Player Matchup

Nox
Nox
InnocentAce
Nox
Level 55
God Stats
1W - 5L
1,313 SR
Queue Stats
1W - 5L
1,309 Elo+
Party 1
Thanatos
Thanatos
Kingjew
Thanatos
Level 97
God Stats
1W - 3L
1,272 SR
Queue Stats
2W - 7L
1,309 Elo+
Party 1
Ymir
Ymir
OrbitalDuck
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,309 Elo+
Party 1
Team Averages
Level 87
1,362 SR
1,309 Elo+

VS

Team Averages
Level 66
1,535 SR
1,626 Elo+
Bacchus
Bacchus
Dmilzy
Bacchus
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 108L
1,786 Elo+
Party 2
Kukulkan
Kukulkan
Sw1ftshade
Kukulkan
Level 68
God Stats
9W - 10L
1,539 SR
Queue Stats
290W - 195L
1,671 Elo+
Party 2
Danzaburou
Danzaburou
Ulises1014
Danzaburou
Level 109
God Stats
5W - 5L
1,565 SR
Queue Stats
107W - 157L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
10,471
582
8,259
9,611
3,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Kingjew
Thanatos
14
3 / 8 / 2
10,373
576
11,010
15,157
5,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 5
10,777
599
8,972
19,717
19,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dmilzy
Bacchus
16
2 / 0 / 16
12,441
691
6,167
10,632
20,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Sw1ftshade
Kukulkan
20
10 / 1 / 7
13,157
731
20,771
9,361
4,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Ulises1014
Danzaburou
15
6 / 6 / 7
12,047
669
9,196
12,661
5,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
18
18
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dmilzy
Bacchus
2
0
16
10
L
2
6
4
0.67
L
Thanatos
Kingjew
Thanatos
3
8
2
0.5
L
2
4
5
1.13
W
Kukulkan
Sw1ftshade
Kukulkan
10
1
7
13.5
W
Danzaburou
Ulises1014
Danzaburou
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,241
Damage
36,134
44,485
Taken
32,654
28,381
Mitigated
29,806
5,814
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dmilzy
Bacchus
6,167
629
0
1,275
10,632
20,052
0
5,829
4,803
12,202
0
L
8,259
384
0
0
9,611
3,558
0
6,545
3,011
31,844
0
L
Thanatos
Kingjew
Thanatos
11,010
2,812
0
5,814
15,157
5,313
0
9,531
5,626
0
36,460
L
8,972
740
0
0
19,717
19,510
0
10,491
8,910
37,957
0
W
Kukulkan
Sw1ftshade
Kukulkan
20,771
1,594
0
3,030
9,361
4,563
405
5,408
3,953
100,131
0
W
Danzaburou
Ulises1014
Danzaburou
9,196
5,011
0
1,815
12,661
5,191
292
5,994
6,667
0
32,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
37,645
180
Minions Killed
218
0
Camps Cleared
0
899,817
Distance Traveled
873,996
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,441
691
8
0
0
309,949
2
L
Nox
10,471
582
66
4
0
285,175
1
L
Thanatos
10,373
576
56
3
0
307,973
5
L
Ymir
10,777
599
58
3
0
306,669
3
W
Kukulkan
13,157
731
159
9
0
326,214
7
W
Danzaburou
12,047
669
51
3
0
237,833
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role