Player Matchup

Ares
Ares
Black_faqzer
Ares
Level 3
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 2L
1,136 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EVO_Pegu1ner
Cu Chulainn
Level 13
God Stats
1W - 2L
1,454 SR
Queue Stats
6W - 13L
1,181 Elo+
Party 1
Danzaburou
Danzaburou
Elykjr
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,455 Elo+
Solo
Scylla
Scylla
Red Bishop 13
Scylla
Level 24
God Stats
16W - 18L
1,416 SR
Queue Stats
416W - 428L
1,288 Elo+
Solo
Susano
Susano
jpaulo_182
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,237 Elo+
Party 1
Team Averages
Level 12
1,422 SR
1,259 Elo+

VS

Team Averages
Level 10
1,451 SR
1,426 Elo+
Thor
Thor
Amiah-lx
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Cynple
Chang'e
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ImkindoFGarb
Anubis
Level 18
God Stats
30W - 29L
1,295 SR
Queue Stats
54W - 51L
1,318 Elo+
Solo
Cupid
Cupid
abandoned_pro
Cupid
Level 26
God Stats
52W - 54L
1,460 SR
Queue Stats
61W - 68L
1,313 Elo+
Solo
Cthulhu
Cthulhu
swollen_cask7
Cthulhu
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
4,084
408
497
2,780
996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
EVO_Pegu1ner
Cu Chulainn
6
0 / 5 / 1
4,215
422
1,064
7,075
2,181
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Elykjr
Danzaburou
9
1 / 5 / 0
5,133
513
2,632
5,383
1,472
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
0 / 3 / 0
5,056
506
3,268
3,853
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
jpaulo_182
Susano
8
1 / 3 / 0
5,010
501
1,928
6,299
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
3
0 / 3 / 0
4,076
408
0
2,059
399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Cynple
Chang'e
9
2 / 3 / 2
5,589
559
2,277
5,385
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
10
3 / 0 / 1
6,048
605
2,009
4,708
2,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
9 / 0 / 1
7,491
749
5,246
4,012
1,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
10
5 / 1 / 6
7,287
729
6,693
7,324
5,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
19
19
Deaths
7
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
0
3
0
0
L
0
3
0
0
W
Chang'e
Cynple
Chang'e
2
3
2
1
L
Cu Chulainn
EVO_Pegu1ner
Cu Chulainn
0
5
1
0.1
L
Danzaburou
Elykjr
Danzaburou
1
5
0
0.2
W
Anubis
3
0
1
3.5
L
0
3
0
0
W
9
0
1
9.5
L
Susano
jpaulo_182
Susano
1
3
0
0.33
W
Cthulhu
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,389
Damage
16,225
25,390
Taken
23,488
7,173
Mitigated
11,158
3,788
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
0
0
0
106
2,059
399
0
0
2,059
0
1,241
L
497
199
0
0
2,780
996
0
1,304
1,476
2,969
0
W
Chang'e
Cynple
Chang'e
2,277
689
69
1,143
5,385
1,415
1,933
499
4,886
19,323
0
L
Cu Chulainn
EVO_Pegu1ner
Cu Chulainn
1,064
163
0
1,240
7,075
2,181
0
3,279
3,796
0
10,487
L
Danzaburou
Elykjr
Danzaburou
2,632
1,687
0
147
5,383
1,472
0
2,683
2,700
0
18,381
W
Anubis
2,009
464
0
3,453
4,708
2,213
891
623
3,977
25,985
0
L
3,268
520
0
720
3,853
1,075
0
835
3,018
24,820
0
W
5,246
1,565
322
1,380
4,012
1,232
1,281
1,771
2,063
0
32,091
L
Susano
jpaulo_182
Susano
1,928
525
0
1,681
6,299
1,449
20
2,878
3,421
0
18,456
W
Cthulhu
6,693
573
0
1,903
7,324
5,899
339
478
6,738
24,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
30,491
148
Minions Killed
211
0
Camps Cleared
0
759,013
Distance Traveled
825,647
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,076
408
3
0
0
49,346
0
L
Ares
4,084
408
4
0
0
79,219
0
W
Chang'e
5,589
559
27
3
0
192,368
1
L
Cu Chulainn
4,215
422
17
2
0
175,278
1
L
Danzaburou
5,133
513
49
5
0
165,347
1
W
Anubis
6,048
605
72
7
0
177,401
3
L
Scylla
5,056
506
37
4
0
185,626
3
W
Cupid
7,491
749
69
7
0
182,824
1
L
Susano
5,010
501
41
4
0
153,543
0
W
Cthulhu
7,287
729
40
4
0
223,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role