Player Matchup

Cthulhu
Cthulhu
Eos1703
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,496 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Haciwhat
Tsukuyomi
Level 27
God Stats
4W - 4L
1,580 SR
Queue Stats
26W - 24L
1,559 Elo+
Party 1
Heimdallr
Heimdallr
IcexDav
Heimdallr
Level 25
God Stats
2W - 4L
1,250 SR
Queue Stats
440W - 441L
1,540 Elo+
Solo
Olorun
Olorun
OrigineStorm
Olorun
Level 25
God Stats
1W - 5L
1,770 SR
Queue Stats
22W - 20L
1,549 Elo+
Party 2
Poseidon
Poseidon
lilimac
Poseidon
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 21
1,520 SR
1,529 Elo+

VS

Team Averages
Level 18
1,430 SR
1,511 Elo+
Zeus
Zeus
BdelloidFour205
Zeus
Level 29
God Stats
73W - 56L
1,521 SR
Queue Stats
592W - 617L
1,548 Elo+
Solo
Bellona
Bellona
Kamboah
Bellona
Level 2
God Stats
30W - 16L
1,500 SR
Queue Stats
89W - 62L
1,500 Elo+
Party 3
Ganesha
Ganesha
Ouowiany
Ganesha
Level 28
God Stats
21W - 5L
1,500 SR
Queue Stats
179W - 186L
1,421 Elo+
Solo
Mercury
Mercury
bbmr5
Mercury
Level 5
God Stats
15W - 6L
1,500 SR
Queue Stats
270W - 165L
1,676 Elo+
Party 3
Ao Kuang
Ao Kuang
fuLordJack
Ao Kuang
Level 25
God Stats
1W - 2L
1,129 SR
Queue Stats
8W - 7L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eos1703
Cthulhu
16
1 / 1 / 5
9,407
941
5,866
8,494
10,091
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Haciwhat
Tsukuyomi
16
8 / 6 / 2
11,248
1,125
16,509
12,472
4,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
IcexDav
Heimdallr
16
1 / 8 / 9
9,688
969
11,330
15,188
5,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
16
0 / 5 / 6
9,363
936
5,545
9,665
3,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
lilimac
Poseidon
16
0 / 5 / 6
8,912
891
9,542
8,224
1,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

167

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 8
11,151
1,115
12,688
6,803
2,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kamboah
Bellona
17
5 / 2 / 16
10,822
1,082
12,219
12,256
10,952
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ganesha
Ouowiany
Ganesha
19
0 / 2 / 20
11,725
1,173
8,612
14,396
17,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
bbmr5
Mercury
17
10 / 1 / 6
11,705
1,171
9,567
7,179
2,744
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
fuLordJack
Ao Kuang
17
3 / 3 / 8
9,967
997
7,282
13,726
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
10
Kills
25
25
Deaths
10
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
Cthulhu
Eos1703
Cthulhu
1
1
5
3.5
L
Tsukuyomi
Haciwhat
Tsukuyomi
8
6
2
1.5
L
Heimdallr
IcexDav
Heimdallr
1
8
9
0.69
W
Bellona
Kamboah
Bellona
5
2
16
6.5
L
Olorun
0
5
6
0.6
W
Ganesha
Ouowiany
Ganesha
0
2
20
5
W
Mercury
bbmr5
Mercury
10
1
6
13
W
Ao Kuang
fuLordJack
Ao Kuang
3
3
8
2.33
L
Poseidon
lilimac
Poseidon
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,792
Damage
50,368
54,043
Taken
54,360
25,140
Mitigated
38,936
2,370
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,688
1,656
0
281
6,803
2,425
0
2,375
4,428
32,325
0
L
Cthulhu
Eos1703
Cthulhu
5,866
299
0
0
8,494
10,091
0
5,037
3,457
11,675
0
L
Tsukuyomi
Haciwhat
Tsukuyomi
16,509
4,180
0
146
12,472
4,598
0
5,448
7,024
0
34,575
L
Heimdallr
IcexDav
Heimdallr
11,330
5,129
0
565
15,188
5,653
0
7,617
7,571
0
21,496
W
Bellona
Kamboah
Bellona
12,219
4,534
0
408
12,256
10,952
0
4,697
7,559
0
24,759
L
Olorun
5,545
1,548
267
613
9,665
3,414
0
5,062
4,603
37,197
0
W
Ganesha
Ouowiany
Ganesha
8,612
359
0
1,459
14,396
17,517
0
6,853
7,543
23,352
0
W
Mercury
bbmr5
Mercury
9,567
3,449
0
510
7,179
2,744
0
4,094
3,085
0
33,354
W
Ao Kuang
fuLordJack
Ao Kuang
7,282
2,753
0
4,548
13,726
5,298
0
2,934
10,789
20,842
0
L
Poseidon
lilimac
Poseidon
9,542
1,216
0
779
8,224
1,384
0
5,418
2,784
24,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,618
Gold Earned
55,370
177
Minions Killed
184
4
Camps Cleared
10
1,001,201
Distance Traveled
1,117,127
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,151
1,115
48
5
3
209,048
2
L
Cthulhu
9,407
941
14
1
2
217,686
0
L
Tsukuyomi
11,248
1,125
21
2
1
218,019
1
L
Heimdallr
9,688
969
30
3
1
196,901
0
W
Bellona
10,822
1,082
26
3
1
219,763
0
L
Olorun
9,363
936
79
8
0
195,029
0
W
Ganesha
11,725
1,173
0
0
0
212,332
0
W
Mercury
11,705
1,171
65
7
4
274,401
0
W
Ao Kuang
9,967
997
45
5
2
201,583
1
L
Poseidon
8,912
891
33
3
0
173,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role