Player Matchup

Ah Puch
Ah Puch
BedfastLemur
Ah Puch
Level 6
God Stats
1W - 3L
1,505 SR
Queue Stats
2W - 5L
1,355 Elo+
Solo
Da Ji
Da Ji
Bob777222777
Da Ji
Level 28
God Stats
41W - 46L
1,494 SR
Queue Stats
99W - 98L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
Bobbear1
Kukulkan
Level 27
God Stats
82W - 66L
1,582 SR
Queue Stats
107W - 111L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
KSI XDragonX
Cthulhu
Level 7
God Stats
3W - 3L
1,672 SR
Queue Stats
4W - 5L
1,433 Elo+
Solo
King Arthur
King Arthur
Slim-Shoota_
King Arthur
Level 19
God Stats
0W - 3L
1,218 SR
Queue Stats
209W - 247L
1,460 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,408 Elo+

VS

Team Averages
Level 19
1,493 SR
1,425 Elo+
Chang'e
Chang'e
Brotherlluv
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PoisonSeViper24
Morgan Le Fay
Level 16
God Stats
8W - 12L
1,559 SR
Queue Stats
26W - 43L
1,379 Elo+
Party 2
Cerberus
Cerberus
Wariorsith
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
X_VEX_HUNTER
Fenrir
Level 28
God Stats
46W - 40L
1,509 SR
Queue Stats
171W - 167L
1,393 Elo+
Party 2
Sol
Sol
snowysilvermist
Sol
Level 37
God Stats
36W - 35L
1,394 SR
Queue Stats
152W - 206L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BedfastLemur
Ah Puch
20
2 / 11 / 10
14,739
921
26,277
27,926
10,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 8 / 7
14,894
931
14,152
26,677
18,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Bobbear1
Kukulkan
20
2 / 2 / 8
15,366
960
14,881
8,251
6,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
KSI XDragonX
Cthulhu
18
0 / 0 / 1
10,090
631
0
0
0
King Arthur
Slim-Shoota_
King Arthur
20
5 / 11 / 9
14,660
916
22,517
30,508
41,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brotherlluv
Chang'e
20
8 / 2 / 19
17,492
1,093
31,216
21,938
8,860
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
PoisonSeViper24
Morgan Le Fay
20
1 / 2 / 13
14,156
885
11,384
12,635
5,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Wariorsith
Cerberus
19
0 / 6 / 4
12,227
764
3,537
10,369
7,823
Fenrir
20
22 / 4 / 5
19,840
1,240
25,615
19,830
9,562
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 0 / 11
14,841
928
14,353
20,085
7,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
84
14
Kills
32
32
Deaths
14
35
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BedfastLemur
Ah Puch
2
11
10
0.64
L
5
8
7
1.06
L
Kukulkan
Bobbear1
Kukulkan
2
2
8
3
W
Chang'e
Brotherlluv
Chang'e
8
2
19
8.75
L
Cthulhu
KSI XDragonX
Cthulhu
0
0
1
0.5
W
Morgan Le Fay
PoisonSeViper24
Morgan Le Fay
1
2
13
3.75
L
King Arthur
Slim-Shoota_
King Arthur
5
11
9
0.86
W
Cerberus
Wariorsith
Cerberus
0
6
4
0.33
W
Fenrir
22
4
5
6.13
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,827
Damage
86,105
93,362
Taken
84,857
76,650
Mitigated
39,326
2,222
Healing
34,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BedfastLemur
Ah Puch
26,277
1,468
51
1,687
27,926
10,638
0
17,466
10,460
64,271
0
L
14,152
2,835
0
0
26,677
18,486
0
18,699
7,978
0
24,825
L
Kukulkan
Bobbear1
Kukulkan
14,881
629
0
484
8,251
6,302
0
3,687
4,564
69,718
0
W
Chang'e
Brotherlluv
Chang'e
31,216
1,319
6,782
12,685
21,938
8,860
0
9,720
12,218
69,139
0
L
Cthulhu
KSI XDragonX
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
PoisonSeViper24
Morgan Le Fay
11,384
1,632
598
2,057
12,635
5,442
0
5,746
6,889
28,929
0
L
King Arthur
Slim-Shoota_
King Arthur
22,517
2,268
0
0
30,508
41,224
0
20,638
9,531
1,276
38,238
W
Cerberus
Wariorsith
Cerberus
3,537
506
0
409
10,369
7,823
0
5,457
4,912
8,348
0
W
Fenrir
25,615
14,077
0
2,757
19,830
9,562
0
11,255
7,772
0
46,106
W
14,353
2,656
638
8,798
20,085
7,639
0
10,108
9,977
63,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,749
Gold Earned
78,556
274
Minions Killed
376
0
Camps Cleared
16
1,271,494
Distance Traveled
1,370,548
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,739
921
93
6
0
303,915
4
L
Da Ji
14,894
931
13
1
0
341,603
0
L
Kukulkan
15,366
960
143
9
0
319,548
1
W
Chang'e
17,492
1,093
109
7
4
315,959
1
L
Cthulhu
10,090
631
0
0
0
0
0
W
Morgan Le Fay
14,156
885
45
3
0
274,944
2
L
King Arthur
14,660
916
25
2
0
306,428
0
W
Cerberus
12,227
764
21
1
0
111,471
2
W
Fenrir
19,840
1,240
40
3
11
344,261
1
W
Sol
14,841
928
161
10
1
323,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role