Player Matchup

Tiamat
Tiamat
AlbertoM017
Tiamat
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Helldog19042005
Da Ji
Level 17
God Stats
1W - 0L
1,306 SR
Queue Stats
4W - 8L
1,184 Elo+
Party 3
Cthulhu
Cthulhu
Horrorgamerexe
Cthulhu
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 6L
1,161 Elo+
Party 3
Rama
Rama
ReniGamer
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
TheLegion7
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 9
1,461 SR
1,369 Elo+

VS

Team Averages
Level 12
1,502 SR
1,372 Elo+
Achilles
Achilles
PykstPokst112
Achilles
Level 12
God Stats
3W - 3L
1,657 SR
Queue Stats
23W - 24L
1,373 Elo+
Party 1
Ullr
Ullr
TsuneM
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
Zakuf
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,404 Elo+
Party 1
Hachiman
Hachiman
nnnojus
Hachiman
Level 4
God Stats
3W - 4L
1,509 SR
Queue Stats
4W - 5L
1,425 Elo+
Party 1
Merlin
Merlin
teringleier
Merlin
Level 23
God Stats
10W - 27L
1,343 SR
Queue Stats
11W - 28L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
5 / 0 / 1
5,990
599
3,343
2,391
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
5 / 2 / 1
5,889
589
2,546
5,334
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 5
5,674
567
2,994
4,618
2,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Rama
9
4 / 0 / 2
5,721
572
6,175
4,343
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
TheLegion7
Khepri
9
1 / 0 / 3
5,434
543
2,969
2,930
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PykstPokst112
Achilles
6
0 / 1 / 0
4,271
427
1,366
6,037
2,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
TsuneM
Ullr
7
1 / 5 / 0
4,755
476
2,032
6,539
1,752
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Zakuf
Ares
7
1 / 4 / 1
4,450
445
1,862
6,585
3,684
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
nnnojus
Hachiman
5
0 / 4 / 0
3,748
375
1,012
4,232
1,004
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
5
0 / 2 / 0
3,942
394
121
1,434
359
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
3
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
0
1
5.5
W
5
2
1
2.75
W
1
1
5
3.5
L
Achilles
PykstPokst112
Achilles
0
1
0
0
W
Rama
4
0
2
5
W
Khepri
TheLegion7
Khepri
1
0
3
2.5
L
Ullr
TsuneM
Ullr
1
5
0
0.2
L
Ares
Zakuf
Ares
1
4
1
0.38
L
Hachiman
nnnojus
Hachiman
0
4
0
0
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,027
Damage
6,393
19,616
Taken
24,827
10,576
Mitigated
9,124
5,118
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,343
256
0
533
2,391
1,859
240
243
2,148
25,985
0
W
2,546
854
0
0
5,334
1,590
0
63
5,271
0
26,820
W
2,994
735
0
1,322
4,618
2,497
260
1,307
3,311
19,791
0
L
Achilles
PykstPokst112
Achilles
1,366
297
0
1,060
6,037
2,325
0
2,440
3,597
0
5,036
W
Rama
6,175
5,703
0
1,792
4,343
1,864
222
40
4,303
0
34,800
W
Khepri
TheLegion7
Khepri
2,969
418
260
1,211
2,930
2,766
107
330
2,600
11,157
0
L
Ullr
TsuneM
Ullr
2,032
811
0
265
6,539
1,752
0
940
5,525
0
19,776
L
Ares
Zakuf
Ares
1,862
178
0
840
6,585
3,684
0
3,352
2,638
4,780
0
L
Hachiman
nnnojus
Hachiman
1,012
730
0
920
4,232
1,004
0
1,267
2,965
0
8,262
L
Merlin
121
21
0
47
1,434
359
120
638
796
8,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
21,166
226
Minions Killed
94
0
Camps Cleared
0
955,842
Distance Traveled
718,305
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,990
599
59
6
0
197,049
2
W
Da Ji
5,889
589
56
6
0
223,528
0
W
Cthulhu
5,674
567
24
2
0
189,408
0
L
Achilles
4,271
427
10
1
0
159,138
2
W
Rama
5,721
572
77
8
0
159,457
0
W
Khepri
5,434
543
10
1
0
186,400
5
L
Ullr
4,755
476
50
5
0
173,564
0
L
Ares
4,450
445
7
1
0
164,123
0
L
Hachiman
3,748
375
12
1
0
147,639
0
L
Merlin
3,942
394
15
2
0
73,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role