1,998
9,187
20,359
10,156
926
4,519
15,840
89,803
0
L
Vamana
eliRAGE4U
Vamana
11,287
4,508
0
5,995
20,518
17,631
190
6,022
14,496
0
38,892
L
Chronos
lilBangin
Chronos
7,424
2,264
0
5,289
16,192
14,538
2,499
1,483
14,709
67,541
11,277
W
20,157
7,947
0
5,929
14,806
6,442
696
2,211
12,595
0
105,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,248
Gold Earned
60,650
603
Minions Killed
566
0
Camps Cleared
0
2,075,985
Distance Traveled
2,388,158
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,186
424
44
2
0
432,791
5
W
Anhur
12,911
538
134
6
0
435,659
2
W
Hercules
10,813
451
104
4
0
488,047
6
L
Izanami
13,028
543
188
8
0
420,273
2
L
Olorun
10,348
431
88
4
0
384,521
3
L
Arachne
12,383
516
122
5
0
439,255
2
W
Hades
12,847
535
145
6
0
470,507
1
L
Vamana
9,685
404
50
2
0
468,860
1
L
Chronos
11,804
492
155
6
0
363,076
2
W
Awilix
13,893
579
139
6
0
561,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role