Player Matchup

Artemis
Artemis
FadingKnight
Artemis
Level 29
God Stats
3W - 6L
1,381 SR
Queue Stats
5W - 9L
1,233 Elo+
Solo
Achilles
Achilles
Gingervitus8978
Achilles
Level 14
God Stats
2W - 5L
1,288 SR
Queue Stats
3W - 6L
1,279 Elo+
Solo
Raijin
Raijin
WhiteShadow000
Raijin
Level 29
God Stats
1W - 0L
1,265 SR
Queue Stats
46W - 43L
1,537 Elo+
Solo
Chiron
Chiron
cyong1230
Chiron
Level 10
God Stats
172W - 155L
1,325 SR
Queue Stats
314W - 312L
1,448 Elo+
Solo
Chaac
Chaac
juanparra23_07
Chaac
Level 28
God Stats
3W - 2L
1,568 SR
Queue Stats
118W - 94L
1,400 Elo+
Solo
Team Averages
Level 22
1,365 SR
1,379 Elo+

VS

Team Averages
Level 23
1,455 SR
1,472 Elo+
Olorun
Olorun
CrimsonFirestorm
Olorun
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,430 Elo+
Party 1
Thor
Thor
MrChimney
Thor
Level 16
God Stats
0W - 2L
1,305 SR
Queue Stats
57W - 40L
1,397 Elo+
Solo
Thanatos
Thanatos
Nearsum
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,623 Elo+
Party 1
Chang'e
Chang'e
malkosean
Chang'e
Level 69
God Stats
7W - 11L
1,473 SR
Queue Stats
165W - 140L
1,655 Elo+
Party 1
King Arthur
King Arthur
pibunsak
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FadingKnight
Artemis
19
1 / 3 / 17
11,196
933
11,632
6,905
3,150
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
20
8 / 4 / 24
13,485
1,124
21,013
19,804
24,687
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
15 / 1 / 18
15,371
1,281
43,110
9,254
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
cyong1230
Chiron
19
5 / 2 / 18
12,189
1,016
17,915
11,145
4,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 2 / 14
13,308
1,109
17,633
16,231
17,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

206

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 12
11,344
945
16,766
13,560
5,767
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
18
2 / 16 / 6
11,522
960
12,942
26,701
15,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Nearsum
Thanatos
17
3 / 8 / 4
11,383
949
5,908
21,724
8,433
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
malkosean
Chang'e
18
5 / 5 / 5
12,597
1,050
15,967
27,615
9,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
pibunsak
King Arthur
18
2 / 7 / 9
11,476
956
7,858
29,890
27,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
48
39
Kills
12
12
Deaths
39
91
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
3
12
2
W
Artemis
FadingKnight
Artemis
1
3
17
3.17
W
Achilles
8
4
24
5
L
Thor
2
16
6
0.31
L
Thanatos
Nearsum
Thanatos
3
8
4
0.63
W
15
1
18
24
W
Chiron
cyong1230
Chiron
5
2
18
7
W
10
2
14
8.5
L
Chang'e
malkosean
Chang'e
5
5
5
1.5
L
King Arthur
pibunsak
King Arthur
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,303
Damage
59,441
63,339
Taken
119,490
53,926
Mitigated
67,220
15,926
Healing
30,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,766
10,877
1,693
3,593
13,560
5,767
0
5,148
8,412
53,901
0
W
Artemis
FadingKnight
Artemis
11,632
4,399
0
675
6,905
3,150
0
4,459
2,374
0
17,673
W
Achilles
21,013
8,435
0
4,646
19,804
24,687
0
9,134
10,332
1,269
38,905
L
Thor
12,942
5,412
0
0
26,701
15,474
0
8,383
18,211
0
25,839
L
Thanatos
Nearsum
Thanatos
5,908
732
0
3,962
21,724
8,433
0
10,388
11,284
0
16,020
W
43,110
1,059
0
1,435
9,254
4,100
0
4,866
4,290
68,182
0
W
Chiron
cyong1230
Chiron
17,915
7,721
1,466
2,060
11,145
4,930
0
5,579
5,464
0
31,183
W
17,633
1,807
0
5,644
16,231
17,059
0
8,079
7,952
45
42,764
L
Chang'e
malkosean
Chang'e
15,967
2,569
8,216
8,164
27,615
9,961
0
12,701
14,808
46,179
0
L
King Arthur
pibunsak
King Arthur
7,858
1,084
0
5,214
29,890
27,585
0
7,730
22,061
284
12,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,549
Gold Earned
58,322
211
Minions Killed
199
7
Camps Cleared
5
1,062,871
Distance Traveled
1,075,714
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,344
945
76
6
1
214,969
0
W
Artemis
11,196
933
15
1
1
172,549
4
W
Achilles
13,485
1,124
46
4
4
235,448
0
L
Thor
11,522
960
18
2
2
180,723
0
L
Thanatos
11,383
949
19
2
0
215,723
0
W
Raijin
15,371
1,281
52
4
1
218,147
0
W
Chiron
12,189
1,016
38
3
0
216,853
0
W
Chaac
13,308
1,109
60
5
1
219,874
0
L
Chang'e
12,597
1,050
81
7
2
236,915
0
L
King Arthur
11,476
956
5
0
0
227,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role