Player Matchup

Sun Wukong
Sun Wukong
ElNiñoCroqueta
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,381 Elo+
Solo
Anubis
Anubis
Papatank32
Anubis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 178L
1,478 Elo+
Party 1
Apollo
Apollo
Seegürkschien
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ZeiaFury123
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,350 Elo+
Solo
Loki
Loki
xPunkerx
Loki
Level 28
God Stats
5W - 7L
1,385 SR
Queue Stats
254W - 269L
1,488 Elo+
Party 1
Team Averages
Level 22
1,477 SR
1,439 Elo+

VS

Team Averages
Level 27
1,578 SR
1,395 Elo+
Anubis
Anubis
NaYami1337
Anubis
Level 28
God Stats
14W - 15L
1,570 SR
Queue Stats
74W - 100L
1,446 Elo+
Solo
Fafnir
Fafnir
SillyAzerty
Fafnir
Level 26
God Stats
2W - 0L
1,433 SR
Queue Stats
29W - 55L
1,206 Elo+
Solo
Arachne
Arachne
TrefiFi
Arachne
Level 28
God Stats
48W - 21L
1,734 SR
Queue Stats
127W - 106L
1,471 Elo+
Solo
Kukulkan
Kukulkan
YYue
Kukulkan
Level 26
God Stats
5W - 5L
1,654 SR
Queue Stats
129W - 135L
1,523 Elo+
Solo
Chernobog
Chernobog
Złojtek
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 56L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElNiñoCroqueta
Sun Wukong
11
2 / 11 / 2
8,101
352
6,558
18,626
16,987
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Papatank32
Anubis
16
4 / 14 / 2
10,211
444
16,176
19,568
9,792
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 10 / 5
11,598
504
17,915
24,725
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
ZeiaFury123
Kuzenbo
15
3 / 9 / 8
11,245
489
10,745
29,378
41,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
14
3 / 7 / 3
9,218
401
7,927
16,949
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NaYami1337
Anubis
20
21 / 3 / 9
15,174
660
31,401
25,799
14,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
15
1 / 5 / 18
10,680
464
8,311
17,443
11,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TrefiFi
Arachne
20
8 / 3 / 10
13,383
582
12,004
17,905
8,445
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
YYue
Kukulkan
20
20 / 4 / 8
14,012
609
31,048
12,728
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Złojtek
Chernobog
14
0 / 7 / 21
10,472
455
7,977
16,008
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
116
21
Kills
50
51
Deaths
22
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ElNiñoCroqueta
Sun Wukong
2
11
2
0.27
W
Anubis
NaYami1337
Anubis
21
3
9
8.5
L
Anubis
Papatank32
Anubis
4
14
2
0.36
L
9
10
5
1.15
W
Fafnir
1
5
18
2
W
Arachne
TrefiFi
Arachne
8
3
10
4.33
W
Kukulkan
YYue
Kukulkan
20
4
8
6
L
Kuzenbo
ZeiaFury123
Kuzenbo
3
9
8
0.78
W
Chernobog
Złojtek
Chernobog
0
7
21
1.5
L
Loki
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,321
Damage
90,741
109,246
Taken
89,883
81,227
Mitigated
43,610
12,501
Healing
31,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ElNiñoCroqueta
Sun Wukong
6,558
909
0
1,246
18,626
16,987
0
14,529
4,097
0
31,753
W
Anubis
NaYami1337
Anubis
31,401
2,168
0
17,298
25,799
14,033
3,204
8,952
16,847
141,306
0
L
Anubis
Papatank32
Anubis
16,176
622
0
2,492
19,568
9,792
125
14,426
5,142
54,197
0
L
17,915
11,024
0
6,086
24,725
8,026
0
14,994
9,731
0
65,587
W
Fafnir
8,311
2,009
22
4,278
17,443
11,765
448
5,536
11,907
26,083
0
W
Arachne
TrefiFi
Arachne
12,004
8,063
0
6,831
17,905
8,445
5,136
3,964
13,941
0
108,933
W
Kukulkan
YYue
Kukulkan
31,048
1,989
0
570
12,728
4,905
952
4,244
8,484
87,659
0
L
Kuzenbo
ZeiaFury123
Kuzenbo
10,745
2,887
0
460
29,378
41,120
78
17,208
12,170
17,207
0
W
Chernobog
Złojtek
Chernobog
7,977
5,775
0
2,662
16,008
4,462
2,050
5,474
10,534
0
45,532
L
Loki
7,927
1,062
0
2,217
16,949
5,302
0
9,603
7,346
0
45,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,373
Gold Earned
63,721
309
Minions Killed
603
0
Camps Cleared
0
1,864,678
Distance Traveled
2,044,632
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,101
352
36
2
0
356,068
1
W
Anubis
15,174
660
220
10
0
338,407
2
L
Anubis
10,211
444
82
4
0
363,111
3
L
Apollo
11,598
504
87
4
0
336,583
2
W
Fafnir
10,680
464
35
2
0
392,640
3
W
Arachne
13,383
582
156
7
0
500,845
2
W
Kukulkan
14,012
609
130
6
0
434,503
1
L
Kuzenbo
11,245
489
17
1
0
376,455
2
W
Chernobog
10,472
455
62
3
0
378,237
0
L
Loki
9,218
401
87
4
0
432,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role