Player Matchup

Set
Set
 
Set
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Rabity Chicken
Scylla
Level 39
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
SukiSenpai69
Yemoja
Level 24
God Stats
0W - 1L
1,578 SR
Queue Stats
3W - 7L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
ZiggySenpai
Danzaburou
Level 26
God Stats
1W - 2L
1,521 SR
Queue Stats
3W - 6L
1,113 Elo+
Party 1
Team Averages
Level 76
1,543 SR
1,404 Elo+

VS

Team Averages
Level 82
1,503 SR
1,358 Elo+
Arachne
Arachne
Clum_99
Arachne
Level 43
God Stats
30W - 11L
1,675 SR
Queue Stats
110W - 101L
1,499 Elo+
Party 3
Hou Yi
Hou Yi
ExTrEmE-RuLeZ91
Hou Yi
Level 42
God Stats
1W - 1L
1,219 SR
Queue Stats
1W - 8L
1,006 Elo+
Solo
Ares
Ares
Hoendervleis
Ares
Level 100
God Stats
4W - 3L
1,586 SR
Queue Stats
328W - 304L
1,444 Elo+
Party 2
Medusa
Medusa
lhubbz
Medusa
Level 86
God Stats
2W - 2L
1,415 SR
Queue Stats
354W - 329L
1,436 Elo+
Party 2
Discordia
Discordia
superrickje
Discordia
Level 139
God Stats
6W - 2L
1,622 SR
Queue Stats
34W - 22L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
4 / 3 / 1
7,708
551
5,755
12,260
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
 
Nike
13
4 / 3 / 2
7,641
546
6,732
10,754
9,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 2 / 0
4,539
324
209
1,659
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
9
0 / 4 / 0
5,853
418
1,677
9,344
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ZiggySenpai
Danzaburou
10
0 / 3 / 1
5,943
425
3,016
7,410
1,966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clum_99
Arachne
13
2 / 1 / 3
7,925
566
4,772
9,380
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 0
6,633
474
1,565
7,006
1,955
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 5
7,792
557
3,788
5,726
5,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
lhubbz
Medusa
14
6 / 1 / 3
8,680
620
11,624
6,885
2,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
superrickje
Discordia
14
5 / 3 / 2
8,765
626
7,970
6,382
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
15
15
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
3
1
1.5
L
Nike
 
Nike
4
3
2
1.67
W
Arachne
Clum_99
Arachne
2
1
3
3.5
W
0
3
0
0
W
2
0
5
4.5
L
0
2
0
0
L
Yemoja
0
4
0
0
L
Danzaburou
ZiggySenpai
Danzaburou
0
3
1
0.17
W
Medusa
lhubbz
Medusa
6
1
3
7.5
W
Discordia
superrickje
Discordia
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,389
Damage
29,719
41,427
Taken
35,379
21,977
Mitigated
17,007
7,457
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,755
2,466
0
801
12,260
4,741
58
5,231
7,029
0
44,547
L
Nike
 
Nike
6,732
1,437
0
2,926
10,754
9,135
0
4,276
6,478
0
43,280
W
Arachne
Clum_99
Arachne
4,772
2,658
0
4,766
9,380
4,783
145
128
9,252
0
54,264
W
1,565
398
0
2,436
7,006
1,955
632
0
7,006
0
30,151
W
3,788
78
0
750
5,726
5,277
633
215
5,511
20,121
0
L
209
36
0
380
1,659
453
0
1,139
520
5,393
0
L
Yemoja
1,677
309
297
968
9,344
5,682
0
651
8,693
16,185
0
L
Danzaburou
ZiggySenpai
Danzaburou
3,016
1,067
0
2,085
7,410
1,966
0
461
6,949
0
34,494
W
Medusa
lhubbz
Medusa
11,624
4,427
0
1,514
6,885
2,516
967
1,334
5,551
0
62,334
W
Discordia
superrickje
Discordia
7,970
285
94
703
6,382
2,476
2,129
181
6,173
56,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
39,795
296
Minions Killed
398
0
Camps Cleared
0
1,078,936
Distance Traveled
1,360,843
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,708
551
96
7
0
267,967
4
L
Nike
7,641
546
77
6
0
287,848
6
W
Arachne
7,925
566
90
6
0
319,631
4
W
Hou Yi
6,633
474
57
4
0
229,193
0
W
Ares
7,792
557
41
3
0
301,458
4
L
Scylla
4,539
324
17
1
0
65,815
0
L
Yemoja
5,853
418
33
2
0
224,469
1
L
Danzaburou
5,943
425
73
5
0
232,837
5
W
Medusa
8,680
620
102
7
0
260,408
3
W
Discordia
8,765
626
108
8
0
250,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role