Player Matchup

Medusa
Medusa
DayLight84
Medusa
Level 56
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Harvester089
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,732 Elo+
Party 1
Set
Set
JusCallMePsi
Set
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 28L
1,732 Elo+
Party 1
Kumbhakarna
Kumbhakarna
batman21awesome
Kumbhakarna
Level 88
God Stats
9W - 8L
1,418 SR
Queue Stats
77W - 63L
1,442 Elo+
Party 3
Hou Yi
Hou Yi
xxaavv
Hou Yi
Level 27
God Stats
1W - 3L
1,422 SR
Queue Stats
61W - 51L
1,509 Elo+
Party 3
Team Averages
Level 54
1,507 SR
1,583 Elo+

VS

Team Averages
Level 35
1,587 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
GDOG1622
Morgan Le Fay
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,422 Elo+
Party 2
Anhur
Anhur
MaquinaMBS
Anhur
Level 35
God Stats
4W - 1L
1,615 SR
Queue Stats
187W - 210L
1,479 Elo+
Solo
Cerberus
Cerberus
NDSWebbhead
Cerberus
Level 51
God Stats
22W - 17L
1,531 SR
Queue Stats
49W - 50L
1,435 Elo+
Party 2
Arachne
Arachne
RL Otter
Arachne
Level 32
God Stats
6W - 1L
1,637 SR
Queue Stats
84W - 91L
1,352 Elo+
Solo
Anubis
Anubis
YeeeahBoiiii
Anubis
Level 18
God Stats
17W - 10L
1,651 SR
Queue Stats
47W - 44L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DayLight84
Medusa
15
1 / 6 / 2
9,526
529
4,528
12,967
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Harvester089
Bellona
14
3 / 3 / 1
8,970
498
5,753
13,035
9,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 0
9,118
507
5,331
10,312
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
batman21awesome
Kumbhakarna
14
3 / 5 / 4
9,085
505
7,270
17,373
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
xxaavv
Hou Yi
14
2 / 3 / 5
7,967
443
10,164
10,556
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GDOG1622
Morgan Le Fay
17
1 / 3 / 6
10,182
566
7,020
8,548
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
14
1 / 4 / 6
8,708
484
5,290
11,253
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
NDSWebbhead
Cerberus
12
0 / 2 / 6
8,121
451
5,792
12,445
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
RL Otter
Arachne
19
17 / 1 / 0
12,071
671
15,525
12,704
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
16
2 / 2 / 7
10,108
562
10,433
7,719
4,671
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
21
22
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
DayLight84
Medusa
1
6
2
0.33
W
Morgan Le Fay
GDOG1622
Morgan Le Fay
1
3
6
1.33
L
Bellona
Harvester089
Bellona
3
3
1
1.17
L
3
5
0
0.6
W
Anhur
1
4
6
1
W
Cerberus
NDSWebbhead
Cerberus
0
2
6
1.5
W
Arachne
RL Otter
Arachne
17
1
0
17
W
Anubis
2
2
7
2.75
L
Kumbhakarna
batman21awesome
Kumbhakarna
3
5
4
1
L
Hou Yi
xxaavv
Hou Yi
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,046
Damage
44,060
64,243
Taken
52,669
32,581
Mitigated
26,906
14,704
Healing
16,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DayLight84
Medusa
4,528
1,080
0
1,558
12,967
3,113
1,156
7,515
5,452
0
43,178
W
Morgan Le Fay
GDOG1622
Morgan Le Fay
7,020
892
0
1,766
8,548
3,419
893
1,202
7,346
64,541
0
L
Bellona
Harvester089
Bellona
5,753
1,976
0
3,264
13,035
9,540
0
4,114
8,921
0
64,858
L
5,331
2,544
0
1,147
10,312
2,699
0
4,165
6,147
0
45,885
W
Anhur
5,290
2,268
0
760
11,253
4,433
270
3,267
7,986
0
52,976
W
Cerberus
NDSWebbhead
Cerberus
5,792
158
0
3,160
12,445
7,156
556
1,448
10,997
27,208
0
W
Arachne
RL Otter
Arachne
15,525
10,805
0
6,072
12,704
7,227
917
1,432
11,272
0
95,460
W
Anubis
10,433
2,146
0
4,598
7,719
4,671
500
84
7,635
60,030
0
L
Kumbhakarna
batman21awesome
Kumbhakarna
7,270
538
430
3,627
17,373
13,783
189
5,417
11,956
44,611
0
L
Hou Yi
xxaavv
Hou Yi
10,164
3,686
803
3,875
10,556
3,446
604
2,034
8,522
0
46,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,666
Gold Earned
49,190
469
Minions Killed
493
0
Camps Cleared
0
1,645,140
Distance Traveled
1,770,531
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,526
529
98
5
0
318,650
3
W
Morgan Le Fay
10,182
566
112
6
0
333,808
3
L
Bellona
8,970
498
113
6
0
407,964
3
L
Set
9,118
507
103
6
0
320,777
1
W
Anhur
8,708
484
82
5
0
328,148
2
W
Cerberus
8,121
451
53
3
0
362,809
0
W
Arachne
12,071
671
138
8
0
417,406
3
W
Anubis
10,108
562
108
6
0
328,360
5
L
Kumbhakarna
9,085
505
66
4
0
323,893
2
L
Hou Yi
7,967
443
89
5
0
273,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role