Player Matchup

Morgan Le Fay
Morgan Le Fay
Chungulonian
Morgan Le Fay
Level 26
God Stats
0W - 3L
1,184 SR
Queue Stats
20W - 27L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
SHNAIR
Nu Wa
Level 15
God Stats
4W - 1L
1,829 SR
Queue Stats
10W - 9L
1,519 Elo+
Party 2
Artemis
Artemis
Splitingly
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,675 Elo+
Solo
Thor
Thor
rustypg
Thor
Level 17
God Stats
5W - 12L
1,336 SR
Queue Stats
34W - 29L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
smitezooted
Ah Muzen Cab
Level 26
God Stats
1W - 5L
1,451 SR
Queue Stats
52W - 53L
1,491 Elo+
Party 2
Team Averages
Level 17
1,460 SR
1,531 Elo+

VS

Team Averages
Level 18
1,531 SR
1,598 Elo+
Gilgamesh
Gilgamesh
EX_FATE_010010
Gilgamesh
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 121L
1,631 Elo+
Party 1
Hercules
Hercules
ElDuderino561
Hercules
Level 23
God Stats
18W - 8L
1,671 SR
Queue Stats
54W - 38L
1,533 Elo+
Solo
He Bo
He Bo
Necknar Snow
He Bo
Level 22
God Stats
16W - 19L
1,305 SR
Queue Stats
111W - 110L
1,524 Elo+
Solo
Thanatos
Thanatos
ReclusiveHunter_
Thanatos
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 62L
1,697 Elo+
Party 1
Susano
Susano
kellz1back
Susano
Level 11
God Stats
3W - 1L
1,681 SR
Queue Stats
44W - 22L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chungulonian
Morgan Le Fay
15
2 / 6 / 4
9,903
396
8,205
14,169
4,372
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
SHNAIR
Nu Wa
18
7 / 7 / 5
12,630
505
19,271
13,159
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Splitingly
Artemis
17
5 / 8 / 8
12,210
488
19,100
18,541
7,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
rustypg
Thor
18
3 / 5 / 8
11,682
467
12,220
20,287
11,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
smitezooted
Ah Muzen Cab
20
7 / 2 / 3
13,320
533
11,794
17,291
14,730
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EX_FATE_010010
Gilgamesh
16
3 / 6 / 3
10,808
432
7,013
19,732
13,621
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
ElDuderino561
Hercules
20
6 / 4 / 11
13,095
524
13,002
43,077
40,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

2
0 / 0 / 0
6,688
268
0
2,174
436
20
12 / 7 / 9
14,739
590
26,132
22,806
10,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
kellz1back
Susano
20
6 / 7 / 2
12,837
513
11,829
19,155
8,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
24
Kills
27
28
Deaths
24
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Chungulonian
Morgan Le Fay
2
6
4
0.67
W
Gilgamesh
EX_FATE_010010
Gilgamesh
3
6
3
0.75
W
Hercules
ElDuderino561
Hercules
6
4
11
2.88
W
0
0
0
0
W
12
7
9
2.36
L
Nu Wa
SHNAIR
Nu Wa
7
7
5
1.36
L
Artemis
Splitingly
Artemis
5
8
8
1.13
W
Susano
kellz1back
Susano
6
7
2
1
L
Thor
rustypg
Thor
3
5
8
1.4
L
Ah Muzen Cab
smitezooted
Ah Muzen Cab
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,590
Damage
57,976
83,447
Taken
106,944
42,231
Mitigated
73,517
25,839
Healing
46,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Chungulonian
Morgan Le Fay
8,205
1,188
257
3,035
14,169
4,372
16
237
13,932
31,613
0
W
Gilgamesh
EX_FATE_010010
Gilgamesh
7,013
782
0
568
19,732
13,621
954
3,062
16,487
8,187
42,188
W
Hercules
ElDuderino561
Hercules
13,002
4,302
0
23,978
43,077
40,114
135
11,114
31,569
0
60,159
W
0
0
0
0
2,174
436
0
1,998
0
0
0
W
26,132
8,053
0
19,267
22,806
10,431
629
4,878
17,678
0
105,274
L
Nu Wa
SHNAIR
Nu Wa
19,271
4,235
504
2,151
13,159
3,320
1,606
0
13,159
69,132
0
L
Artemis
Splitingly
Artemis
19,100
10,566
0
5,899
18,541
7,864
1,287
446
18,095
0
74,997
W
Susano
kellz1back
Susano
11,829
3,190
0
2,559
19,155
8,915
6,491
5,194
13,503
0
97,924
L
Thor
rustypg
Thor
12,220
3,180
0
4,580
20,287
11,945
432
322
19,965
0
79,871
L
Ah Muzen Cab
smitezooted
Ah Muzen Cab
11,794
7,209
0
9,413
17,291
14,730
4,157
176
17,115
0
89,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,745
Gold Earned
58,167
493
Minions Killed
508
0
Camps Cleared
0
2,141,234
Distance Traveled
1,831,804
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,903
396
39
2
0
449,923
0
W
Gilgamesh
10,808
432
92
4
0
449,357
0
W
Hercules
13,095
524
100
4
0
468,589
5
W
He Bo
6,688
268
0
0
0
0
0
W
Thanatos
14,739
590
155
6
0
494,166
2
L
Nu Wa
12,630
505
98
4
0
413,375
10
L
Artemis
12,210
488
106
4
0
406,223
1
W
Susano
12,837
513
161
6
0
419,692
0
L
Thor
11,682
467
102
4
0
442,522
4
L
Ah Muzen Cab
13,320
533
148
6
0
429,191
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role