Player Matchup

Geb
Geb
Diamond II
CampHammock
Geb
Diamond II
Level 127
God Stats
34W - 18L
1,731 SR
Queue Stats
368W - 349L
2,350 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond II
IHurley
Cu Chulainn
Diamond II
Level 127
God Stats
23W - 12L
1,803 SR
Queue Stats
240W - 231L
2,427 MMR
Solo
Awilix
Awilix
Diamond II
TANNED HUNNIES
Awilix
Diamond II
Level 141
God Stats
7W - 6L
1,535 SR
Queue Stats
122W - 116L
2,375 MMR
Party 1
Medusa
Medusa
Diamond I
The 32nd Gender
Medusa
Diamond I
Level 128
God Stats
4W - 3L
1,631 SR
Queue Stats
375W - 353L
2,432 MMR
Party 2
Nu Wa
Nu Wa
Diamond I
The CraZY S4NT4
Nu Wa
Diamond I
Level 126
God Stats
14W - 4L
2,087 SR
Queue Stats
225W - 210L
2,505 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,757 SR
2,418 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 116
1,534 SR
2,460 MMR
Sylvanus
Sylvanus
Masters
Sasori l
Sylvanus
Masters
Level 160
God Stats
0W - 2L
1,243 SR
Queue Stats
587W - 573L
2,370 MMR
Solo
Mercury
Mercury
Diamond II
SundownEV4
Mercury
Diamond II
Level 82
God Stats
0W - 1L
1,308 SR
Queue Stats
116W - 91L
2,610 MMR
Solo
Izanami
Izanami
Masters
skrilla-_mob
Izanami
Masters
Level 148
God Stats
53W - 45L
1,763 SR
Queue Stats
387W - 364L
2,443 MMR
Solo
The Morrigan
The Morrigan
Diamond III
suttul
The Morrigan
Diamond III
Level 103
God Stats
7W - 7L
1,588 SR
Queue Stats
348W - 341L
2,395 MMR
Party 3
Arachne
Arachne
Diamond I
λΞΓι
Arachne
Diamond I
Level 85
God Stats
111W - 85L
1,770 SR
Queue Stats
290W - 268L
2,483 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,635
606
540
3,093
1,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
IHurley
Cu Chulainn
7
0 / 0 / 1
4,244
707
1,353
2,143
653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

6
0 / 1 / 2
3,733
622
1,669
3,236
702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 1
3,643
607
2,168
2,120
427
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 0
4,408
735
732
2,370
789
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
LokiGilgameshSetTiamatAthena

VS

Bans
Morgan Le FayCabrakanHelCerberusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sasori l
Sylvanus
5
0 / 0 / 2
3,422
570
797
2,508
1,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mercury
SundownEV4
Mercury
7
0 / 1 / 1
3,993
666
1,062
2,715
643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
skrilla-_mob
Izanami
6
2 / 1 / 0
3,878
646
972
2,823
786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
suttul
The Morrigan
7
0 / 0 / 0
3,777
630
631
1,280
317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
λΞΓι
Arachne
6
1 / 0 / 0
3,704
617
1,651
3,096
1,134
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
2
Kills
3
3
Deaths
2
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Cu Chulainn
IHurley
Cu Chulainn
0
0
1
0.5
L
Sylvanus
Sasori l
Sylvanus
0
0
2
1
L
Mercury
SundownEV4
Mercury
0
1
1
0.5
W
0
1
2
1
W
0
1
1
0.5
W
2
0
0
2
L
Izanami
skrilla-_mob
Izanami
2
1
0
2
L
The Morrigan
suttul
The Morrigan
0
0
0
0
L
Arachne
λΞΓι
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,462
Damage
5,113
12,962
Taken
12,422
3,637
Mitigated
4,606
3,785
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
540
0
0
1,165
3,093
1,066
0
339
2,754
6,325
0
W
Cu Chulainn
IHurley
Cu Chulainn
1,353
409
0
653
2,143
653
0
0
2,143
0
22,160
L
Sylvanus
Sasori l
Sylvanus
797
347
349
1,078
2,508
1,726
0
419
2,089
6,771
0
L
Mercury
SundownEV4
Mercury
1,062
172
0
674
2,715
643
0
388
2,327
0
14,314
W
1,669
543
0
423
3,236
702
0
270
2,966
0
14,342
W
2,168
1,168
0
219
2,120
427
0
547
1,573
0
19,857
W
732
177
0
1,325
2,370
789
0
441
1,929
22,439
0
L
Izanami
skrilla-_mob
Izanami
972
747
0
667
2,823
786
0
200
2,623
0
17,076
L
The Morrigan
suttul
The Morrigan
631
224
0
440
1,280
317
0
124
1,156
20,631
0
L
Arachne
λΞΓι
Arachne
1,651
1,209
0
1,741
3,096
1,134
0
141
2,955
0
16,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,663
Gold Earned
18,774
196
Minions Killed
162
0
Camps Cleared
0
595,969
Distance Traveled
565,658
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,635
606
6
1
0
125,970
3
W
Cu Chulainn
4,244
707
52
9
0
120,875
2
L
Sylvanus
3,422
570
15
3
0
104,412
2
L
Mercury
3,993
666
32
5
0
123,478
2
W
Awilix
3,733
622
39
7
0
116,250
2
W
Medusa
3,643
607
42
7
0
113,934
2
W
Nu Wa
4,408
735
57
10
0
118,940
3
L
Izanami
3,878
646
38
6
0
80,429
1
L
The Morrigan
3,777
630
40
7
0
106,019
2
L
Arachne
3,704
617
37
6
0
151,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role