Player Matchup

Hercules
Hercules
Carste
Hercules
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 237L
1,464 Elo+
Party 4
Danzaburou
Danzaburou
FEEL-P-A-I-N
Danzaburou
Level 79
God Stats
15W - 4L
1,440 SR
Queue Stats
207W - 224L
1,334 Elo+
Party 3
Geb
Geb
KNOW_P-A-I-N
Geb
Level 67
God Stats
9W - 3L
1,502 SR
Queue Stats
122W - 154L
1,338 Elo+
Party 3
Ratatoskr
Ratatoskr
xF1SCHx
Ratatoskr
Level 88
God Stats
15W - 20L
1,474 SR
Queue Stats
465W - 461L
1,521 Elo+
Party 4
Scylla
Scylla
xFR3YRx
Scylla
Level 107
God Stats
3W - 3L
1,639 SR
Queue Stats
381W - 382L
1,504 Elo+
Party 4
Team Averages
Level 80
1,511 SR
1,432 Elo+

VS

Team Averages
Level 90
1,539 SR
1,478 Elo+
Ares
Ares
BOBBDC
Ares
Level 100
God Stats
123W - 88L
1,586 SR
Queue Stats
349W - 338L
1,473 Elo+
Party 1
Freya
Freya
ElegantRaptor47
Freya
Level 98
God Stats
1W - 2L
1,425 SR
Queue Stats
485W - 494L
1,500 Elo+
Party 2
Izanami
Izanami
FoxxyLove1873
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 39L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PereCheper
Tsukuyomi
Level 119
God Stats
16W - 19L
1,479 SR
Queue Stats
777W - 739L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
baptELITE
Cabrakan
Level 106
God Stats
1W - 2L
1,703 SR
Queue Stats
15W - 19L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Carste
Hercules
14
3 / 2 / 2
8,528
502
4,145
9,649
5,969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
FEEL-P-A-I-N
Danzaburou
15
9 / 4 / 3
9,368
551
14,005
11,958
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 4 / 7
7,915
466
4,763
10,362
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ratatoskr
xF1SCHx
Ratatoskr
16
10 / 2 / 4
10,441
614
15,482
13,588
5,016
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
xFR3YRx
Scylla
17
6 / 0 / 3
10,269
604
9,226
7,100
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BOBBDC
Ares
12
5 / 6 / 1
9,021
531
5,348
18,023
14,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 2
7,523
443
3,795
10,064
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
11
1 / 8 / 3
7,526
443
5,066
12,620
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
PereCheper
Tsukuyomi
16
5 / 5 / 3
9,753
574
9,898
13,983
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
baptELITE
Cabrakan
14
1 / 5 / 2
8,803
518
7,676
11,269
10,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
29
Kills
12
12
Deaths
29
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
BOBBDC
Ares
5
6
1
0.92
W
Hercules
Carste
Hercules
3
2
2
2
L
0
5
2
0.2
W
Danzaburou
FEEL-P-A-I-N
Danzaburou
9
4
3
2.63
L
Izanami
1
8
3
0.31
W
1
4
7
1.13
L
Tsukuyomi
PereCheper
Tsukuyomi
5
5
3
1.3
L
Cabrakan
baptELITE
Cabrakan
1
5
2
0.4
W
Ratatoskr
xF1SCHx
Ratatoskr
10
2
4
6
W
Scylla
xFR3YRx
Scylla
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,621
Damage
31,783
52,657
Taken
65,959
24,617
Mitigated
38,208
12,674
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BOBBDC
Ares
5,348
130
0
1,000
18,023
14,699
0
4,110
13,913
23,940
0
W
Hercules
Carste
Hercules
4,145
1,016
0
3,516
9,649
5,969
399
5,023
4,626
0
42,543
L
3,795
1,183
0
3,105
10,064
4,224
0
3,301
6,763
35,222
3,668
W
Danzaburou
FEEL-P-A-I-N
Danzaburou
14,005
5,664
0
3,235
11,958
4,004
694
2,295
9,663
0
61,309
L
Izanami
5,066
2,641
0
302
12,620
3,539
143
4,075
8,545
0
38,663
W
4,763
435
477
1,994
10,362
7,184
135
2,300
8,062
22,804
0
L
Tsukuyomi
PereCheper
Tsukuyomi
9,898
3,226
0
1,372
13,983
5,155
0
2,211
11,772
0
64,629
L
Cabrakan
baptELITE
Cabrakan
7,676
690
0
2,873
11,269
10,591
813
457
10,812
50,311
0
W
Ratatoskr
xF1SCHx
Ratatoskr
15,482
6,593
0
460
13,588
5,016
0
4,424
9,164
0
73,871
W
Scylla
xFR3YRx
Scylla
9,226
1,367
0
2,992
7,100
2,444
144
2,609
4,491
68,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,521
Gold Earned
42,626
450
Minions Killed
403
0
Camps Cleared
0
1,631,768
Distance Traveled
1,472,980
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,021
531
31
2
0
299,863
10
W
Hercules
8,528
502
96
6
0
336,727
4
L
Freya
7,523
443
83
5
0
270,714
2
W
Danzaburou
9,368
551
105
6
0
295,224
4
L
Izanami
7,526
443
67
4
0
280,526
1
W
Geb
7,915
466
19
1
0
321,505
0
L
Tsukuyomi
9,753
574
95
6
0
346,203
4
L
Cabrakan
8,803
518
127
7
0
275,674
2
W
Ratatoskr
10,441
614
95
6
0
387,140
3
W
Scylla
10,269
604
135
8
0
291,172
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role