Player Matchup

Jormungandr
Jormungandr
Daano8Bit
Jormungandr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 72L
1,573 Elo+
Party 2
Hera
Hera
Dumack
Hera
Level 124
God Stats
4W - 1L
1,930 SR
Queue Stats
171W - 178L
1,573 Elo+
Solo
Nox
Nox
Emisys
Nox
Level 160
God Stats
2W - 4L
1,383 SR
Queue Stats
161W - 122L
1,598 Elo+
Party 2
Fenrir
Fenrir
Jorgoboy
Fenrir
Level 141
God Stats
0W - 1L
1,580 SR
Queue Stats
75W - 60L
1,631 Elo+
Party 2
Sun Wukong
Sun Wukong
wowdk
Sun Wukong
Level 128
God Stats
0W - 3L
1,187 SR
Queue Stats
113W - 113L
1,538 Elo+
Solo
Team Averages
Level 142
1,516 SR
1,583 Elo+

VS

Team Averages
Level 135
1,573 SR
1,543 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Langlam
Eset
Level 152
God Stats
7W - 6L
1,603 SR
Queue Stats
213W - 192L
1,588 Elo+
Party 1
Hercules
Hercules
Mohsen94
Hercules
Level 129
God Stats
25W - 23L
1,554 SR
Queue Stats
1,306W - 1,350L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
Rahkoi
Zhong Kui
Level 147
God Stats
2W - 1L
1,507 SR
Queue Stats
125W - 129L
1,567 Elo+
Party 1
Sobek
Sobek
Rosecry
Sobek
Level 120
God Stats
2W - 3L
1,700 SR
Queue Stats
208W - 204L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daano8Bit
Jormungandr
17
6 / 6 / 13
11,262
804
18,985
17,210
8,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
Dumack
Hera
16
2 / 7 / 15
9,843
703
15,263
10,962
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
Emisys
Nox
18
5 / 3 / 15
10,735
767
11,057
9,953
5,038
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Jorgoboy
Fenrir
15
5 / 4 / 11
10,332
738
7,420
22,366
35,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
wowdk
Sun Wukong
16
3 / 4 / 13
10,367
741
9,765
19,488
25,037
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 6 / 13
9,966
712
9,442
12,440
6,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Langlam
Eset
19
10 / 3 / 10
12,287
878
19,491
11,749
8,463
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Mohsen94
Hercules
16
3 / 4 / 13
10,091
721
10,408
21,917
23,302
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Rahkoi
Zhong Kui
19
6 / 4 / 16
11,419
816
23,624
20,381
15,651
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Rosecry
Sobek
16
2 / 4 / 18
10,685
763
7,874
18,834
22,598
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
93
21
Kills
23
24
Deaths
21
67
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
6
13
1.42
L
Jormungandr
Daano8Bit
Jormungandr
6
6
13
2.08
L
Hera
Dumack
Hera
2
7
15
1.36
L
Nox
Emisys
Nox
5
3
15
4.17
L
Fenrir
Jorgoboy
Fenrir
5
4
11
2.63
W
Eset
Langlam
Eset
10
3
10
5
W
Hercules
Mohsen94
Hercules
3
4
13
2.38
W
Zhong Kui
Rahkoi
Zhong Kui
6
4
16
3.5
W
Sobek
Rosecry
Sobek
2
4
18
2.75
L
Sun Wukong
wowdk
Sun Wukong
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,490
Damage
70,839
79,979
Taken
85,321
78,681
Mitigated
76,981
21,986
Healing
36,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,442
1,877
1,727
1,011
12,440
6,967
1,238
6,527
5,781
0
15,396
L
Jormungandr
Daano8Bit
Jormungandr
18,985
2,043
960
2,234
17,210
8,241
659
11,434
5,776
37,959
0
L
Hera
Dumack
Hera
15,263
3,667
2,789
609
10,962
5,169
1,435
7,248
3,714
28,890
0
L
Nox
Emisys
Nox
11,057
699
1,396
677
9,953
5,038
221
6,505
3,448
23,495
0
L
Fenrir
Jorgoboy
Fenrir
7,420
1,139
267
5,246
22,366
35,196
418
14,252
8,114
380
12,194
W
Eset
Langlam
Eset
19,491
1,745
1,388
3,280
11,749
8,463
1,108
9,251
2,390
38,798
0
W
Hercules
Mohsen94
Hercules
10,408
1,806
1,995
9,689
21,917
23,302
592
9,454
12,229
0
24,919
W
Zhong Kui
Rahkoi
Zhong Kui
23,624
3,649
0
8,651
20,381
15,651
1,736
12,288
7,889
45,198
0
W
Sobek
Rosecry
Sobek
7,874
325
1,717
6,685
18,834
22,598
597
7,100
11,439
20,247
0
L
Sun Wukong
wowdk
Sun Wukong
9,765
1,024
2,819
4,989
19,488
25,037
247
11,550
7,938
0
18,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,539
Gold Earned
54,448
126
Minions Killed
136
0
Camps Cleared
0
1,261,250
Distance Traveled
1,257,464
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,966
712
10
1
0
242,426
1
L
Jormungandr
11,262
804
31
2
0
216,605
0
L
Hera
9,843
703
38
3
0
231,785
0
L
Nox
10,735
767
32
2
0
250,729
0
L
Fenrir
10,332
738
13
1
0
291,381
0
W
Eset
12,287
878
40
3
0
247,941
1
W
Hercules
10,091
721
29
2
0
252,418
1
W
Zhong Kui
11,419
816
42
3
0
239,369
0
W
Sobek
10,685
763
15
1
0
275,310
0
L
Sun Wukong
10,367
741
12
1
0
270,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role