Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Bfknren
Skadi
Level 148
God Stats
13W - 10L
1,624 SR
Queue Stats
871W - 685L
1,581 Elo+
Party 1
Scylla
Scylla
LegitCubano
Scylla
Level 118
God Stats
33W - 28L
1,540 SR
Queue Stats
1,285W - 1,020L
1,574 Elo+
Party 1
Fafnir
Fafnir
vincemonk91
Fafnir
Level 86
God Stats
4W - 1L
1,796 SR
Queue Stats
179W - 172L
1,491 Elo+
Party 2
Team Averages
Level 117
1,592 SR
1,529 Elo+

VS

Team Averages
Level 126
1,524 SR
1,460 Elo+
Baron Samedi
Baron Samedi
ACE_315
Baron Samedi
Level 119
God Stats
3W - 1L
1,596 SR
Queue Stats
105W - 90L
1,559 Elo+
Solo
Hera
Hera
Elz2
Hera
Level 147
God Stats
2W - 3L
1,515 SR
Queue Stats
232W - 196L
1,480 Elo+
Party 3
Hou Yi
Hou Yi
Foleygvo
Hou Yi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,279 Elo+
Party 3
Agni
Agni
MNx ARTICUNO
Agni
Level 122
God Stats
6W - 8L
1,346 SR
Queue Stats
486W - 497L
1,491 Elo+
Solo
Da Ji
Da Ji
RallyLegendWRX
Da Ji
Level 138
God Stats
2W - 3L
1,663 SR
Queue Stats
272W - 250L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
9 / 5 / 10
11,460
819
18,259
16,291
7,359
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
 
Hel
17
3 / 4 / 14
10,425
745
4,014
12,619
6,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Bfknren
Skadi
20
10 / 4 / 11
12,797
914
20,721
15,449
6,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
17
3 / 4 / 10
10,335
738
12,412
11,839
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
17
0 / 5 / 19
10,002
714
5,452
26,874
29,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACE_315
Baron Samedi
19
9 / 5 / 12
11,790
842
22,832
18,885
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Elz2
Hera
19
5 / 4 / 16
11,394
814
19,815
11,673
4,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Foleygvo
Hou Yi
15
1 / 7 / 12
9,354
668
4,025
11,644
4,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
2 / 4 / 14
9,934
710
12,587
11,350
4,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 5 / 16
10,348
739
10,524
15,652
15,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
92
25
Kills
22
22
Deaths
25
64
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
5
10
2.8
W
Hel
 
Hel
3
4
14
2.5
L
Baron Samedi
ACE_315
Baron Samedi
9
5
12
3
W
Skadi
Bfknren
Skadi
10
4
11
3.88
L
Hera
Elz2
Hera
5
4
16
3.25
L
Hou Yi
Foleygvo
Hou Yi
1
7
12
1
W
Scylla
3
4
10
2
L
2
4
14
2.25
L
5
5
16
2.6
W
Fafnir
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,858
Damage
69,783
83,072
Taken
69,204
54,465
Mitigated
43,775
39,310
Healing
23,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
18,259
13,126
528
2,735
16,291
7,359
1,617
12,172
3,262
0
38,460
W
Hel
 
Hel
4,014
521
13,573
5,826
12,619
6,349
624
7,791
4,361
11,146
0
L
Baron Samedi
ACE_315
Baron Samedi
22,832
1,681
4,359
6,181
18,885
14,209
1,699
6,310
12,397
40,516
0
W
Skadi
Bfknren
Skadi
20,721
8,904
2,126
2,909
15,449
6,899
2,694
9,621
5,109
0
55,594
L
Hera
Elz2
Hera
19,815
3,600
826
1,693
11,673
4,798
930
4,046
7,549
35,689
0
L
Hou Yi
Foleygvo
Hou Yi
4,025
1,063
1,022
477
11,644
4,616
1,172
3,394
8,154
0
8,936
W
Scylla
12,412
148
1,547
1,475
11,839
4,635
590
8,342
2,894
27,469
0
L
12,587
555
2,208
3,168
11,350
4,666
1,522
3,750
7,520
33,003
0
L
10,524
1,705
949
2,524
15,652
15,486
620
3,900
11,706
0
11,554
W
Fafnir
5,452
2,006
524
8,067
26,874
29,223
409
14,390
11,239
10,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,019
Gold Earned
52,820
145
Minions Killed
144
0
Camps Cleared
0
1,216,323
Distance Traveled
1,110,542
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,460
819
41
3
0
229,571
1
W
Hel
10,425
745
13
1
0
260,120
0
L
Baron Samedi
11,790
842
43
3
0
221,349
1
W
Skadi
12,797
914
54
4
0
225,578
4
L
Hera
11,394
814
41
3
0
249,297
5
L
Hou Yi
9,354
668
18
1
0
189,581
0
W
Scylla
10,335
738
28
2
0
240,838
0
L
Agni
9,934
710
38
3
0
224,389
0
L
Da Ji
10,348
739
4
0
0
225,926
2
W
Fafnir
10,002
714
9
1
0
260,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role