Player Matchup

King Arthur
King Arthur
BooneShadow
King Arthur
Level 118
God Stats
0W - 1L
1,365 SR
Queue Stats
62W - 51L
1,631 Elo+
Party 1
Kuzenbo
Kuzenbo
MrPojangIe
Kuzenbo
Level 160
God Stats
5W - 5L
1,519 SR
Queue Stats
466W - 461L
1,569 Elo+
Solo
Jormungandr
Jormungandr
Turtleswithhats
Jormungandr
Level 110
God Stats
3W - 7L
1,533 SR
Queue Stats
393W - 385L
1,629 Elo+
Solo
Hachiman
Hachiman
WOPP A LOPP
Hachiman
Level 160
God Stats
10W - 7L
1,748 SR
Queue Stats
1,104W - 1,154L
1,589 Elo+
Solo
Apollo
Apollo
XTACxZEALOT
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,565 Elo+
Party 1
Team Averages
Level 135
1,533 SR
1,597 Elo+

VS

Team Averages
Level 144
1,632 SR
1,533 Elo+
Cerberus
Cerberus
 
Cerberus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Catch a Break
Eset
Level 157
God Stats
2W - 0L
1,875 SR
Queue Stats
57W - 56L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Wallbreezy
Nu Wa
Level 146
God Stats
7W - 1L
1,786 SR
Queue Stats
93W - 89L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BooneShadow
King Arthur
15
2 / 6 / 5
8,615
718
11,419
14,652
15,355
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Kuzenbo
MrPojangIe
Kuzenbo
16
3 / 6 / 5
9,060
755
12,660
17,453
24,814
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Jormungandr
Turtleswithhats
Jormungandr
15
1 / 5 / 7
8,633
719
18,965
13,455
15,160
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Hachiman
WOPP A LOPP
Hachiman
15
4 / 4 / 4
8,474
706
15,979
10,131
3,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Apollo
12
0 / 8 / 5
7,429
619
8,040
12,135
5,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 2 / 23
9,902
825
9,436
20,835
25,195
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyr
 
Tyr
15
4 / 2 / 13
9,382
782
10,522
21,022
16,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Sun Wukong
 
Sun Wukong
16
4 / 1 / 19
9,272
773
9,895
15,628
13,667
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+75
Health

18
12 / 3 / 14
10,779
898
14,963
14,495
7,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
18
7 / 2 / 17
10,795
900
15,733
9,601
4,574
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
115
10
Kills
29
29
Deaths
10
26
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
23
6.75
W
Tyr
 
Tyr
4
2
13
5.25
W
Sun Wukong
 
Sun Wukong
4
1
19
13.5
L
King Arthur
BooneShadow
King Arthur
2
6
5
0.75
W
12
3
14
6.33
L
Kuzenbo
MrPojangIe
Kuzenbo
3
6
5
0.92
L
Jormungandr
Turtleswithhats
Jormungandr
1
5
7
0.9
L
Hachiman
WOPP A LOPP
Hachiman
4
4
4
1.5
W
Nu Wa
7
2
17
7.75
L
Apollo
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,063
Damage
60,549
67,826
Taken
81,581
63,904
Mitigated
67,182
10,646
Healing
36,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,436
840
332
5,901
20,835
25,195
982
7,076
13,759
21,184
0
W
Tyr
 
Tyr
10,522
2,877
2,359
8,073
21,022
16,567
1,050
7,677
13,345
0
15,400
W
Sun Wukong
 
Sun Wukong
9,895
1,458
3,431
4,998
15,628
13,667
435
6,708
8,920
0
16,859
L
King Arthur
BooneShadow
King Arthur
11,419
1,188
0
0
14,652
15,355
0
8,082
6,570
0
20,424
W
14,963
626
3,896
4,299
14,495
7,179
1,084
6,263
8,232
30,297
0
L
Kuzenbo
MrPojangIe
Kuzenbo
12,660
4,431
706
2,186
17,453
24,814
0
10,386
7,067
22,843
0
L
Jormungandr
Turtleswithhats
Jormungandr
18,965
3,369
2,235
1,504
13,455
15,160
0
8,478
4,977
37,143
0
L
Hachiman
WOPP A LOPP
Hachiman
15,979
7,724
817
2,058
10,131
3,526
234
6,576
3,555
0
33,578
W
Nu Wa
15,733
3,361
1,265
2,208
9,601
4,574
1,397
3,901
5,700
38,381
0
L
Apollo
8,040
3,084
468
672
12,135
5,049
0
6,610
5,525
0
21,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,211
Gold Earned
50,130
125
Minions Killed
144
0
Camps Cleared
0
991,477
Distance Traveled
1,135,329
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,902
825
32
3
0
217,450
0
W
Tyr
9,382
782
15
1
0
243,482
1
W
Sun Wukong
9,272
773
9
1
0
254,708
7
L
King Arthur
8,615
718
12
1
0
203,820
0
W
Eset
10,779
898
33
3
0
237,287
1
L
Kuzenbo
9,060
755
12
1
0
195,448
3
L
Jormungandr
8,633
719
39
3
0
200,346
0
L
Hachiman
8,474
706
31
3
0
204,313
0
W
Nu Wa
10,795
900
55
5
0
182,402
1
L
Apollo
7,429
619
31
3
0
187,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role