Player Matchup

Ymir
Ymir
HitshXH1
Ymir
Level 23
God Stats
2W - 1L
1,403 SR
Queue Stats
57W - 69L
1,370 Elo+
Solo
Ullr
Ullr
OMG_GOTYA
Ullr
Level 7
God Stats
0W - 1L
1,255 SR
Queue Stats
6W - 8L
1,207 Elo+
Party 1
Thanatos
Thanatos
Vlado__98
Thanatos
Level 28
God Stats
19W - 24L
1,335 SR
Queue Stats
63W - 84L
1,292 Elo+
Solo
Neith
Neith
fortune2507
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,199 Elo+
Party 1
Guan Yu
Guan Yu
meftuncinal
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,183 Elo+
Solo
Team Averages
Level 13
1,399 SR
1,250 Elo+

VS

Team Averages
Level 20
1,477 SR
1,321 Elo+
Yemoja
Yemoja
Besanka
Yemoja
Level 29
God Stats
37W - 66L
1,400 SR
Queue Stats
120W - 167L
1,365 Elo+
Solo
Nemesis
Nemesis
Lulu78HR8688
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 20L
1,309 Elo+
Solo
Anhur
Anhur
Xx_RAPTOR82
Anhur
Level 28
God Stats
7W - 5L
1,531 SR
Queue Stats
156W - 183L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
monkegogeta112
Sun Wukong
Level 5
God Stats
9W - 5L
1,500 SR
Queue Stats
21W - 37L
1,216 Elo+
Solo
Freya
Freya
o Squiffy o
Freya
Level 30
God Stats
2W - 1L
1,452 SR
Queue Stats
75W - 66L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 4 / 1
11,509
523
8,025
18,542
7,900
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
0 / 13 / 5
8,110
369
7,125
16,410
5,833
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Vlado__98
Thanatos
16
8 / 6 / 2
10,866
494
15,289
17,630
6,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 8 / 8
10,627
483
10,123
16,434
11,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
meftuncinal
Guan Yu
15
5 / 5 / 7
9,751
443
5,981
17,839
16,728
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Besanka
Yemoja
17
3 / 1 / 6
11,924
542
7,024
17,265
14,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Lulu78HR8688
Nemesis
16
2 / 7 / 5
10,209
464
11,032
15,381
7,295
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
7 / 3 / 3
10,994
500
12,386
12,418
3,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
monkegogeta112
Sun Wukong
16
4 / 7 / 7
10,571
481
5,512
14,879
8,088
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
19 / 4 / 8
13,298
604
26,225
20,217
7,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
18
Kills
35
36
Deaths
22
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Besanka
Yemoja
3
1
6
6
L
Ymir
4
4
1
1.13
W
Nemesis
Lulu78HR8688
Nemesis
2
7
5
0.64
L
Ullr
0
13
5
0.19
L
Thanatos
Vlado__98
Thanatos
8
6
2
1.5
W
7
3
3
2.83
L
1
8
8
0.63
L
Guan Yu
meftuncinal
Guan Yu
5
5
7
1.7
W
Sun Wukong
monkegogeta112
Sun Wukong
4
7
7
1.07
W
19
4
8
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,543
Damage
62,179
86,855
Taken
80,160
48,023
Mitigated
41,673
19,485
Healing
24,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Besanka
Yemoja
7,024
1,117
1,218
3,183
17,265
14,634
1,546
738
16,527
48,473
0
L
Ymir
8,025
1,888
0
4,764
18,542
7,900
2,259
4,845
13,509
60,633
0
W
Nemesis
Lulu78HR8688
Nemesis
11,032
4,533
0
2,901
15,381
7,295
478
2,715
12,666
0
48,865
L
Ullr
7,125
3,439
0
77
16,410
5,833
311
9,043
7,367
0
33,275
L
Thanatos
Vlado__98
Thanatos
15,289
4,506
0
10,598
17,630
6,342
0
4,783
12,847
0
72,376
W
12,386
7,104
1,212
2,948
12,418
3,754
3,478
2,111
10,307
0
63,268
L
10,123
5,260
0
1,132
16,434
11,220
413
9,820
6,614
0
38,566
L
Guan Yu
meftuncinal
Guan Yu
5,981
862
734
2,180
17,839
16,728
119
4,758
12,628
58
26,375
W
Sun Wukong
monkegogeta112
Sun Wukong
5,512
1,500
0
1,329
14,879
8,088
522
0
14,879
0
61,577
W
26,225
8,694
0
11,790
20,217
7,902
347
2,589
17,628
64,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,863
Gold Earned
56,996
358
Minions Killed
437
0
Camps Cleared
0
1,886,264
Distance Traveled
1,906,098
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,924
542
60
3
0
375,971
3
L
Ymir
11,509
523
94
4
0
376,748
4
W
Nemesis
10,209
464
88
4
0
350,056
2
L
Ullr
8,110
369
52
2
0
336,090
0
L
Thanatos
10,866
494
107
5
0
435,096
4
W
Anhur
10,994
500
99
5
0
397,754
4
L
Neith
10,627
483
67
3
0
331,186
1
L
Guan Yu
9,751
443
38
2
0
407,144
2
W
Sun Wukong
10,571
481
102
5
0
399,873
2
W
Freya
13,298
604
88
4
0
382,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role