Player Matchup

Olorun
Olorun
Zamoram9521
Olorun
Level 8
God Stats
0W - 1L
1,266 SR
Queue Stats
11W - 18L
1,615 Elo+
Solo
Achilles
Achilles
iNevermore241
Achilles
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
73W - 76L
1,572 Elo+
Party 1
Bacchus
Bacchus
mystere-vert
Bacchus
Level 25
God Stats
70W - 53L
1,610 SR
Queue Stats
82W - 79L
1,549 Elo+
Party 1
Anhur
Anhur
pocket-bully1992
Anhur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,530 Elo+
Solo
Skadi
Skadi
vReaper17
Skadi
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 21L
1,344 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,522 Elo+

VS

Team Averages
Level 17
1,562 SR
1,575 Elo+
Ra
Ra
HuTao my UwU
Ra
Level 23
God Stats
4W - 3L
1,293 SR
Queue Stats
144W - 72L
1,663 Elo+
Solo
Ravana
Ravana
Jehsseh
Ravana
Level 17
God Stats
1W - 1L
1,273 SR
Queue Stats
42W - 34L
1,575 Elo+
Solo
Fenrir
Fenrir
Legendslayer1988
Fenrir
Level 29
God Stats
28W - 4L
1,853 SR
Queue Stats
253W - 180L
1,644 Elo+
Solo
Izanami
Izanami
ShadowSoldier04
Izanami
Level 13
God Stats
5W - 5L
1,542 SR
Queue Stats
8W - 12L
1,358 Elo+
Party 2
Jormungandr
Jormungandr
SkRiLiXFaKe
Jormungandr
Level 4
God Stats
4W - 2L
1,850 SR
Queue Stats
8W - 12L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
2 / 6 / 1
5,055
506
1,292
6,628
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
iNevermore241
Achilles
4
0 / 2 / 0
3,979
398
1,095
2,614
723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
mystere-vert
Bacchus
5
1 / 2 / 1
4,805
481
1,849
3,858
1,786
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
1 / 5 / 2
4,660
466
2,958
6,296
1,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
vReaper17
Skadi
5
0 / 4 / 0
4,055
406
1,018
4,022
823
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,901
790
2,889
2,101
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Jehsseh
Ravana
13
3 / 0 / 1
6,941
694
2,854
3,511
1,102
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
9 / 0 / 3
7,528
753
5,207
5,226
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 3
5,640
564
4,243
5,525
1,839
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
SkRiLiXFaKe
Jormungandr
5
1 / 1 / 0
4,807
481
859
1,815
548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
19
19
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Ravana
Jehsseh
Ravana
3
0
1
3.5
W
9
0
3
10.5
W
1
3
3
0.83
W
Jormungandr
SkRiLiXFaKe
Jormungandr
1
1
0
1
L
Olorun
2
6
1
0.42
L
Achilles
iNevermore241
Achilles
0
2
0
0
L
Bacchus
mystere-vert
Bacchus
1
2
1
0.75
L
1
5
2
0.4
L
Skadi
vReaper17
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,212
Damage
16,052
23,418
Taken
18,178
7,102
Mitigated
6,233
2,186
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,889
431
30
1,539
2,101
785
0
276
1,825
50,623
0
W
Ravana
Jehsseh
Ravana
2,854
769
0
1,436
3,511
1,102
636
0
3,511
0
40,618
W
5,207
1,583
0
710
5,226
1,959
0
219
5,007
0
48,397
W
4,243
2,480
0
0
5,525
1,839
968
1,985
3,463
0
21,947
W
Jormungandr
SkRiLiXFaKe
Jormungandr
859
628
0
0
1,815
548
0
465
1,350
4,192
0
L
Olorun
1,292
522
0
1,201
6,628
2,377
0
1,665
4,881
15,982
3,231
L
Achilles
iNevermore241
Achilles
1,095
354
0
538
2,614
723
0
724
1,866
0
8,347
L
Bacchus
mystere-vert
Bacchus
1,849
267
0
280
3,858
1,786
0
499
3,359
8,271
0
L
2,958
1,164
0
0
6,296
1,393
0
714
5,542
0
12,322
L
Skadi
vReaper17
Skadi
1,018
607
0
167
4,022
823
261
0
4,022
0
9,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,554
Gold Earned
32,817
118
Minions Killed
351
0
Camps Cleared
0
781,119
Distance Traveled
889,833
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,901
790
110
11
0
211,334
0
W
Ravana
6,941
694
97
10
0
199,917
1
W
Fenrir
7,528
753
88
9
0
229,284
0
W
Izanami
5,640
564
51
5
0
193,110
5
W
Jormungandr
4,807
481
5
1
0
56,188
0
L
Olorun
5,055
506
40
4
0
172,042
2
L
Achilles
3,979
398
21
2
0
92,765
1
L
Bacchus
4,805
481
15
2
0
169,642
0
L
Anhur
4,660
466
26
3
0
174,712
1
L
Skadi
4,055
406
16
2
0
171,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role