Player Matchup

Thor
Thor
DoomWolf00
Thor
Level 16
God Stats
2W - 0L
1,738 SR
Queue Stats
5W - 6L
1,344 Elo+
Solo
Da Ji
Da Ji
JİNESSA
Da Ji
Level 22
God Stats
16W - 10L
1,644 SR
Queue Stats
53W - 58L
1,343 Elo+
Solo
Kukulkan
Kukulkan
Zaker21
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
belentaki
Aphrodite
Level 29
God Stats
12W - 13L
1,346 SR
Queue Stats
119W - 130L
1,381 Elo+
Solo
Jing Wei
Jing Wei
thatkirk
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,546 SR
1,414 Elo+

VS

Team Averages
Level 5
1,500 SR
1,411 Elo+
Susano
Susano
Adilcooo
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,428 Elo+
Party 2
Thor
Thor
Nuksy
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,125 Elo+
Party 2
Athena
Athena
ayvii
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
hirulik
Baron Samedi
Level 3
God Stats
12W - 29L
1,500 SR
Queue Stats
12W - 30L
1,500 Elo+
Party 1
King Arthur
King Arthur
realprada
King Arthur
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 39L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 7
10,547
527
12,102
11,398
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
JİNESSA
Da Ji
16
6 / 5 / 6
10,263
513
13,014
13,903
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Zaker21
Kukulkan
14
13 / 8 / 5
10,582
529
10,760
12,006
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
belentaki
Aphrodite
16
2 / 3 / 4
10,079
504
1,426
14,329
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
thatkirk
Jing Wei
15
6 / 5 / 10
9,839
492
10,767
12,180
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Adilcooo
Susano
15
7 / 5 / 2
9,777
489
6,810
15,698
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
Nuksy
Thor
14
6 / 6 / 5
9,513
476
10,194
16,378
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
ayvii
Athena
14
6 / 11 / 8
10,475
524
5,232
18,109
14,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
hirulik
Baron Samedi
13
3 / 11 / 6
8,478
424
12,791
13,897
6,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
realprada
King Arthur
3
1 / 4 / 1
5,715
286
766
3,231
1,111
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
36
Kills
23
24
Deaths
37
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Susano
Adilcooo
Susano
7
5
2
1.6
W
9
3
7
4.17
W
Da Ji
JİNESSA
Da Ji
6
5
6
1.8
L
Thor
Nuksy
Thor
6
6
5
1.42
W
Kukulkan
Zaker21
Kukulkan
13
8
5
1.94
L
Athena
ayvii
Athena
6
11
8
0.91
W
Aphrodite
belentaki
Aphrodite
2
3
4
1.33
L
Baron Samedi
hirulik
Baron Samedi
3
11
6
0.55
L
King Arthur
realprada
King Arthur
1
4
1
0.38
W
Jing Wei
thatkirk
Jing Wei
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,069
Damage
35,793
63,816
Taken
67,313
28,935
Mitigated
34,692
19,303
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Adilcooo
Susano
6,810
1,799
0
3,905
15,698
5,422
0
1,518
13,994
0
45,851
W
12,102
3,613
0
3,395
11,398
6,829
1,870
2,916
8,301
308
47,826
W
Da Ji
JİNESSA
Da Ji
13,014
3,713
0
4,040
13,903
5,471
43
3,928
9,873
0
71,048
L
Thor
Nuksy
Thor
10,194
2,953
0
511
16,378
6,523
0
3,250
12,756
0
35,917
W
Kukulkan
Zaker21
Kukulkan
10,760
2,367
0
577
12,006
3,890
877
4,768
6,880
32,188
0
L
Athena
ayvii
Athena
5,232
2,416
0
1,588
18,109
14,728
45
3,240
14,594
16,280
0
W
Aphrodite
belentaki
Aphrodite
1,426
232
252
8,859
14,329
8,985
1,978
1,670
12,600
55,045
0
L
Baron Samedi
hirulik
Baron Samedi
12,791
1,401
490
2,276
13,897
6,908
132
3,914
9,826
27,406
0
L
King Arthur
realprada
King Arthur
766
294
0
250
3,231
1,111
0
497
2,734
0
3,154
W
Jing Wei
thatkirk
Jing Wei
10,767
8,332
0
2,180
12,180
3,760
2,275
3,879
8,139
0
47,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,310
Gold Earned
43,958
413
Minions Killed
184
0
Camps Cleared
0
1,632,298
Distance Traveled
1,469,777
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,777
489
70
4
0
334,394
0
W
Thor
10,547
527
76
4
0
326,728
0
W
Da Ji
10,263
513
103
5
0
374,425
0
L
Thor
9,513
476
55
3
0
337,182
0
W
Kukulkan
10,582
529
57
3
0
308,951
0
L
Athena
10,475
524
23
1
0
386,059
5
W
Aphrodite
10,079
504
103
5
0
308,889
4
L
Baron Samedi
8,478
424
33
2
0
310,144
2
L
King Arthur
5,715
286
3
0
0
101,998
0
W
Jing Wei
9,839
492
74
4
0
313,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role