Player Matchup

Hachiman
Hachiman
DarkGh0sst
Hachiman
Level 143
God Stats
11W - 11L
1,493 SR
Queue Stats
382W - 339L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
Goblin2332
Guan Yu
Level 109
God Stats
2W - 1L
1,516 SR
Queue Stats
320W - 282L
1,532 Elo+
Party 1
Discordia
Discordia
MrCharmant
Discordia
Level 157
God Stats
5W - 3L
1,432 SR
Queue Stats
379W - 349L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
SarahDorian
Cthulhu
Level 122
God Stats
13W - 5L
1,731 SR
Queue Stats
341W - 312L
1,609 Elo+
Party 2
Bacchus
Bacchus
iakabi
Bacchus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 133
1,534 SR
1,551 Elo+

VS

Team Averages
Level 146
1,415 SR
1,548 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Elmaliner
The Morrigan
Level 160
God Stats
1W - 8L
1,255 SR
Queue Stats
290W - 282L
1,528 Elo+
Solo
Ullr
Ullr
Player1088
Ullr
Level 123
God Stats
1W - 1L
1,320 SR
Queue Stats
19W - 13L
1,636 Elo+
Solo
Merlin
Merlin
lux661
Merlin
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 72L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkGh0sst
Hachiman
15
3 / 1 / 11
9,286
774
12,303
9,461
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Goblin2332
Guan Yu
15
3 / 2 / 9
9,850
821
3,957
15,050
15,445
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
MrCharmant
Discordia
16
3 / 1 / 9
9,414
785
13,776
6,962
3,162
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SarahDorian
Cthulhu
16
3 / 1 / 14
10,284
857
8,005
13,926
12,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
iakabi
Bacchus
17
5 / 3 / 8
9,582
799
8,741
11,354
13,750
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 2 / 7
8,819
735
4,832
12,514
14,269
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
 
Baron Samedi
13
3 / 3 / 5
8,484
707
6,968
9,832
3,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Elmaliner
The Morrigan
12
1 / 5 / 2
7,719
643
6,616
6,599
1,860
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 1
8,676
723
9,865
11,665
3,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
lux661
Merlin
13
1 / 3 / 5
8,012
668
9,184
8,491
2,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
17
Kills
7
8
Deaths
17
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
7
1.75
L
Baron Samedi
 
Baron Samedi
3
3
5
1.83
W
Hachiman
DarkGh0sst
Hachiman
3
1
11
8.5
L
The Morrigan
Elmaliner
The Morrigan
1
5
2
0.4
W
Guan Yu
Goblin2332
Guan Yu
3
2
9
3.75
W
Discordia
MrCharmant
Discordia
3
1
9
7.5
L
2
4
1
0.63
W
Cthulhu
SarahDorian
Cthulhu
3
1
14
10
W
Bacchus
iakabi
Bacchus
5
3
8
3
L
Merlin
lux661
Merlin
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,782
Damage
37,465
56,753
Taken
49,101
49,116
Mitigated
26,078
32,695
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,832
1,684
1,084
2,745
12,514
14,269
81
6,261
6,253
12,241
0
L
Baron Samedi
 
Baron Samedi
6,968
408
4,660
3,070
9,832
3,610
192
7,077
2,755
10,638
0
W
Hachiman
DarkGh0sst
Hachiman
12,303
5,571
0
2,883
9,461
4,136
4,133
4,975
4,358
0
30,268
L
The Morrigan
Elmaliner
The Morrigan
6,616
511
903
624
6,599
1,860
384
4,129
2,314
14,139
0
W
Guan Yu
Goblin2332
Guan Yu
3,957
238
9,587
6,976
15,050
15,445
284
8,072
6,889
0
7,272
W
Discordia
MrCharmant
Discordia
13,776
331
2,946
1,487
6,962
3,162
677
3,178
3,762
39,423
0
L
9,865
3,452
646
2,588
11,665
3,600
600
8,335
3,330
0
23,408
W
Cthulhu
SarahDorian
Cthulhu
8,005
143
1,802
3,843
13,926
12,623
200
6,858
6,918
20,170
0
W
Bacchus
iakabi
Bacchus
8,741
627
1,423
1,748
11,354
13,750
164
4,036
7,226
13,644
0
L
Merlin
lux661
Merlin
9,184
529
1,865
1,377
8,491
2,739
290
4,564
3,927
23,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,416
Gold Earned
41,710
148
Minions Killed
109
0
Camps Cleared
0
1,107,252
Distance Traveled
1,010,986
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,819
735
14
1
0
231,551
1
L
Baron Samedi
8,484
707
6
1
0
206,691
1
W
Hachiman
9,286
774
49
4
0
183,570
2
L
The Morrigan
7,719
643
23
2
0
175,943
4
W
Guan Yu
9,850
821
7
1
0
195,994
3
W
Discordia
9,414
785
56
5
0
250,241
6
L
Ullr
8,676
723
31
3
0
193,565
0
W
Cthulhu
10,284
857
21
2
0
245,082
4
W
Bacchus
9,582
799
15
1
0
232,365
0
L
Merlin
8,012
668
35
3
0
203,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role