Player Matchup

Nox
Nox
BloopBelieves
Nox
Level 143
God Stats
10W - 5L
1,731 SR
Queue Stats
117W - 82L
1,777 Elo+
Party 1
Artemis
Artemis
PolyN0va
Artemis
Level 152
God Stats
30W - 7L
1,578 SR
Queue Stats
231W - 126L
1,760 Elo+
Party 1
Hades
Hades
zYungPoseidon
Hades
Level 123
God Stats
3W - 0L
1,556 SR
Queue Stats
181W - 117L
1,762 Elo+
Party 1
Team Averages
Level 139
1,622 SR
1,767 Elo+

VS

Team Averages
Level 113
1,577 SR
1,657 Elo+
Guan Yu
Guan Yu
Dankerson
Guan Yu
Level 126
God Stats
1W - 4L
1,430 SR
Queue Stats
28W - 34L
1,673 Elo+
Solo
Baron Samedi
Baron Samedi
TinyRickC137
Baron Samedi
Level 127
God Stats
7W - 2L
1,629 SR
Queue Stats
31W - 31L
1,684 Elo+
Solo
Thanatos
Thanatos
gietmanmanw
Thanatos
Level 85
God Stats
20W - 12L
1,671 SR
Queue Stats
50W - 49L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 6
11,838
740
8,943
10,884
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PolyN0va
Artemis
16
7 / 4 / 4
12,200
763
20,136
13,151
3,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 6 / 7
10,735
671
7,464
13,171
14,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dankerson
Guan Yu
16
1 / 2 / 11
10,650
666
5,972
22,325
20,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
TinyRickC137
Baron Samedi
16
7 / 5 / 8
11,700
731
13,683
14,448
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
gietmanmanw
Thanatos
16
8 / 5 / 6
11,585
724
11,815
13,518
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
12
Kills
16
17
Deaths
12
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
7
6
1
L
Guan Yu
Dankerson
Guan Yu
1
2
11
3.25
W
Artemis
PolyN0va
Artemis
7
4
4
2.25
L
Baron Samedi
TinyRickC137
Baron Samedi
7
5
8
2.2
L
Thanatos
gietmanmanw
Thanatos
8
5
6
2.2
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
31,470
37,206
Taken
50,291
21,172
Mitigated
30,937
6,902
Healing
26,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,943
903
0
330
10,884
3,300
445
3,905
6,979
39,371
0
L
Guan Yu
Dankerson
Guan Yu
5,972
757
2,710
7,526
22,325
20,509
317
5,476
16,849
0
41,519
W
Artemis
PolyN0va
Artemis
20,136
9,907
0
4,290
13,151
3,633
2,148
3,835
9,316
0
55,828
L
Baron Samedi
TinyRickC137
Baron Samedi
13,683
1,212
2,869
3,998
14,448
6,115
694
6,199
8,249
65,802
0
L
Thanatos
gietmanmanw
Thanatos
11,815
3,750
0
9,224
13,518
4,313
657
4,732
8,786
0
34,603
W
7,464
706
310
1,972
13,171
14,239
399
5,943
7,228
17,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,773
Gold Earned
33,935
157
Minions Killed
181
0
Camps Cleared
0
806,256
Distance Traveled
925,613
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,838
740
52
3
0
260,811
4
L
Guan Yu
10,650
666
61
4
0
371,085
3
W
Artemis
12,200
763
79
5
0
277,537
2
L
Baron Samedi
11,700
731
70
4
0
264,490
2
L
Thanatos
11,585
724
50
3
0
290,038
2
W
Hades
10,735
671
26
2
0
267,908
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role