Player Matchup

Ares
Ares
Diamond II
Boddddddsaaay
Ares
Diamond II
Level 121
God Stats
11W - 4L
1,793 SR
Queue Stats
265W - 255L
2,218 MMR
Party 3
Anhur
Anhur
Masters
Inxrtz
Anhur
Masters
Level 146
God Stats
37W - 42L
1,600 SR
Queue Stats
733W - 721L
2,266 MMR
Party 3
Thoth
Thoth
Diamond II
Perry8421
Thoth
Diamond II
Level 160
God Stats
3W - 10L
1,381 SR
Queue Stats
571W - 575L
2,406 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
Savbang
Erlang Shen
Diamond I
Level 158
God Stats
14W - 11L
1,557 SR
Queue Stats
485W - 480L
2,407 MMR
Solo
Kali
Kali
Masters
raid_uwu
Kali
Masters
Level 157
God Stats
10W - 6L
1,483 SR
Queue Stats
373W - 352L
2,416 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,563 SR
2,342 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,614 SR
2,321 MMR
Achilles
Achilles
Diamond III
Bk__26
Achilles
Diamond III
Level 84
God Stats
0W - 4L
1,644 SR
Queue Stats
125W - 114L
2,274 MMR
Party 2
King Arthur
King Arthur
Masters
I-Main-Asuri
King Arthur
Masters
Level 149
God Stats
11W - 30L
1,447 SR
Queue Stats
812W - 825L
2,462 MMR
Party 1
Hou Yi
Hou Yi
Masters
IzaNahMate
Hou Yi
Masters
Level 157
God Stats
1W - 4L
1,530 SR
Queue Stats
550W - 546L
2,226 MMR
Solo
Janus
Janus
Diamond III
ajrizaj
Janus
Diamond III
Level 49
God Stats
1W - 1L
1,757 SR
Queue Stats
58W - 47L
2,236 MMR
Party 1
Horus
Horus
Diamond I
sucukboy2000
Horus
Diamond I
Level 155
God Stats
4W - 7L
1,692 SR
Queue Stats
420W - 416L
2,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,109
477
4,463
12,211
10,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Inxrtz
Anhur
17
0 / 0 / 2
9,872
581
3,582
9,450
3,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Perry8421
Thoth
16
2 / 0 / 5
10,284
605
6,684
8,400
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Savbang
Erlang Shen
19
3 / 1 / 2
11,278
663
8,259
9,714
8,252
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
14
6 / 2 / 2
9,784
576
3,654
12,292
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
TiamatSetMorgan Le FayAthenaGilgamesh

VS

Bans
SolMerlinHeimdallrScyllaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bk__26
Achilles
3
0 / 3 / 1
4,872
287
858
3,470
831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
I-Main-Asuri
King Arthur
14
1 / 3 / 1
8,446
497
6,362
13,410
10,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
IzaNahMate
Hou Yi
8
1 / 0 / 1
6,004
353
3,414
2,994
542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
ajrizaj
Janus
13
2 / 4 / 0
7,914
466
4,256
6,855
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 3
6,903
406
2,885
10,757
4,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
4
5
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bk__26
Achilles
0
3
1
0.17
W
2
2
4
2
L
King Arthur
I-Main-Asuri
King Arthur
1
3
1
0.5
W
Anhur
Inxrtz
Anhur
0
0
2
1
L
Hou Yi
IzaNahMate
Hou Yi
1
0
1
1.5
W
Thoth
Perry8421
Thoth
2
0
5
4.5
W
Erlang Shen
Savbang
Erlang Shen
3
1
2
4
L
Janus
ajrizaj
Janus
2
4
0
0.5
W
Kali
6
2
2
3.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,642
Damage
17,775
52,067
Taken
37,486
29,257
Mitigated
18,901
19,614
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bk__26
Achilles
858
234
0
396
3,470
831
0
1,678
1,680
0
4,898
W
4,463
201
30
1,764
12,211
10,038
568
523
11,636
37,303
0
L
King Arthur
I-Main-Asuri
King Arthur
6,362
1,315
0
3,296
13,410
10,726
0
4,065
9,197
0
58,142
W
Anhur
Inxrtz
Anhur
3,582
1,495
0
6,387
9,450
3,670
3,222
170
9,280
0
94,204
L
Hou Yi
IzaNahMate
Hou Yi
3,414
2,172
0
1,037
2,994
542
0
1,194
1,800
0
20,492
W
Thoth
Perry8421
Thoth
6,684
105
86
2,420
8,400
2,881
418
1,651
6,639
73,660
0
W
Erlang Shen
Savbang
Erlang Shen
8,259
3,652
0
4,052
9,714
8,252
0
297
9,417
8,616
78,446
L
Janus
ajrizaj
Janus
4,256
188
0
767
6,855
1,937
0
3,081
3,566
45,934
0
W
Kali
3,654
1,759
0
4,875
12,292
4,416
462
1,499
10,669
0
51,291
L
2,885
1,228
538
2,882
10,757
4,865
0
1,620
9,107
0
12,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,327
Gold Earned
34,139
620
Minions Killed
313
0
Camps Cleared
0
1,566,880
Distance Traveled
1,052,236
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,872
287
6
0
0
75,238
0
W
Ares
8,109
477
46
3
0
298,818
7
L
King Arthur
8,446
497
137
8
0
288,359
5
W
Anhur
9,872
581
158
9
0
308,223
2
L
Hou Yi
6,004
353
44
3
0
183,641
2
W
Thoth
10,284
605
142
8
0
304,527
2
W
Erlang Shen
11,278
663
172
10
0
346,094
3
L
Janus
7,914
466
111
7
0
265,301
2
W
Kali
9,784
576
102
6
0
309,218
1
L
Horus
6,903
406
15
1
0
239,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role