Player Matchup

Morgan Le Fay
Morgan Le Fay
FPALuKalista
Morgan Le Fay
Level 18
God Stats
40W - 10L
1,758 SR
Queue Stats
45W - 25L
1,606 Elo+
Solo
Cthulhu
Cthulhu
Vhbrekzin8191
Cthulhu
Level 5
God Stats
2W - 4L
1,270 SR
Queue Stats
4W - 12L
1,112 Elo+
Party 1
Arachne
Arachne
ZAUBERK0
Arachne
Level 27
God Stats
3W - 2L
1,755 SR
Queue Stats
62W - 59L
1,417 Elo+
Solo
Zeus
Zeus
neviser_trevinho
Zeus
Level 5
God Stats
1W - 4L
1,216 SR
Queue Stats
3W - 8L
1,139 Elo+
Party 1
Gilgamesh
Gilgamesh
xMrGonza99x
Gilgamesh
Level 24
God Stats
22W - 11L
1,576 SR
Queue Stats
76W - 60L
1,544 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,364 Elo+

VS

Team Averages
Level 23
1,587 SR
1,381 Elo+
Horus
Horus
Cazyh
Horus
Level 28
God Stats
58W - 42L
1,561 SR
Queue Stats
627W - 696L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
DragonnLord
Tsukuyomi
Level 33
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 2
Danzaburou
Danzaburou
Jackwell
Danzaburou
Level 27
God Stats
1W - 2L
1,433 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 2
King Arthur
King Arthur
M__I__K__K_jr
King Arthur
Level 24
God Stats
1W - 1L
1,728 SR
Queue Stats
11W - 17L
1,346 Elo+
Solo
Raijin
Raijin
rodiney534
Raijin
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FPALuKalista
Morgan Le Fay
20
20 / 7 / 14
19,334
1,381
44,629
24,725
10,903
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
20
4 / 13 / 17
13,728
981
11,507
33,070
18,103
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
ZAUBERK0
Arachne
20
10 / 7 / 13
16,212
1,158
18,371
25,497
12,373
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 8 / 14
13,483
963
3,868
16,358
7,261
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
xMrGonza99x
Gilgamesh
20
4 / 7 / 23
15,092
1,078
21,613
26,903
15,506
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cazyh
Horus
20
12 / 4 / 19
16,741
1,196
22,608
26,222
13,925
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
DragonnLord
Tsukuyomi
20
19 / 15 / 18
18,667
1,333
48,630
29,045
9,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Jackwell
Danzaburou
20
5 / 11 / 23
15,654
1,118
28,253
24,264
10,047
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
M__I__K__K_jr
King Arthur
17
0 / 1 / 3
10,807
772
673
1,397
510
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
rodiney534
Raijin
20
6 / 9 / 16
14,399
1,029
16,564
27,522
18,060
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
121
40
Kills
42
42
Deaths
40
81
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Horus
Cazyh
Horus
12
4
19
5.38
L
Tsukuyomi
DragonnLord
Tsukuyomi
19
15
18
1.87
W
Morgan Le Fay
FPALuKalista
Morgan Le Fay
20
7
14
3.86
L
Danzaburou
Jackwell
Danzaburou
5
11
23
1.5
L
King Arthur
M__I__K__K_jr
King Arthur
0
1
3
1.5
W
Cthulhu
4
13
17
0.96
W
Arachne
ZAUBERK0
Arachne
10
7
13
2.36
W
2
8
14
1.13
L
Raijin
rodiney534
Raijin
6
9
16
1.56
W
Gilgamesh
xMrGonza99x
Gilgamesh
4
7
23
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,988
Damage
116,728
126,553
Taken
108,450
64,146
Mitigated
51,625
21,821
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cazyh
Horus
22,608
11,124
1,809
4,148
26,222
13,925
0
16,370
9,852
0
35,788
L
Tsukuyomi
DragonnLord
Tsukuyomi
48,630
16,396
0
1,635
29,045
9,083
0
18,965
10,021
0
75,956
W
Morgan Le Fay
FPALuKalista
Morgan Le Fay
44,629
1,442
961
6,273
24,725
10,903
0
3,446
21,279
82,517
0
L
Danzaburou
Jackwell
Danzaburou
28,253
15,815
0
557
24,264
10,047
0
10,663
13,601
0
70,650
L
King Arthur
M__I__K__K_jr
King Arthur
673
100
0
0
1,397
510
0
462
935
0
1,899
W
Cthulhu
11,507
1,508
0
3,382
33,070
18,103
0
4,278
28,792
21,141
0
W
Arachne
ZAUBERK0
Arachne
18,371
13,080
29
6,189
25,497
12,373
0
3,068
22,429
0
43,301
W
3,868
3,165
0
2,706
16,358
7,261
0
2,001
14,357
20,033
0
L
Raijin
rodiney534
Raijin
16,564
5,635
0
0
27,522
18,060
0
13,544
13,246
36,976
0
W
Gilgamesh
xMrGonza99x
Gilgamesh
21,613
5,249
0
2,281
26,903
15,506
0
3,771
23,132
0
44,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,849
Gold Earned
76,268
236
Minions Killed
229
5
Camps Cleared
8
1,175,575
Distance Traveled
1,058,291
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
16,741
1,196
33
2
5
303,285
0
L
Tsukuyomi
18,667
1,333
59
4
1
272,267
7
W
Morgan Le Fay
19,334
1,381
78
6
1
283,378
0
L
Danzaburou
15,654
1,118
97
7
1
225,553
0
L
King Arthur
10,807
772
2
0
0
41,080
0
W
Cthulhu
13,728
981
25
2
0
194,497
0
W
Arachne
16,212
1,158
58
4
2
291,572
0
W
Zeus
13,483
963
31
2
1
127,064
0
L
Raijin
14,399
1,029
38
3
1
216,106
1
W
Gilgamesh
15,092
1,078
44
3
1
279,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role