Player Matchup

Odin
Odin
DeadEyE3181
Odin
Level 69
God Stats
3W - 2L
1,894 SR
Queue Stats
95W - 125L
1,529 Elo+
Party 1
Thanatos
Thanatos
MechEyE4794
Thanatos
Level 88
God Stats
15W - 18L
1,521 SR
Queue Stats
106W - 142L
1,530 Elo+
Party 1
Bacchus
Bacchus
OrangEyE9432
Bacchus
Level 68
God Stats
5W - 4L
1,740 SR
Queue Stats
49W - 76L
1,503 Elo+
Party 1
Apollo
Apollo
ReD3y3
Apollo
Level 89
God Stats
23W - 30L
1,541 SR
Queue Stats
117W - 168L
1,515 Elo+
Party 1
Janus
Janus
STOUDTFEELING
Janus
Level 89
God Stats
29W - 29L
1,607 SR
Queue Stats
104W - 142L
1,526 Elo+
Party 1
Team Averages
Level 81
1,661 SR
1,521 Elo+

VS

Team Averages
Level 124
1,474 SR
1,533 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
LordGingerly11
Da Ji
Level 149
God Stats
2W - 0L
1,301 SR
Queue Stats
251W - 240L
1,538 Elo+
Solo
Khepri
Khepri
Out_of_Mana-_-
Khepri
Level 157
God Stats
10W - 9L
1,637 SR
Queue Stats
617W - 621L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
OzenNeko
Kukulkan
Level 100
God Stats
32W - 24L
1,382 SR
Queue Stats
588W - 561L
1,530 Elo+
Party 2
Bellona
Bellona
pitipow17
Bellona
Level 64
God Stats
88W - 68L
1,552 SR
Queue Stats
554W - 518L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
5,920
455
4,528
10,592
5,701
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
MechEyE4794
Thanatos
8
0 / 7 / 1
5,482
422
3,484
10,482
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
OrangEyE9432
Bacchus
8
1 / 3 / 0
5,725
440
3,437
9,457
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
ReD3y3
Apollo
8
0 / 6 / 1
5,402
416
4,251
7,160
1,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 1
6,871
529
6,560
7,715
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
6 / 0 / 6
7,760
597
9,826
6,328
2,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
11 / 2 / 4
8,288
638
8,839
9,177
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 16
6,702
516
1,518
5,474
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
OzenNeko
Kukulkan
12
3 / 0 / 4
7,345
565
4,607
4,747
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
pitipow17
Bellona
13
3 / 1 / 10
7,806
600
8,423
7,289
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
3
Kills
23
23
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
0
6
9
L
0
4
3
0.38
W
11
2
4
6.5
L
Thanatos
MechEyE4794
Thanatos
0
7
1
0.07
L
Bacchus
OrangEyE9432
Bacchus
1
3
0
0.33
W
0
0
16
8
W
Kukulkan
OzenNeko
Kukulkan
3
0
4
5
L
Apollo
ReD3y3
Apollo
0
6
1
0.08
L
2
3
1
0.83
W
Bellona
pitipow17
Bellona
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
33,213
45,406
Taken
33,015
18,348
Mitigated
16,227
14,310
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,826
8,101
0
1,968
6,328
2,574
664
1,742
4,524
0
48,048
L
4,528
834
0
2,457
10,592
5,701
0
1,395
9,089
4,557
25,719
W
8,839
2,559
0
2,683
9,177
3,809
0
2,037
7,102
0
44,818
L
Thanatos
MechEyE4794
Thanatos
3,484
804
0
6,302
10,482
2,628
0
0
10,482
0
25,880
L
Bacchus
OrangEyE9432
Bacchus
3,437
621
0
2,574
9,457
6,182
0
1,712
7,657
9,747
0
W
1,518
204
0
1,702
5,474
3,265
0
2,842
2,482
12,187
0
W
Kukulkan
OzenNeko
Kukulkan
4,607
399
0
2,012
4,747
1,475
145
1,698
2,915
39,847
0
L
Apollo
ReD3y3
Apollo
4,251
2,009
0
910
7,160
1,843
0
1,125
5,991
0
28,561
L
6,560
623
0
2,067
7,715
1,994
0
1,587
6,062
42,954
0
W
Bellona
pitipow17
Bellona
8,423
2,938
0
2,770
7,289
5,104
64
2,473
4,743
0
42,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
37,901
273
Minions Killed
356
0
Camps Cleared
0
1,211,259
Distance Traveled
1,352,872
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,760
597
89
7
0
282,189
4
L
Odin
5,920
455
65
5
0
243,165
6
W
Da Ji
8,288
638
73
6
0
263,010
3
L
Thanatos
5,482
422
55
4
0
242,323
4
L
Bacchus
5,725
440
10
1
0
258,432
2
W
Khepri
6,702
516
15
1
0
278,692
4
W
Kukulkan
7,345
565
81
6
0
266,677
3
L
Apollo
5,402
416
57
4
0
229,469
5
L
Janus
6,871
529
86
7
0
237,870
5
W
Bellona
7,806
600
98
8
0
262,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role