Player Matchup

Neith
Neith
LordFlash21
Neith
Level 15
God Stats
6W - 2L
1,500 SR
Queue Stats
206W - 222L
1,404 Elo+
Solo
Cerberus
Cerberus
One faze yt
Cerberus
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,361 Elo+
Party 1
Zeus
Zeus
SteddyTeddy87
Zeus
Level 17
God Stats
3W - 4L
1,265 SR
Queue Stats
202W - 230L
1,392 Elo+
Solo
Sol
Sol
Xyko Goldie
Sol
Level 7
God Stats
4W - 11L
1,500 SR
Queue Stats
12W - 26L
1,239 Elo+
Party 1
Ra
Ra
YungJammyJ
Ra
Level 5
God Stats
5W - 13L
1,338 SR
Queue Stats
7W - 19L
1,171 Elo+
Party 1
Team Averages
Level 10
1,420 SR
1,313 Elo+

VS

Team Averages
Level 10
1,285 SR
1,307 Elo+
Bakasura
Bakasura
Dogeking07
Bakasura
Level 8
God Stats
8W - 19L
1,168 SR
Queue Stats
17W - 30L
1,378 Elo+
Party 3
Cupid
Cupid
HavensMenace
Cupid
Level 25
God Stats
2W - 2L
1,263 SR
Queue Stats
171W - 183L
1,380 Elo+
Party 2
Scylla
Scylla
KenKaneki486
Scylla
Level 8
God Stats
1W - 4L
1,226 SR
Queue Stats
16W - 17L
1,290 Elo+
Solo
Anubis
Anubis
MissBabyKay
Anubis
Level 6
God Stats
7W - 4L
1,270 SR
Queue Stats
63W - 77L
985 Elo+
Party 2
Thor
Thor
drewbles07
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 23
12,183
1,108
17,653
11,594
5,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
One faze yt
Cerberus
18
1 / 6 / 29
11,018
1,002
10,151
17,223
22,747
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
25 / 6 / 13
15,843
1,440
26,348
13,542
4,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 3 / 30
11,676
1,061
8,610
14,130
4,729
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
7 / 3 / 26
12,280
1,116
13,866
14,808
5,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dogeking07
Bakasura
18
2 / 13 / 13
11,650
1,059
14,899
25,302
8,366
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
9 / 2 / 9
13,966
1,270
32,012
14,331
4,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
15
0 / 0 / 0
8,338
758
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
18
5 / 10 / 8
11,653
1,059
10,394
16,473
6,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 20 / 9
11,881
1,080
9,541
26,653
7,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
59
45
Kills
20
20
Deaths
45
121
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dogeking07
Bakasura
2
13
13
0.65
L
9
2
9
6.75
L
Scylla
0
0
0
0
W
8
2
23
9.75
L
Anubis
5
10
8
0.9
W
Cerberus
One faze yt
Cerberus
1
6
29
2.58
W
25
6
13
5.25
W
4
3
30
6.33
W
7
3
26
6.67
L
4
20
9
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,628
Damage
66,846
71,297
Taken
82,759
42,906
Mitigated
26,109
16,434
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dogeking07
Bakasura
14,899
10,745
0
1,098
25,302
8,366
0
19,302
6,000
0
29,829
L
32,012
19,628
1,101
6,043
14,331
4,459
0
9,962
4,369
0
64,936
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
17,653
7,513
0
2,106
11,594
5,060
0
918
10,606
0
34,744
L
Anubis
10,394
585
0
1,581
16,473
6,028
0
11,072
5,401
28,775
0
W
Cerberus
One faze yt
Cerberus
10,151
1,647
0
1,902
17,223
22,747
0
1,931
14,627
15,121
0
W
26,348
7,899
0
1,491
13,542
4,991
0
2,928
10,334
61,758
0
W
8,610
4,004
0
2,572
14,130
4,729
0
857
13,008
19,786
0
W
13,866
2,698
3,893
4,470
14,808
5,379
0
3,760
10,828
29,850
0
L
9,541
3,591
0
0
26,653
7,256
0
18,639
8,014
0
27,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,000
Gold Earned
57,488
212
Minions Killed
167
2
Camps Cleared
3
944,879
Distance Traveled
712,288
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,650
1,059
30
3
3
215,770
0
L
Cupid
13,966
1,270
67
6
0
187,584
0
L
Scylla
8,338
758
0
0
0
0
0
W
Neith
12,183
1,108
36
3
0
199,864
1
L
Anubis
11,653
1,059
36
3
0
141,043
0
W
Cerberus
11,018
1,002
11
1
1
167,192
0
W
Zeus
15,843
1,440
74
7
1
163,147
0
W
Sol
11,676
1,061
36
3
0
202,863
0
W
Ra
12,280
1,116
55
5
0
211,813
2
L
Thor
11,881
1,080
34
3
0
167,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role