Player Matchup

Yemoja
Yemoja
Lady8Dimitrescu
Yemoja
Level 15
God Stats
8W - 4L
1,717 SR
Queue Stats
50W - 31L
1,613 Elo+
Solo
Artemis
Artemis
RASM19
Artemis
Level 29
God Stats
1W - 1L
1,286 SR
Queue Stats
134W - 128L
1,557 Elo+
Solo
Set
Set
Slippy_Cheese58
Set
Level 28
God Stats
4W - 8L
1,302 SR
Queue Stats
97W - 115L
1,544 Elo+
Solo
Sol
Sol
SonnyB3ar
Sol
Level 25
God Stats
2W - 3L
1,379 SR
Queue Stats
44W - 38L
1,581 Elo+
Solo
Cthulhu
Cthulhu
Texacutioner01
Cthulhu
Level 21
God Stats
2W - 8L
1,399 SR
Queue Stats
97W - 102L
1,651 Elo+
Solo
Team Averages
Level 24
1,417 SR
1,589 Elo+

VS

Team Averages
Level 19
1,588 SR
1,580 Elo+
Achilles
Achilles
BigBurgerCuz
Achilles
Level 27
God Stats
2W - 2L
1,700 SR
Queue Stats
81W - 89L
1,601 Elo+
Solo
Da Ji
Da Ji
BontheBlock
Da Ji
Level 27
God Stats
4W - 8L
1,562 SR
Queue Stats
145W - 147L
1,585 Elo+
Solo
Cerberus
Cerberus
FervidPlains631
Cerberus
Level 13
God Stats
2W - 1L
1,540 SR
Queue Stats
134W - 146L
1,572 Elo+
Solo
Neith
Neith
IIJust_J
Neith
Level 11
God Stats
4W - 6L
1,440 SR
Queue Stats
8W - 11L
1,574 Elo+
Solo
The Morrigan
The Morrigan
Jvictor 12335
The Morrigan
Level 17
God Stats
1W - 1L
1,698 SR
Queue Stats
74W - 91L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 2
12,447
622
6,863
18,381
21,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
RASM19
Artemis
19
12 / 1 / 3
12,000
600
19,899
18,932
7,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 3
11,303
565
6,874
17,448
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 4
11,693
585
9,707
13,228
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 7
9,233
462
4,275
13,071
10,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigBurgerCuz
Achilles
18
1 / 1 / 0
10,704
535
14,021
16,933
13,673
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 5 / 2
10,092
505
11,851
14,282
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
14
3 / 3 / 3
9,727
486
10,591
15,252
14,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
IIJust_J
Neith
14
0 / 4 / 2
8,514
426
8,653
9,949
2,205
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Jvictor 12335
The Morrigan
12
0 / 8 / 0
7,579
379
6,032
13,007
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
21
Kills
7
7
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
BigBurgerCuz
Achilles
1
1
0
1
L
3
5
2
0.8
L
Cerberus
3
3
3
1.5
L
Neith
IIJust_J
Neith
0
4
2
0.25
L
The Morrigan
Jvictor 12335
The Morrigan
0
8
0
0
W
0
1
2
1
W
Artemis
RASM19
Artemis
12
1
3
13.5
W
4
2
3
2.75
W
4
1
4
6
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,618
Damage
51,148
81,060
Taken
69,423
51,896
Mitigated
39,410
38,721
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BigBurgerCuz
Achilles
14,021
6,031
0
8,524
16,933
13,673
113
6,863
10,070
0
72,777
L
11,851
2,474
0
500
14,282
5,571
0
2,915
11,146
0
82,685
L
Cerberus
10,591
1,494
0
3,668
15,252
14,457
0
4,473
10,651
46,876
0
L
Neith
IIJust_J
Neith
8,653
3,809
94
2,890
9,949
2,205
660
1,780
8,135
0
43,062
L
The Morrigan
Jvictor 12335
The Morrigan
6,032
1,126
0
2,868
13,007
3,504
0
4,089
8,576
37,488
0
W
6,863
687
100
6,774
18,381
21,391
276
124
18,257
67,479
0
W
Artemis
RASM19
Artemis
19,899
11,954
0
11,440
18,932
7,768
2,215
4,388
14,438
0
86,295
W
6,874
3,327
0
10,065
17,448
7,704
284
2,236
15,200
0
103,498
W
9,707
1,753
0
7,796
13,228
4,157
1,361
5,559
7,375
94,261
0
W
4,275
623
989
1,557
13,071
10,876
285
4,289
8,714
34,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,676
Gold Earned
46,616
616
Minions Killed
560
0
Camps Cleared
0
1,868,197
Distance Traveled
1,854,219
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,704
535
161
8
0
395,084
1
L
Da Ji
10,092
505
125
6
0
425,699
3
L
Cerberus
9,727
486
98
5
0
375,233
5
L
Neith
8,514
426
93
5
0
338,049
2
L
The Morrigan
7,579
379
83
4
0
320,154
8
W
Yemoja
12,447
622
126
6
0
359,229
2
W
Artemis
12,000
600
104
5
0
358,653
10
W
Set
11,303
565
143
7
0
389,897
6
W
Sol
11,693
585
181
9
0
408,881
4
W
Cthulhu
9,233
462
62
3
0
351,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role