Player Matchup

Kumbhakarna
Kumbhakarna
Chocolatedaddy12
Kumbhakarna
Level 43
God Stats
26W - 30L
1,423 SR
Queue Stats
240W - 260L
1,373 Elo+
Solo
Danzaburou
Danzaburou
EP_PDX
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,400 Elo+
Party 3
Nemesis
Nemesis
RIOT_austin23
Nemesis
Level 15
God Stats
3W - 9L
1,123 SR
Queue Stats
3W - 10L
985 Elo+
Party 1
Mulan
Mulan
ratdreamflores
Mulan
Level 116
God Stats
1W - 1L
1,395 SR
Queue Stats
125W - 128L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
ssuunnyD
Baron Samedi
Level 29
God Stats
19W - 14L
1,573 SR
Queue Stats
123W - 114L
1,440 Elo+
Party 3
Team Averages
Level 49
1,403 SR
1,347 Elo+

VS

Team Averages
Level 52
1,536 SR
1,422 Elo+
Cthulhu
Cthulhu
Cornielious
Cthulhu
Level 46
God Stats
6W - 1L
1,810 SR
Queue Stats
82W - 78L
1,479 Elo+
Party 4
Merlin
Merlin
Sasor17
Merlin
Level 60
God Stats
8W - 3L
1,517 SR
Queue Stats
182W - 186L
1,388 Elo+
Party 2
Jing Wei
Jing Wei
SnyderX
Jing Wei
Level 69
God Stats
5W - 2L
1,664 SR
Queue Stats
57W - 57L
1,489 Elo+
Party 4
Susano
Susano
Zunkar X
Susano
Level 46
God Stats
1W - 0L
1,314 SR
Queue Stats
26W - 32L
1,337 Elo+
Solo
Nemesis
Nemesis
Zurxido
Nemesis
Level 41
God Stats
18W - 23L
1,376 SR
Queue Stats
212W - 222L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chocolatedaddy12
Kumbhakarna
14
2 / 5 / 5
10,082
480
5,839
20,616
23,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
EP_PDX
Danzaburou
14
0 / 6 / 3
8,202
391
4,595
13,802
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
16
1 / 9 / 0
9,773
465
7,588
16,840
12,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 9 / 2
9,959
474
11,049
18,907
8,711
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ssuunnyD
Baron Samedi
18
5 / 7 / 2
11,157
531
13,596
15,373
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cornielious
Cthulhu
15
4 / 4 / 14
10,039
478
11,499
12,161
12,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Sasor17
Merlin
17
5 / 2 / 8
10,805
515
16,327
12,122
4,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
SnyderX
Jing Wei
20
9 / 3 / 2
12,875
613
13,376
14,409
5,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
Zunkar X
Susano
19
4 / 3 / 6
11,408
543
7,210
11,933
4,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
Zurxido
Nemesis
20
14 / 0 / 5
12,866
613
12,739
14,561
7,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
12
Kills
36
36
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Chocolatedaddy12
Kumbhakarna
2
5
5
0.9
W
Cthulhu
Cornielious
Cthulhu
4
4
14
2.75
L
Danzaburou
EP_PDX
Danzaburou
0
6
3
0.25
L
Nemesis
1
9
0
0.11
W
Merlin
Sasor17
Merlin
5
2
8
4.5
W
Jing Wei
SnyderX
Jing Wei
9
3
2
3.33
W
Susano
Zunkar X
Susano
4
3
6
2.33
W
Nemesis
Zurxido
Nemesis
14
0
5
16.5
L
4
9
2
0.56
L
Baron Samedi
ssuunnyD
Baron Samedi
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,667
Damage
61,151
85,538
Taken
65,186
56,452
Mitigated
35,468
14,498
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Chocolatedaddy12
Kumbhakarna
5,839
432
0
3,798
20,616
23,118
0
9,210
11,406
23,469
0
W
Cthulhu
Cornielious
Cthulhu
11,499
652
171
1,556
12,161
12,813
210
4,952
7,209
30,178
0
L
Danzaburou
EP_PDX
Danzaburou
4,595
1,405
0
1,926
13,802
4,773
334
5,079
8,723
0
46,733
L
Nemesis
7,588
2,375
0
2,448
16,840
12,336
150
1,888
14,952
0
54,820
W
Merlin
Sasor17
Merlin
16,327
1,158
0
818
12,122
4,621
640
4,409
7,713
68,273
0
W
Jing Wei
SnyderX
Jing Wei
13,376
10,590
0
4,865
14,409
5,387
2,306
7,221
7,188
0
123,967
W
Susano
Zunkar X
Susano
7,210
758
0
0
11,933
4,738
1,608
62
11,871
0
60,949
W
Nemesis
Zurxido
Nemesis
12,739
5,586
0
3,439
14,561
7,909
117
2,917
11,644
0
85,505
L
11,049
1,675
0
3,052
18,907
8,711
0
5,325
13,582
0
67,216
L
Baron Samedi
ssuunnyD
Baron Samedi
13,596
643
321
2,953
15,373
7,514
0
6,552
8,821
72,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
57,993
459
Minions Killed
589
0
Camps Cleared
0
1,856,990
Distance Traveled
1,968,730
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,082
480
27
1
0
407,116
2
W
Cthulhu
10,039
478
46
2
0
390,780
1
L
Danzaburou
8,202
391
84
4
0
371,532
1
L
Nemesis
9,773
465
105
5
0
380,216
1
W
Merlin
10,805
515
100
5
0
356,847
4
W
Jing Wei
12,875
613
205
10
0
384,437
4
W
Susano
11,408
543
119
6
0
361,750
2
W
Nemesis
12,866
613
119
6
0
474,916
6
L
Mulan
9,959
474
120
6
0
372,027
2
L
Baron Samedi
11,157
531
123
6
0
326,099
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role