Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DS7Maoh
Jing Wei
Level 17
God Stats
3W - 2L
1,592 SR
Queue Stats
4W - 2L
1,810 Elo+
Party 1
The Morrigan
The Morrigan
DeweyDenouement
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,159 Elo+
Solo
Janus
Janus
MatthewDaimyo
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,810 Elo+
Party 1
Ra
Ra
swall2199
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,517 Elo+
Solo
Team Averages
Level 18
1,518 SR
1,559 Elo+

VS

Team Averages
Level 16
1,447 SR
1,319 Elo+
Izanami
Izanami
TLV_VisKo
Izanami
Level 16
God Stats
4W - 0L
1,570 SR
Queue Stats
20W - 27L
1,437 Elo+
Solo
Zeus
Zeus
Thiex6316
Zeus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,071 Elo+
Solo
Loki
Loki
Trecenti
Loki
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,264 Elo+
Solo
Zhong Kui
Zhong Kui
YF1R3Z
Zhong Kui
Level 18
God Stats
1W - 6L
1,170 SR
Queue Stats
58W - 65L
1,358 Elo+
Solo
Ymir
Ymir
fabiancito32
Ymir
Level 28
God Stats
195W - 255L
1,493 SR
Queue Stats
224W - 297L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
1 / 6 / 16
12,878
991
9,131
19,274
24,492
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
DS7Maoh
Jing Wei
19
7 / 5 / 7
13,730
1,056
14,514
15,410
4,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
DeweyDenouement
The Morrigan
20
8 / 11 / 9
14,332
1,102
15,228
17,421
5,517
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 9 / 11
14,054
1,081
19,719
16,050
4,970
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
1 / 13 / 8
12,043
926
14,408
20,105
6,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TLV_VisKo
Izanami
20
8 / 5 / 24
13,591
1,045
17,215
13,881
5,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
20
11 / 5 / 22
15,439
1,188
19,282
10,729
3,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
20
5 / 8 / 17
12,066
928
12,283
12,902
4,373
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
YF1R3Z
Zhong Kui
20
16 / 3 / 19
15,439
1,188
23,680
19,437
13,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 3 / 30
14,041
1,080
9,329
21,840
26,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
156
24
Kills
44
44
Deaths
24
51
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
6
16
1.5
L
Jing Wei
DS7Maoh
Jing Wei
7
5
7
2.1
L
The Morrigan
DeweyDenouement
The Morrigan
8
11
9
1.14
L
7
9
11
1.39
W
Izanami
TLV_VisKo
Izanami
8
5
24
4
W
Zeus
11
5
22
4.4
W
Loki
5
8
17
1.69
W
Zhong Kui
YF1R3Z
Zhong Kui
16
3
19
8.5
W
4
3
30
6.33
L
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,000
Damage
81,789
88,260
Taken
78,789
46,156
Mitigated
52,858
5,059
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,131
824
0
0
19,274
24,492
0
9,705
9,569
19,481
0
L
Jing Wei
DS7Maoh
Jing Wei
14,514
12,223
0
3,600
15,410
4,723
0
9,795
5,615
0
41,368
L
The Morrigan
DeweyDenouement
The Morrigan
15,228
3,185
0
53
17,421
5,517
0
10,574
6,607
29,745
87
L
19,719
1,158
0
686
16,050
4,970
0
10,183
5,867
43,219
0
W
Izanami
TLV_VisKo
Izanami
17,215
13,113
0
3,715
13,881
5,229
0
8,292
5,589
0
50,630
W
Zeus
19,282
3,433
0
1,043
10,729
3,695
0
8,526
2,203
64,934
0
W
Loki
12,283
2,331
0
0
12,902
4,373
0
8,748
4,004
0
29,545
W
Zhong Kui
YF1R3Z
Zhong Kui
23,680
4,676
0
4,267
19,437
13,507
0
15,469
3,968
40,679
0
W
9,329
2,176
0
2,874
21,840
26,054
0
17,364
4,476
19,245
0
L
14,408
1,976
509
211
20,105
6,454
0
11,837
8,268
42,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,037
Gold Earned
70,576
218
Minions Killed
262
4
Camps Cleared
6
1,159,916
Distance Traveled
1,106,479
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,878
991
16
1
2
261,937
0
L
Jing Wei
13,730
1,056
52
4
1
244,338
1
L
The Morrigan
14,332
1,102
20
2
1
226,416
0
L
Janus
14,054
1,081
61
5
0
217,771
0
W
Izanami
13,591
1,045
68
5
0
236,421
0
W
Zeus
15,439
1,188
98
8
3
205,241
0
W
Loki
12,066
928
30
2
2
186,301
0
W
Zhong Kui
15,439
1,188
38
3
1
231,013
1
W
Ymir
14,041
1,080
28
2
0
247,503
1
L
Ra
12,043
926
69
5
0
209,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role