Player Matchup

He Bo
He Bo
 
He Bo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Buni_vs
Bakasura
Level 74
God Stats
1W - 1L
1,288 SR
Queue Stats
24W - 27L
1,464 Elo+
Solo
Neith
Neith
SweaterMeat69
Neith
Level 108
God Stats
2W - 5L
1,296 SR
Queue Stats
265W - 303L
1,436 Elo+
Solo
Sobek
Sobek
oFLoRiDuH
Sobek
Level 69
God Stats
2W - 2L
1,729 SR
Queue Stats
231W - 233L
1,464 Elo+
Solo
Osiris
Osiris
pawnonsoma
Osiris
Level 109
God Stats
1W - 2L
1,528 SR
Queue Stats
112W - 101L
1,487 Elo+
Solo
Team Averages
Level 95
1,468 SR
1,470 Elo+

VS

Team Averages
Level 118
1,521 SR
1,473 Elo+
Artio
Artio
Bully8adC0X232
Artio
Level 125
God Stats
3W - 2L
1,519 SR
Queue Stats
169W - 186L
1,471 Elo+
Solo
Vulcan
Vulcan
PRINCE-KAVON
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,411 Elo+
Party 1
Athena
Athena
XIIIBriareosIIIX
Athena
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
1,392W - 1,424L
1,493 Elo+
Solo
Ah Puch
Ah Puch
doster15
Ah Puch
Level 139
God Stats
5W - 1L
1,587 SR
Queue Stats
178W - 162L
1,489 Elo+
Solo
Hades
Hades
oemjo
Hades
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 8 / 1
8,879
634
9,742
11,913
4,506
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Buni_vs
Bakasura
13
1 / 9 / 4
8,253
590
5,035
13,409
5,877
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 4 / 7
10,570
755
17,745
12,014
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
oFLoRiDuH
Sobek
16
1 / 5 / 9
9,348
668
12,421
26,457
32,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
pawnonsoma
Osiris
19
5 / 5 / 5
10,318
737
15,666
17,362
21,482
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 23
10,503
750
7,051
26,679
29,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
15
3 / 0 / 10
9,665
690
9,813
3,732
1,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 20
10,797
771
11,114
24,083
19,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
doster15
Ah Puch
19
11 / 4 / 8
12,024
859
22,908
11,450
5,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
oemjo
Hades
19
10 / 4 / 12
11,704
836
17,485
16,313
12,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
11
Kills
31
31
Deaths
12
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
8
1
0.31
W
2
2
23
6.75
L
Bakasura
Buni_vs
Bakasura
1
9
4
0.33
W
Vulcan
3
0
10
8
L
2
4
7
1.38
W
5
2
20
7.5
W
Ah Puch
doster15
Ah Puch
11
4
8
3.75
L
Sobek
oFLoRiDuH
Sobek
1
5
9
1.1
W
Hades
oemjo
Hades
10
4
12
4
L
Osiris
pawnonsoma
Osiris
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,609
Damage
68,371
81,155
Taken
82,257
69,200
Mitigated
68,622
24,492
Healing
45,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,742
1,142
1,713
1,534
11,913
4,506
0
10,360
1,553
18,881
0
W
7,051
705
4,304
12,541
26,679
29,099
1,251
6,545
19,700
9,301
0
L
Bakasura
Buni_vs
Bakasura
5,035
3,356
681
1,779
13,409
5,877
0
11,521
1,888
0
10,641
W
Vulcan
9,813
5,438
1,915
1,169
3,732
1,729
829
1,156
2,576
22,117
0
L
17,745
10,373
1,658
4,436
12,014
4,721
518
11,715
299
0
41,771
W
11,114
2,045
2,659
11,329
24,083
19,147
912
5,453
18,492
21,017
0
W
Ah Puch
doster15
Ah Puch
22,908
645
617
2,916
11,450
5,820
1,219
3,624
7,816
45,346
0
L
Sobek
oFLoRiDuH
Sobek
12,421
675
1,099
9,757
26,457
32,614
0
21,611
4,846
24,711
0
W
Hades
oemjo
Hades
17,485
1,498
1,700
5,956
16,313
12,827
153
5,385
10,657
35,267
0
L
Osiris
pawnonsoma
Osiris
15,666
4,969
62
1,773
17,362
21,482
0
13,164
4,198
0
26,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,368
Gold Earned
54,693
141
Minions Killed
140
0
Camps Cleared
0
1,147,294
Distance Traveled
1,299,126
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,879
634
10
1
0
193,130
0
W
Artio
10,503
750
2
0
0
257,095
0
L
Bakasura
8,253
590
24
2
0
217,198
0
W
Vulcan
9,665
690
23
2
0
257,050
4
L
Neith
10,570
755
72
5
0
217,428
0
W
Athena
10,797
771
11
1
0
281,888
0
W
Ah Puch
12,024
859
54
4
0
243,772
2
L
Sobek
9,348
668
14
1
0
257,871
0
W
Hades
11,704
836
50
4
0
259,321
0
L
Osiris
10,318
737
21
2
0
261,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role