Player Matchup

Tiamat
Tiamat
DrFunt
Tiamat
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,278 Elo+
Party 2
Ymir
Ymir
Unholymars
Ymir
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 14L
1,278 Elo+
Party 2
Bakasura
Bakasura
Yakomura
Bakasura
Level 109
God Stats
1W - 2L
1,325 SR
Queue Stats
210W - 311L
1,332 Elo+
Solo
Team Averages
Level 102
1,442 SR
1,296 Elo+

VS

Team Averages
Level 76
1,390 SR
1,378 Elo+
Sobek
Sobek
AIdrPUNK
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,440 Elo+
Party 1
Medusa
Medusa
Black63ru
Medusa
Level 68
God Stats
0W - 1L
1,272 SR
Queue Stats
8W - 12L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
Foblis
Kukulkan
Level 63
God Stats
22W - 49L
1,397 SR
Queue Stats
153W - 310L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrFunt
Tiamat
19
8 / 2 / 10
13,638
718
17,054
15,523
11,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 14
13,188
694
8,690
18,463
22,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Yakomura
Bakasura
19
9 / 5 / 7
14,342
755
21,109
22,315
17,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AIdrPUNK
Sobek
15
1 / 6 / 7
11,798
621
11,635
23,759
28,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Black63ru
Medusa
17
8 / 7 / 0
13,205
695
19,129
20,088
7,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Foblis
Kukulkan
15
0 / 6 / 4
11,089
584
8,700
10,540
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
19
Kills
9
9
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
AIdrPUNK
Sobek
1
6
7
0.75
L
Medusa
Black63ru
Medusa
8
7
0
1.14
W
Tiamat
DrFunt
Tiamat
8
2
10
6.5
L
Kukulkan
Foblis
Kukulkan
0
6
4
0.33
W
2
2
14
4.5
W
Bakasura
Yakomura
Bakasura
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,853
Damage
39,464
56,301
Taken
54,387
51,519
Mitigated
39,632
18,050
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AIdrPUNK
Sobek
11,635
717
0
2,060
23,759
28,154
0
8,680
13,047
28,390
0
L
Medusa
Black63ru
Medusa
19,129
7,650
0
2,814
20,088
7,621
1,188
10,141
8,825
0
64,372
W
Tiamat
DrFunt
Tiamat
17,054
2,097
914
4,387
15,523
11,852
1,330
6,107
9,416
67,622
0
L
Kukulkan
Foblis
Kukulkan
8,700
525
0
279
10,540
3,857
0
6,879
3,661
43,865
0
W
8,690
1,297
0
2,259
18,463
22,110
429
6,684
11,779
24,822
0
W
Bakasura
Yakomura
Bakasura
21,109
16,155
366
10,124
22,315
17,557
666
7,544
14,771
0
58,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
36,092
213
Minions Killed
202
0
Camps Cleared
0
1,072,879
Distance Traveled
890,240
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,798
621
21
1
0
321,164
3
L
Medusa
13,205
695
92
5
0
272,402
2
W
Tiamat
13,638
718
93
5
0
346,153
1
L
Kukulkan
11,089
584
89
5
0
296,674
0
W
Ymir
13,188
694
29
2
0
366,587
1
W
Bakasura
14,342
755
91
5
0
360,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role