Player Matchup

Baron Samedi
Baron Samedi
CheeryMender395
Baron Samedi
Level 20
God Stats
4W - 4L
1,640 SR
Queue Stats
40W - 43L
1,559 Elo+
Party 1
Horus
Horus
ClovenBunion98
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,559 Elo+
Party 1
Set
Set
CrankyPotato216
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,659 Elo+
Party 1
Camazotz
Camazotz
DessaCat
Camazotz
Level 26
God Stats
0W - 2L
1,228 SR
Queue Stats
54W - 71L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
XSHIZZX
Gilgamesh
Level 4
God Stats
2W - 3L
1,556 SR
Queue Stats
5W - 3L
1,659 Elo+
Party 1
Team Averages
Level 25
1,485 SR
1,563 Elo+

VS

Team Averages
Level 43
1,732 SR
1,736 Elo+
Erlang Shen
Erlang Shen
MrStealYourPuh
Erlang Shen
Level 129
God Stats
10W - 0L
2,075 SR
Queue Stats
525W - 125L
1,842 Elo+
Party 2
Anubis
Anubis
XboxIs4Dum_fks
Anubis
Level 14
God Stats
7W - 0L
1,995 SR
Queue Stats
138W - 21L
2,100 Elo+
Party 2
Arachne
Arachne
blacks4GBs
Arachne
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 12L
1,943 Elo+
Party 2
Olorun
Olorun
johnsandypatt
Olorun
Level 28
God Stats
2W - 3L
1,429 SR
Queue Stats
9W - 10L
1,389 Elo+
Solo
Da Ji
Da Ji
scANTO360
Da Ji
Level 28
God Stats
3W - 1L
1,662 SR
Queue Stats
50W - 51L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheeryMender395
Baron Samedi
17
4 / 8 / 7
11,564
1,051
11,380
18,527
6,023
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 4 / 10
9,706
882
9,163
22,398
14,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 12 / 8
10,447
950
13,555
23,528
9,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
DessaCat
Camazotz
16
1 / 7 / 5
9,834
894
10,437
23,404
6,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
XSHIZZX
Gilgamesh
16
4 / 12 / 5
10,426
948
11,014
23,119
6,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

23

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MrStealYourPuh
Erlang Shen
19
10 / 1 / 19
12,879
1,171
24,718
17,429
12,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
10 / 2 / 29
14,127
1,284
39,574
15,726
8,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
blacks4GBs
Arachne
20
17 / 3 / 17
14,201
1,291
30,139
20,174
9,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 2 / 5
9,584
871
3,053
3,208
1,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
scANTO360
Da Ji
18
3 / 3 / 18
11,275
1,025
7,565
7,485
3,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
131
11
Kills
43
43
Deaths
11
35
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CheeryMender395
Baron Samedi
4
8
7
0.94
L
0
4
10
1.25
L
2
12
8
0.5
L
Camazotz
DessaCat
Camazotz
1
7
5
0.5
W
Erlang Shen
MrStealYourPuh
Erlang Shen
10
1
19
19.5
L
Gilgamesh
XSHIZZX
Gilgamesh
4
12
5
0.54
W
10
2
29
12.25
W
Arachne
blacks4GBs
Arachne
17
3
17
8.5
W
3
2
5
2.75
W
Da Ji
scANTO360
Da Ji
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,549
Damage
105,049
110,976
Taken
64,022
43,401
Mitigated
35,368
17,551
Healing
28,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CheeryMender395
Baron Samedi
11,380
2,286
3,252
1,004
18,527
6,023
0
7,766
10,439
38,783
0
L
9,163
3,997
2,019
3,733
22,398
14,708
0
11,728
10,156
0
15,951
L
13,555
6,237
0
1,078
23,528
9,453
0
6,126
17,050
0
35,998
L
Camazotz
DessaCat
Camazotz
10,437
4,015
232
5,273
23,404
6,414
0
6,622
16,480
0
29,092
W
Erlang Shen
MrStealYourPuh
Erlang Shen
24,718
16,512
322
6,325
17,429
12,590
0
4,174
13,255
0
41,130
L
Gilgamesh
XSHIZZX
Gilgamesh
11,014
3,794
0
960
23,119
6,803
0
8,585
14,224
0
20,948
W
39,574
2,289
164
8,785
15,726
8,738
0
1,799
13,927
71,167
0
W
Arachne
blacks4GBs
Arachne
30,139
21,313
0
11,736
20,174
9,110
0
3,022
17,152
0
42,884
W
3,053
986
449
447
3,208
1,270
0
456
2,752
11,378
0
W
Da Ji
scANTO360
Da Ji
7,565
314
0
206
7,485
3,660
0
1,929
5,556
0
16,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,977
Gold Earned
62,066
189
Minions Killed
203
5
Camps Cleared
13
961,531
Distance Traveled
853,351
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,564
1,051
79
7
1
173,155
0
L
Horus
9,706
882
11
1
0
219,351
0
L
Set
10,447
950
57
5
2
190,548
0
L
Camazotz
9,834
894
27
2
2
219,666
0
W
Erlang Shen
12,879
1,171
34
3
5
209,792
1
L
Gilgamesh
10,426
948
15
1
0
158,811
0
W
Anubis
14,127
1,284
100
9
0
176,468
3
W
Arachne
14,201
1,291
27
2
4
196,426
1
W
Olorun
9,584
871
16
1
1
83,103
0
W
Da Ji
11,275
1,025
26
2
3
187,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role