Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
PTER0DACTYLMAN
Bacchus
Level 126
God Stats
9W - 10L
1,405 SR
Queue Stats
447W - 435L
1,501 Elo+
Party 2
Artemis
Artemis
badblake16
Artemis
Level 129
God Stats
11W - 25L
1,539 SR
Queue Stats
852W - 808L
1,492 Elo+
Solo
Hercules
Hercules
joshtheshoe
Hercules
Level 83
God Stats
3W - 7L
1,569 SR
Queue Stats
224W - 209L
1,504 Elo+
Party 2
Team Averages
Level 122
1,503 SR
1,499 Elo+

VS

Team Averages
Level 134
1,502 SR
1,555 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
BigRonRon
Zhong Kui
Level 116
God Stats
7W - 8L
1,532 SR
Queue Stats
149W - 130L
1,566 Elo+
Party 3
Danzaburou
Danzaburou
DatPenguin776
Danzaburou
Level 145
God Stats
19W - 12L
1,742 SR
Queue Stats
230W - 195L
1,604 Elo+
Solo
Arachne
Arachne
SnugglyEgirl89
Arachne
Level 129
God Stats
1W - 1L
1,335 SR
Queue Stats
173W - 163L
1,566 Elo+
Solo
Horus
Horus
UrMomsOnMyLap
Horus
Level 160
God Stats
5W - 2L
1,400 SR
Queue Stats
301W - 297L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 1 / 2
5,293
529
2,269
6,219
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
 
Thoth
9
1 / 2 / 1
5,212
521
4,191
4,492
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 3
5,480
548
3,802
7,622
6,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
badblake16
Artemis
9
3 / 3 / 1
5,599
560
4,878
5,491
1,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
joshtheshoe
Hercules
10
0 / 2 / 0
5,229
523
1,005
6,342
3,270
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 0 / 1
6,542
654
6,254
5,906
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Zhong Kui
BigRonRon
Zhong Kui
11
1 / 1 / 3
6,465
647
3,567
6,521
4,791
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DatPenguin776
Danzaburou
10
3 / 2 / 1
6,239
624
6,793
5,701
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 3
5,853
585
1,595
6,509
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 2 / 4
5,757
576
2,219
9,468
4,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
10
10
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
1
2
1
L
Thoth
 
Thoth
1
2
1
0.75
W
Cthulhu
 
Cthulhu
4
0
1
4.5
W
Zhong Kui
BigRonRon
Zhong Kui
1
1
3
2.5
W
Danzaburou
DatPenguin776
Danzaburou
3
2
1
1.75
L
1
2
3
1.25
W
1
0
3
2.5
W
1
2
4
1.5
L
Artemis
badblake16
Artemis
3
3
1
1.17
L
Hercules
joshtheshoe
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,145
Damage
20,428
30,166
Taken
34,105
13,931
Mitigated
18,371
7,722
Healing
15,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,269
505
0
2,856
6,219
1,864
0
2,316
3,769
0
24,080
L
Thoth
 
Thoth
4,191
330
0
1,011
4,492
1,242
0
2,465
1,982
31,246
0
W
Cthulhu
 
Cthulhu
6,254
700
369
2,481
5,906
4,809
0
903
4,889
28,145
0
W
Zhong Kui
BigRonRon
Zhong Kui
3,567
810
0
3,516
6,521
4,791
0
2,264
4,257
44,647
0
W
Danzaburou
DatPenguin776
Danzaburou
6,793
2,819
0
2,702
5,701
1,745
0
1,403
4,298
0
38,384
L
3,802
391
0
1,250
7,622
6,153
0
451
7,130
11,041
0
W
1,595
710
0
3,879
6,509
2,505
360
1,121
5,388
0
32,007
W
2,219
797
422
2,171
9,468
4,521
127
2,161
6,964
0
11,490
L
Artemis
badblake16
Artemis
4,878
2,930
0
860
5,491
1,402
0
0
5,491
0
23,352
L
Hercules
joshtheshoe
Hercules
1,005
244
0
1,745
6,342
3,270
0
3,620
1,973
0
19,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,813
Gold Earned
30,856
249
Minions Killed
313
0
Camps Cleared
0
936,493
Distance Traveled
983,017
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,293
529
69
7
0
215,925
5
L
Thoth
5,212
521
50
5
0
190,501
4
W
Cthulhu
6,542
654
72
7
0
209,082
0
W
Zhong Kui
6,465
647
93
9
0
196,374
3
W
Danzaburou
6,239
624
74
7
0
173,212
4
L
Bacchus
5,480
548
13
1
0
178,207
2
W
Arachne
5,853
585
56
6
0
208,618
4
W
Horus
5,757
576
18
2
0
195,731
1
L
Artemis
5,599
560
54
5
0
155,172
4
L
Hercules
5,229
523
63
6
0
196,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role