Player Matchup

Thoth
Thoth
JamesBooong91
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jokasam
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Aphrodite
Aphrodite
Shuziku
Aphrodite
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Neith
Neith
SplifN2tL
Neith
Level 14
God Stats
3W - 6L
1,616 SR
Queue Stats
4W - 8L
1,498 Elo+
Solo
Vulcan
Vulcan
Слойченко
Vulcan
Level 14
God Stats
0W - 2L
1,229 SR
Queue Stats
5W - 9L
1,392 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,424 Elo+

VS

Team Averages
Level 12
1,542 SR
1,368 Elo+
Kukulkan
Kukulkan
Abigcaancerr
Kukulkan
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 25L
1,462 Elo+
Party 1
Raijin
Raijin
ElOgEyy
Raijin
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 16L
1,362 Elo+
Party 1
Ra
Ra
Leshka16
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,423 Elo+
Solo
Merlin
Merlin
SZYCroft
Merlin
Level 16
God Stats
8W - 7L
1,517 SR
Queue Stats
54W - 51L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Serybanihe
Danzaburou
Level 14
God Stats
6W - 6L
1,692 SR
Queue Stats
20W - 32L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 11
13,177
1,014
10,209
18,940
6,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Jokasam
Tsukuyomi
19
11 / 11 / 8
13,844
1,065
17,878
24,898
8,713
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Shuziku
Aphrodite
19
2 / 8 / 8
12,375
952
2,074
20,000
18,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
SplifN2tL
Neith
20
10 / 6 / 14
14,759
1,135
26,283
18,960
7,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 9 / 12
12,209
939
18,986
19,929
6,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abigcaancerr
Kukulkan
20
18 / 2 / 13
17,030
1,310
31,235
11,518
3,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
ElOgEyy
Raijin
20
5 / 5 / 14
13,134
1,010
10,199
17,435
6,082
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 11 / 19
13,381
1,029
14,732
17,416
5,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
SZYCroft
Merlin
20
11 / 5 / 18
15,805
1,216
23,767
14,856
5,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Serybanihe
Danzaburou
20
1 / 8 / 21
12,985
999
17,689
18,045
6,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
126
31
Kills
41
41
Deaths
31
53
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Abigcaancerr
Kukulkan
18
2
13
12.25
W
Raijin
ElOgEyy
Raijin
5
5
14
2.4
L
5
7
11
1.5
L
Tsukuyomi
Jokasam
Tsukuyomi
11
11
8
1.36
W
6
11
19
1.41
W
Merlin
SZYCroft
Merlin
11
5
18
4
W
Danzaburou
Serybanihe
Danzaburou
1
8
21
1.44
L
Aphrodite
Shuziku
Aphrodite
2
8
8
0.75
L
Neith
SplifN2tL
Neith
10
6
14
2.83
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,430
Damage
97,622
102,727
Taken
79,270
48,441
Mitigated
26,833
11,242
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Abigcaancerr
Kukulkan
31,235
2,455
0
1,167
11,518
3,653
0
4,997
6,521
53,841
0
W
Raijin
ElOgEyy
Raijin
10,199
1,482
221
1,523
17,435
6,082
0
7,339
10,096
32,016
0
L
10,209
878
268
1,519
18,940
6,610
0
15,152
3,788
34,333
0
L
Tsukuyomi
Jokasam
Tsukuyomi
17,878
6,428
0
349
24,898
8,713
0
20,216
4,682
0
30,780
W
14,732
1,704
712
825
17,416
5,717
0
6,401
11,015
33,128
0
W
Merlin
SZYCroft
Merlin
23,767
1,283
736
1,168
14,856
5,032
0
4,436
10,420
52,663
0
W
Danzaburou
Serybanihe
Danzaburou
17,689
7,877
854
2,676
18,045
6,349
0
8,096
9,949
0
45,429
L
Aphrodite
Shuziku
Aphrodite
2,074
479
540
3,351
20,000
18,874
0
15,708
4,292
17,473
0
L
Neith
SplifN2tL
Neith
26,283
12,342
0
4,179
18,960
7,660
0
11,679
7,281
0
52,642
L
18,986
4,062
0
1,036
19,929
6,584
0
17,178
2,751
36,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,364
Gold Earned
72,335
197
Minions Killed
258
5
Camps Cleared
10
1,162,202
Distance Traveled
1,080,454
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,030
1,310
49
4
2
252,519
1
W
Raijin
13,134
1,010
49
4
4
186,735
1
L
Thoth
13,177
1,014
62
5
1
219,216
1
L
Tsukuyomi
13,844
1,065
17
1
1
263,224
1
W
Ra
13,381
1,029
35
3
0
222,119
0
W
Merlin
15,805
1,216
63
5
3
236,619
0
W
Danzaburou
12,985
999
62
5
1
182,462
0
L
Aphrodite
12,375
952
42
3
0
180,275
0
L
Neith
14,759
1,135
35
3
3
240,055
0
L
Vulcan
12,209
939
41
3
0
259,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role