Player Matchup

Kukulkan
Kukulkan
AZTEKACHINGON69
Kukulkan
Level 125
God Stats
20W - 31L
1,479 SR
Queue Stats
667W - 705L
1,507 Elo+
Solo
Hachiman
Hachiman
CrowleysVessel
Hachiman
Level 144
God Stats
10W - 12L
1,485 SR
Queue Stats
862W - 954L
1,486 Elo+
Solo
Ne Zha
Ne Zha
GreyGemini
Ne Zha
Level 47
God Stats
0W - 1L
1,442 SR
Queue Stats
8W - 3L
1,703 Elo+
Party 1
Ra
Ra
MeSoThick
Ra
Level 86
God Stats
0W - 1L
1,409 SR
Queue Stats
3W - 5L
1,592 Elo+
Party 1
Tyr
Tyr
MustBeDaWeed
Tyr
Level 67
God Stats
3W - 2L
1,527 SR
Queue Stats
28W - 20L
1,574 Elo+
Party 1
Team Averages
Level 94
1,468 SR
1,572 Elo+

VS

Team Averages
Level 94
1,604 SR
1,470 Elo+
Fenrir
Fenrir
 
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CapitanTeddy
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,421 Elo+
Solo
Xbalanque
Xbalanque
Nova7ii
Xbalanque
Level 28
God Stats
9W - 4L
1,759 SR
Queue Stats
95W - 86L
1,507 Elo+
Solo
Ah Puch
Ah Puch
RAACKYY
Ah Puch
Level 108
God Stats
5W - 3L
1,588 SR
Queue Stats
82W - 90L
1,480 Elo+
Solo
Khepri
Khepri
facu7512
Khepri
Level 145
God Stats
8W - 2L
1,674 SR
Queue Stats
62W - 70L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 0 / 3
10,192
600
13,477
9,403
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
20
2 / 2 / 2
11,909
701
7,805
12,669
5,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
GreyGemini
Ne Zha
14
0 / 8 / 1
8,734
514
5,492
14,284
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 6 / 2
12,186
717
9,093
11,212
4,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 4
10,436
614
6,188
19,506
13,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 0 / 1
9,247
544
1,759
1,437
452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 3 / 10
12,937
761
15,653
11,853
4,784
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Nova7ii
Xbalanque
20
10 / 2 / 8
14,499
853
21,944
14,669
7,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
RAACKYY
Ah Puch
20
2 / 0 / 12
11,882
699
14,894
9,464
4,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
facu7512
Khepri
19
2 / 0 / 14
13,370
786
4,785
16,193
27,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
5
Kills
22
22
Deaths
5
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
1
1.5
L
Kukulkan
0
0
3
1.5
W
7
3
10
4
L
Hachiman
2
2
2
1.5
L
Ne Zha
GreyGemini
Ne Zha
0
8
1
0.06
L
2
6
2
0.5
L
1
6
4
0.5
W
Xbalanque
Nova7ii
Xbalanque
10
2
8
7
W
Ah Puch
RAACKYY
Ah Puch
2
0
12
8
W
Khepri
facu7512
Khepri
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,055
Damage
59,035
67,074
Taken
53,616
30,887
Mitigated
44,846
6,953
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,759
708
0
337
1,437
452
0
621
816
0
5,677
L
Kukulkan
13,477
172
0
361
9,403
3,174
45
6,536
2,763
53,765
0
W
15,653
1,683
0
1,974
11,853
4,784
1,040
5,980
5,873
41,398
0
L
Hachiman
7,805
4,465
0
3,022
12,669
5,023
1,010
6,981
5,538
0
53,661
L
Ne Zha
GreyGemini
Ne Zha
5,492
2,820
0
491
14,284
5,154
0
5,670
8,502
0
10,390
L
9,093
206
728
1,330
11,212
4,489
117
5,230
5,934
54,321
0
L
6,188
727
0
1,021
19,506
13,047
0
10,552
8,825
0
17,073
W
Xbalanque
Nova7ii
Xbalanque
21,944
10,942
0
2,482
14,669
7,411
3,211
5,093
9,576
0
86,368
W
Ah Puch
RAACKYY
Ah Puch
14,894
375
518
4,552
9,464
4,590
1,518
4,669
4,795
70,667
0
W
Khepri
facu7512
Khepri
4,785
247
0
2,853
16,193
27,609
220
6,536
9,657
31,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,457
Gold Earned
61,935
425
Minions Killed
403
6
Camps Cleared
11
1,488,464
Distance Traveled
1,381,986
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,247
544
12
1
0
81,968
4
L
Kukulkan
10,192
600
108
6
0
307,349
5
W
Janus
12,937
761
84
5
3
310,088
2
L
Hachiman
11,909
701
140
8
3
304,064
2
L
Ne Zha
8,734
514
12
1
0
293,785
0
L
Ra
12,186
717
145
9
2
296,893
0
L
Tyr
10,436
614
20
1
1
286,373
3
W
Xbalanque
14,499
853
143
8
6
313,777
1
W
Ah Puch
11,882
699
123
7
2
336,820
0
W
Khepri
13,370
786
41
2
0
339,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role