Player Matchup

Nu Wa
Nu Wa
LlamaProphet
Nu Wa
Level 143
God Stats
37W - 46L
1,518 SR
Queue Stats
356W - 269L
1,679 Elo+
Solo
Ymir
Ymir
hoole123
Ymir
Level 149
God Stats
6W - 6L
1,277 SR
Queue Stats
194W - 199L
1,642 Elo+
Solo
Anhur
Anhur
negroponte
Anhur
Level 128
God Stats
5W - 6L
1,612 SR
Queue Stats
220W - 169L
1,639 Elo+
Solo
Team Averages
Level 140
1,469 SR
1,654 Elo+

VS

Team Averages
Level 133
1,671 SR
1,623 Elo+
Hercules
Hercules
JonyMacarroniYT
Hercules
Level 159
God Stats
39W - 21L
1,735 SR
Queue Stats
468W - 255L
1,796 Elo+
Party 1
Xbalanque
Xbalanque
MadeU
Xbalanque
Level 157
God Stats
7W - 1L
1,778 SR
Queue Stats
395W - 206L
1,835 Elo+
Party 1
Anubis
Anubis
Politicalagenda
Anubis
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,845
654
7,068
6,745
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 4 / 5
7,330
611
3,594
15,421
10,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
11
5 / 5 / 1
8,343
695
7,159
11,390
3,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 1 / 7
8,580
715
6,518
11,285
8,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
MadeU
Xbalanque
14
7 / 1 / 3
9,814
818
13,882
7,818
2,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

11
2 / 5 / 7
8,189
682
7,755
7,178
2,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
11
11
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
1
7
5.5
L
2
2
4
2
W
Xbalanque
MadeU
Xbalanque
7
1
3
8.5
W
2
5
7
1.1
L
Ymir
0
4
5
0.63
L
Anhur
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,821
Damage
28,155
33,556
Taken
26,281
15,617
Mitigated
13,955
4,545
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,518
1,323
303
3,680
11,285
8,681
254
3,569
7,116
102
13,511
L
7,068
1,480
314
1,256
6,745
1,891
252
1,604
5,141
26,463
0
W
Xbalanque
MadeU
Xbalanque
13,882
4,772
0
0
7,818
2,653
2,503
2,392
5,160
0
63,695
W
7,755
312
0
1,166
7,178
2,621
208
3,401
3,343
22,638
0
L
Ymir
3,594
641
0
1,645
15,421
10,290
0
4,902
10,519
17,577
0
L
Anhur
7,159
4,073
0
1,330
11,390
3,436
168
1,351
10,039
0
30,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,518
Gold Earned
26,583
129
Minions Killed
139
0
Camps Cleared
0
597,922
Distance Traveled
654,707
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,580
715
16
1
0
252,112
3
L
Nu Wa
7,845
654
36
3
0
196,796
3
W
Xbalanque
9,814
818
91
8
0
215,655
0
W
Anubis
8,189
682
32
3
0
186,940
0
L
Ymir
7,330
611
26
2
0
198,748
4
L
Anhur
8,343
695
67
6
0
202,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role